Update Info (March 8, 2025)
[img]{STEAM_CLAN_IMAGE}/43054781/777186c0f3cac75881cbc5f80fb2b6eb0942b007.png[/img]
Thank you for playing Savage: Ultimate Boss Fight. Here are the update details.
[h2][u]Battle[/u][/h2]
[h3]New Feature: "Mob Hunt" Added[/h3]
[list]
[*]A new battle content, [b]Mob Hunt[/b], has been added.
[*]Mob Hunt is a high-difficulty battle mode that becomes available after clearing Normal difficulty.
[*]Additional boss battles will be gradually introduced to Mob Hunt in future updates.
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[h3]New Boss Battle Added[/h3]
[list]
[*]The first Mob Hunt boss battle, [b]vs. Spiritual Golem[/b], has been added.
[/list]
[h2][u]Character[/u][/h2]
[h3]New Feature: "Mastery" Implemented[/h3]
[list]
[*]A new character enhancement system, [b]Mastery[/b], has been implemented.
[*]Use Mastery Points to enhance your character.
[*]Mastery Points can be obtained as rewards from Mob Hunt.
[/list]
[h3]Adjustment to Skill Effects[/h3]
[list]
[*]The effect range of the Paladin's skills is now displayed on the field while in use.
[*]The duration of the status effects [b]"Phantom Dart"[/b] and [b]"Fairy Veil"[/b], granted by the Archer's skills, has been changed to permanent and will no longer expire over time.
[/list]
[h3]Adjustment to Equipment Effects[/h3]
[list]
[*]The activation condition for [b]"Mystic Ward"[/b] has been changed from "HP must be at 100%" to "HP must be at 90% or higher." Its damage reduction rate has been reduced to 10%.
[*]The evasion rate of [b]"Cloak of Evasion"[/b] has been reduced to 15%.
[*]The healing effect boost of the Fairy from [b]"Fairis Amber"[/b] has been reduced to 25%.
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[h2][u]Other[/u][/h2]
[h3]Bug Fixes[/h3]
[list]
[*]Fixed an issue where the critical damage boost effect of the equipment [b]"Talon"[/b] was not applied when the additional damage from the status effect [b]"Phantom Dart"[/b] became a critical hit.
[*]Fixed an issue where status effects from the previous battle would sometimes persist after restarting a battle.
[*]Fixed an issue where the sound effects for the Paladin's skills sometimes did not play correctly.
[/list]