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Yet Another Zombie Survivors News

Help us shape a new video game genre!

[h3]Welcome, Survivor![/h3][p]
There are a few things we'd like to tell you about.

[/p][h2]2025 Steam Awards nominations![/h2][p]
First, there's the Steam Award nomination phase going on. If you'd like to, be sure to vote for us!
By voting in each category, playing, and leaving a review, you'll get a full Steam profile badge!

While we could embed just this single category, you can vote for us in other categories if you'd like:

https://store.steampowered.com/steamawards/nominations/2025

Most importantly, remember to follow your heart!


[/p][h2]Let's shape a new video game genre![/h2][p]
There's a real problem with this genre: it has no name and no official Steam tag. Let's change it!

For years, many bullet heaven devs have watched their games disappear under mismatched tags. Overshadowed by action roguelikes and drowning in bullet hell categories.

Together with many other developers of the games in the same genre, we're launching a survey campaign, in which we ask you - our players - what would you like for these kind of games to be named.

[/p][hr][/hr][p]👉 https://forms.gle/8SNkDWi9GrJ37ARdA[/p][hr][/hr][p]Please help us shape the history of video games by filling out this survey. In the near future, we will be presenting the results of this poll to Valve, to help Steam recognize the genre by its new name!

Here's a short video by Diana describing the campaign:

[dynamiclink][/dynamiclink]
If you love games like ours, then you can genuinely help the next wave (pun intended) of creators. Many devs are excited to make similar games but worry their work will disappear without the right Steam tag/category. On behalf of everyone, thank you!

Speaking of bullet heavens...


[/p][h2]Bullet Heaven Festival 3![/h2][p]
The new edition of this yearly event is coming, and this time, we're one of the main sponsors!

Bullet Heaven Festival is a festival for the genre (yeah, the one lacking a proper tag still), which will take place from 4th to 11th of December. We hope this one will be the biggest one yet!

You can expect big discounts, so note down the date and don't forget to check back next week!



[/p][h2]We're Steam Deck verified![/h2][p]
We've recently received a Steam Deck verified status, as well as (hopefully) resolved the cloud save issue that was happening to some players lately. We want to help each one of you restore the progress you might have lost due to this, so be sure to check the news post below, if you haven't:
[dynamiclink][/dynamiclink]
That's all for now, have a great rest of the week, and see you soon!

ã…¤Stay awesome,
ㅤㅤAwesome Games Studio

[/p]

The excellent Yet Another Zombie Survivors is finally Steam Deck Verified

Yet Another Zombie Survivors is one of the best suvivor-likes for its mixture of great action and fun features, and it's finally Steam Deck Verified.

Read the full article here: https://www.gamingonlinux.com/2025/11/the-excellent-yet-another-zombie-survivors-is-finally-steam-deck-verified/

Steam Deck Verified & Cloud Save Issues

[h3]Hey everyone![/h3][p]
While Yet Another Zombie Survivors has always run reliably on Steam Deck, there were still a few rough edges here and there - like font sizes not being large enough on smaller display devices. Now, with the adjustments we've made along the way, we're happy to share that as of today...
[/p][p][/p][p]It took some time, but we finally earned that green checkmark, and we want to thank you for your patience and ongoing support! Beyond the improvements that players on handheld devices can immediately enjoy, this also means more people browsing Steam for bullet heaven games will now be able to discover YAZS.[/p][p]Now, onto the elephant in the room...
[/p][hr][/hr][h2]Cloud Save Issues[/h2][hr][/hr][p]As some of you know (or have unfortunately experienced), a number of players have run into issues with Steam Cloud, resulting in rollbacks or even loss of in-game progression. [/p][p]First and foremost: we are truly, deeply sorry. [/p][p]This should never have happened to anyone. Despite not encountering this issue during internal testing, we should have anticipated and prevented it. We take full responsibility for delivering a stable experience, and in this case, we fell short. [/p][p]Over the past three weeks, we’ve been working every single day to investigate every report and make sure no one loses progress ever again. We’re continuing to dig for the root cause, and we won’t stop until this is fully resolved.[/p][p]And yet, we still haven’t fully solved the root cause. That’s on us. [/p][p][/p][hr][/hr][h2]How will we tackle the problem onwards[/h2][hr][/hr][p]While we still haven’t identified the exact underlying issue yet, we do know it’s related to the recently added Run History & Leaderboard Run Details feature.[/p][p]For now, we're temporarily disabling the Leaderboard Run Details system. This will remain as such until we can guarantee that it doesn't break a single person's save files. [/p][p]We also recently added automatic local save game backups - their location is described in the Save Backup Information pinned topic on the forum. These backups will serve as an extra safety net in case something happens with the Steam Cloud in the future.[/p][p] [/p][hr][/hr][h2]We will help you restore your lost progress[/h2][hr][/hr][p]We've already been assisting players who reached out to us. Starting today, we've created a dedicated form you can use to request a save restoration directly from us. [/p][p][/p][p]If your progress was reset, please fill out this form: https://forms.gle/BK42H3NQU8dDdSUt6 [/p][p][/p][p]However if you prefer not to use Google services, please send an e-mail to [email protected] including the following information:[/p]
  • [p]Your current save folder The location of the folder is described HERE under the "Where are my saved files and backups located?" section. Please attach the entire remote folder as a zipped archive. [/p]
  • [p]A link to your Steam profile (Please make sure your profile visibility is set to Public, otherwise we won’t be able to see which achievements you’ve unlocked! If you prefer not to change your privacy settings, please list all achievements you have unlocked - or all achievements you are still missing, whichever list is shorter). [/p]
  • [p]Your contact e-mail address This is the address we will use to send your restored save file. [/p]
  • [p](Optional) Any additional notes or details you want us to consider For example: "I had all characters maxed" or "I finished all difficulties on all game modes". We will always restore progression based on achievements by default, unless you specify otherwise. [/p]
[p][/p][p]Thank you for your patience and understanding. We deeply apologize to everyone who ran into issues. Your experience matters to us, and we’re committed to delivering the stability you deserve.[/p][p][/p][p]Best regards, [/p][p]Awesome Games Studio [/p]

