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Yet Another Zombie Survivors News

Yet Another Zombie Survivors - Early Access Now Available!



[h2]Welcome, Survivor![/h2]

The time has come! Yet Another Zombie Survivors is now available in Early Access for everyone to play!

Additionally, for the next 7 days, a -20% discount will be available - because you deserve it!

[hr][/hr][h2]ㅤGet the game with the -20% launch discount:[/h2]
https://store.steampowered.com/app/2163330/Yet_Another_Zombie_Survivors/[hr][/hr]
[h2]What's currently in the game?[/h2]

Awesome question! We've just made a post about it, so please check it out for more information about the content of the current Early Access version of the game:
https://store.steampowered.com/news/app/2163330/view/3654156871828840331

[h2]Early Access Launch Trailer[/h2]

You can also watch the Early Access Release Trailer and share it with your friends and family:

[previewyoutube][/previewyoutube]

[h2]Let's make this game awesome together![/h2]

Remember, that we're developing the game with your feedback in mind. We've already implemented lots of improvements thanks to you, and we'll continue to do so throughout the Early Access period.

You can always press F8 while in the game, to send us your feedback or a bug report.

Also, feel free to email us with anything, that's on your mind (contact[AT]awesomegamesstudio[dot]com), chat with us on our Discord server, or write a post on the Steam forums.

Thank you for your support! ːheart_meː

@AwesomeGamesStd @AwesomeGamesStudio @awesomegamesstudio @awesomegamesstudio   https://discord.gg/m4JfXuS

YAZS Early Access — 2 Days Until Launch!

Welcome, Survivor!

We're happy to remind you, that the Early Access launches on July 13 @ 10:00 AM PT | 5:00 PM UTC.

The game will cost $10 and there will be a -20% launch discount!

By the way, we've updated our cover art yet again, for you to be able to call it...
[h3]Yet Another Zombie Survivors Yet Another Brand New Key Art![/h3]

(Click it to open a full resolution version)

Feel free to share this with your friends, family, loved ones & pets.
Use it freely to create wallpapers, screensavers, posters & memes!

What's in the Early Access version?


We want to be completely transparent with you, so we've made this quick list of things that are available in the game right now. We won't be spoiling everything outright, but here's what you can expect:

[hr][/hr][h2]► 3 Game Modes[/h2][hr][/hr]
[hr][/hr][h2]► 6 Characters[/h2][hr][/hr]
[hr][/hr][h2]► 18 Abilities[/h2][hr][/hr]
[hr][/hr][h2]► 24 Weapons[/h2][hr][/hr]
[hr][/hr][h2]► 40 Items[/h2][hr][/hr]
[hr][/hr][h2]► 40 Achievements[/h2][hr][/hr]


And that's just the beginning!


Here's what's coming:
  • MORE Characters & Enemies
  • MORE Weapons & Abilities
  • MORE Maps & Game Modes
  • MORE Items & Achievements
  • ULTIMATE Weapon & Ability Upgrades
  • Damage types & synergy systems
  • Many different accessibility options
  • Ideas & changes based on YOUR feedback!
  • Balance tweaks in every update
  • Audio/visual layer upgrades
  • Stability and performance improvements
  • Quality of life & user experience enhancements

Please keep in mind that we do want to develop this game together with you, so we invite you to play, enjoy & share all your feedback and ideas with us! You can either use in-game feedback form, email us at contact[AT]awesomegamesstudio[DOT]com, write on the Steam forums, or chat with us directly on the Awesome Discord Server!

You can also find us on the social media:

@AwesomeGamesStd @AwesomeGamesStudio @awesomegamesstudio @awesomegamesstudio

Are you ready to survive?


