Some visual updates and soft lock fixes (v.1.0.9)
[p]Hey Dumplings,[/p][p]Just a small update today fixing a couple visual issues and soft locks. [/p]
- [p]Fix Elevator in Rubik's Temple softlocking you if you went back on it. [/p]
- [p]Fixed issue where Walker's Gun was enabled when it shouldn't have been. [/p]
- [p]Fixed the way a way a couple scenes were loading to be more efficient. [/p]
- [p]Updated the hydra sprites and board[/p]
- [p]Fixed Gatehound attack animation and health[/p]
- [p]Fixed issue with ice tile effect [/p]
- [p]Updated some enemies' skill sets.[/p]
- [p]Fix Tower Guard stray pixel[/p]