Yet Another Update 0.9.1d

[h3]Welcome, Survivor![/h3][p]

Please excuse us while we add some fluff to the game. Here's what's changed:

  • To improve readability on smaller screens, the size of many texts and pop-ups has been increased.
  • HUD Scale (50%-150%) setting was added to the "Interface" tab in the Options menu.
  • Added some additional safeguards against potential save corruption (no amount of it is enough).
  • "Bricklayer" enemy projectiles slowed down by 15% & improved indicator visibility.
  • Added new VFX particles to the game when "Blood and gore" setting is turned off.
  • The game now launches with a 60 FPS cap before it fully loads the limit set by the user.
  • Fix for "Reserve Bench" item not working correctly when equipped with "Gold Medal".
  • Mechanic: Trusty Spanner: Melee range increased slightly.
  • "Privacy Mode" setting moved to the user interface tab in the Options.
  • Fix for gameplay time displaying wrongly on the Save Slot UI.
  • Display & control improvements for Run History interfaces.
  • Other interface-related improvements and tweaks.
  • Fixes for some other minor errors.

About the cloud save issue: if you've played the 0.9.1 version of the game before, are now returning to the game, and have noticed a cloud save error & your account progress being lost, please message us at [email protected] and we'll do our best to help!

See you in version 0.9.2!

ã…¤Stay awesome,
ㅤㅤAwesome Games Studio



ㅤ  Discord ㅤ X / Twitter ㅤ  Facebook ㅤ Instagram ㅤ TikTok


[dynamiclink][/dynamiclink][/p]

Yet Another Update 0.9.1c (HOTFIX)

[h3]Welcome, Survivor![/h3][p]
We're releasing yet another hotfix. The list of changes is as follows:
  • Important fix for the local-cloud save differences. Hopefully fixing the Steam Cloud issue some of you have still experienced (for good this time). Please let us know if any issues still remain.
  • Local (non-cloud) save backups are now created in addition to default ones. This will allow you to recover your progress when you accidentally selected wrong saves at the Cloud Error interface when launching the game. Their location was added to the pinned Save backup information topic.
  • Perfected the Horde time-scaling formula: HP rises faster, DMG rises slower + added a very small movement speed boost happening every 50 Horde levels (late-game Endless/Infinite/One Hit only).
  • Mouse cursor should no longer snap back to the center of the screen when playing in K+M setups.
  • Fix for Gem & Omnigeode items not working correctly.
  • Achievements that required doing something for 10 minutes should now properly unlock in Hardcore mode.
  • Auto-choices now prioritize non-infinite options on Level-up, and Survivors on SOS Signal screens.
  • Additional hotfix for endscreen interfaces to prevent accidental "Try Again" selection.
  • Playtime over 24 hours should now display correctly in Zombiepedia.
  • Some code tweaks and fixes for rogue errors.

Once again, please accept our apologies if your were affected by the Cloud save issues. As such things may happen in Early Access phase, we'll do our utmost for them to not happen ever again.

Keep us updated for any remaining issues. If things return to full stability, we'll start focusing our work on the Update 0.9.2.

ã…¤Stay awesome,
ㅤㅤAwesome Games Studio



ㅤ  Discord ㅤ X / Twitter ㅤ  Facebook ㅤ Instagram ㅤ TikTok


[dynamiclink][/dynamiclink][/p]