[hr][/hr][h2]ㅤDon't miss the release! ㅤKeep it on your Wishlist:[/h2]
https://store.steampowered.com/app/2163330
[hr][/hr]

Demo Version Update 2.1

[h3]Welcome, Survivors![/h3]

Yesterday, we've updated the demo version of the game. Today, we'd like to fix some of the problems you've reported to us (thanks again!). Here, we list changes in both versions, in case you've missed our previous announcement in the "News" section:

[h2]Demo 2.1 Update (22 June 2023)[/h2]
  • Item fixes (Bolts and Nuts, Duck Tape).
  • Sound effect fixes (looking at you, Minigun!).
  • Increased the number of healthpack drops from enemies.
  • Fixed some incomplete progress elements being available by mistake.
  • Potato removed. It shouldn't been there in the first place. Curse you, Potato!
  • Other minor fixes & improvements.

[h2]Demo 2.0 Update (21 June 2023)[/h2]
  • Better graphics, audio & optimization.
  • New survivor recruitment system.
  • Item & power-up game mechanics.
  • Achievements & team stats interfaces.
  • Visual cues for off-screen drops.
  • Ability & weapon tweaks / reworks.
  • More in-game settings.

[h2]About the new demo (& how to access the old one)[/h2]

There's still a lot of work-in-progress/placeholder stuff in there, so please be patient with us as we test & work things out to create a great experience for everyone!

This demo is much more advanced than the previous one, so the save file is not compatible with the previous one, sorry! Keep in mind that this is not the final demo, and the progress will not be transferred to the full version of the game just yet - we will try to make this possible in future demo builds!

PS if you'd like to return to the old Next Fest demo - no problem! We've added an old beta branch in the game's demo settings on Steam, you can switch it back there.

[hr][/hr]
Be sure to check out the demo & stay tuned as the
Early Access launches in a few weeks on July 13th!

@AwesomeGamesStd @AwesomeGamesStudio @awesomegamesstudio @awesomegamesstudio   https://discord.gg/m4JfXuS


[hr][/hr][h2]ㅤInterested in the game? ㅤRemember to Wishlist it:[/h2]
https://store.steampowered.com/app/2163330
[hr][/hr]

Yet Another Development Update — June 2023

[h3]Welcome, Survivors![/h3]

How have you been? We're pretty busy these days as we get closer to the Early Access release
date (only ~3 weeks to go!), but we wanted to give you some news about the project ːheart_meː

[h2]Demo Update![/h2]

We're updating the YAZS demo version to bring it closer to the current state of the development.

The new demo includes many visual & quality of life improvements, such as:
  • Better graphics, audio & optimization.
  • New survivor recruitment system.
  • Item & power-up game mechanics.
  • Achievements & team stats interfaces.
  • Visual cues for off-screen drops.
  • Ability & weapon tweaks / reworks.
  • More in-game settings.
Be sure to give it a try! There's still a lot of work-in-progress/placeholder stuff in there, so please be patient with us as we test & work things out to create a great experience for everyone!

This demo is much more advanced than the previous one, so the save file is not compatible with the previous one, sorry! Keep in mind that this is not the final demo, and the progress will not be transferred to the full version of the game just yet - we will try to make this possible in future demo builds!

You can download it both on the [YAZS Store Page] or by pressing the "Play for Free!" button below:

https://store.steampowered.com/app/2265230

PS if you'd like to return to the old Next Fest demo - no problem! We've added an old beta branch in the game's demo settings on Steam, you can switch it back there.


But wait! There's more![h2]Survivor Preview: The Medic 🍎[/h2]
An apple a day won't keep her away!



The Medic is our first support character.

She trades high damage for high healing. The Medic specializes in increasing the overall strength and survivability of her teammates in a variety of ways. For example, her Stimpak ability gives everyone a general stat buff, while her Acid Flasks throwing weapon poisons and weaken your enemies.

She'll be a great help to your team when you need some buffs and healing. Choosing her as your team leader should also be a nice added challenge for the more daring players!



[h2]Enemy Preview: The Charger 🚚[/h2]

The Charger is a new boss enemy that, well, charges a lot. It's best for your team to stay out of his way, but it wouldn't hurt to set him up to attack his brothers.



Yes, he can be used tactically to trample other zombies, much like the Butcher, who swings his weapon blindly at everything - friend or foe. Right now he's just charging a lot, but we'll see what we can do to spice his patterns up a bit. Got any ideas? Be sure to share them!

[h2]Until next time![/h2]

Be sure to check out the demo & stay tuned as Early Access launches in a few weeks on July 13th!

As always, thanks for reading. If you're interested in the game, don't forget to wishlist it & follow it on Steam, as it helps us and the other players who get to know it thanks to you!

A quick reminder, that you can find us on our social media and chat with us directly on our Discord server:

@AwesomeGamesStd @AwesomeGamesStudio @awesomegamesstudio @awesomegamesstudio   https://discord.gg/m4JfXuS


[hr][/hr][h2]ㅤInterested in the game? ㅤRemember to Wishlist it:[/h2]
https://store.steampowered.com/app/2163330
[hr][/hr]

Yet Another Development Update — May 2023

[h3]Welcome, Survivors![/h3]

How have you been? I'm happy to tell you that the development of YAZS is progressing well.

Today we'd like to show you some of the new systems we're implementing that we hope will make the game even more enjoyable for different playstyles.

[h2]New recruitment system![/h2]



We've talked about the separation of the leveling and character recruitment mechanics before, but here's some more detail. When you level up, you're choosing to upgrade one of the characters you already have on your team - we no longer include new character recruitment options in this screen.

In order to recruit new survivors, you'll need to respond to distress calls, which will occur frequently throughout the course of the game. When an SOS occurs, you'll be notified and can follow an arrow to the location of someone you can rescue.

When you interact with that person, you can either recruit a new character from the pool of survivors you've unlocked, or rescue them for a reward if you want to take on the zombies as a lone wolf or as a two-person team.

We're hoping this system will improve the experience by giving players much more control over which upgrades they want to focus on and when do they do that in the current run. It also gives you more incentive to explore the levels.

[h2]Items & Chests![/h2]


In our older builds, opening a chest resulted in a level-up screen. Sounds boring, right? We're changing that by introducing items to the game and making them drop from chests!

Most of the items will be easy-to-understand modifiers to all sorts of different team stats. Many of them can also be found and taken multiple times to increase their effect. There will also be rare, more powerful versions of each item to find!

Chests will continue to drop randomly as well as from boss enemies — which will now drop tons of experience gems as an additional reward! Overall, don't worry about leveling slower as a result of this change, as we will be balancing the level curve to make it feel at least as fast, if not faster!

Our plan is to make the item chest system another factor that adds depth and replayability to the game for everyone, as items are tied to the current run, and you'll find different ones each time you play!

[h2]Powerful Power-ups![/h2]



As well as adding new zombies, we're also improving what they drop. These new pickups will act as temporary bonuses to your team, drastically increasing some stats for a short period of time.

For example, Attack Frenzy reduces the cooldown between weapon attacks and Stone Skin multiplies your current armour value. Each of these buffs lasts for 10 seconds, and you can have several types of these active at once!

It'll also be easier to find dropped health and magnet pickups, as we've added guide arrows for the most important drops, each with a different color to make them easier to spot in a fight.

Oh, and there's a new enemy type and a new character abilities in the GIF above!

[h2]Until next time![/h2]

Thank you for reading! As a quick reminder, we plan to launch the Early Access version on July 13.

Make sure you follow the game to find out when we'll be sharing more information from the development process! Remember that you can find us on the various social media channels and chat with us directly on our Discord server:

@AwesomeGamesStd @AwesomeGamesStudio @awesomegamesstudio @awesomegamesstudio   https://discord.gg/m4JfXuS


PS on the topic of character class spoiler in the previous developer news: that item won't keep her away.