Physics Lab | Major Update #2 Out Now!
Foxtrot Lab Is Ready!
[h3]Brief Update Summary:[/h3]
This update includes a new lab, new objects, added sound effects, new game logo, new option, tweaks to overall graphics and improvements to performance.
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[h3]Physics Lab | V2.1.1 Patch Notes[/h3]
- New Lab: Foxtrot Point Lab
- New Item: Ball {Found In All Labs}
- New Item: Barrel {Found In: Alpha, Bravo, Charlie, Echo & Foxtrot}
- New Item: Present {Found In: Bravo, Delta & Foxtrot}
- Changed Physics Labs Logo In Main Menu
- Added News Section For The Main Menu
- Added Object Pick Up SFX
- Added Lab Ambient SFX
- Tweaked Camera Render Distance
- Updated Bravo Point Lab Screen Shot In Lab Select
- Added Custom Lab Loading System
- Removed Crouching
- Lowered Player Collider Radius From 0.5 to 0.4
- Added FOV Slider in options
- Made Pick Up Anchor Further Away From Player
- Changed Default FOV From 75 to 80
- Added Dynamic Resolution
- Lowered TAA Anti Aisling Quality
- Increased MSAA Quality From 2X to 4X
- Lowered Render Distance On Charlie Point And Added Fog
- Lowered Motion Blur Amount
- Changed Opening Load Bars Colour From White To Green
- Reworked Start Up To Be Faster
- Added New Harlow Digital Logo
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[h3]Vital Information From Major Update Announcement:[/h3]
[h3]Is this the final major update?[/h3]
This update will most likely be the final major update, although there may be some small updates here and there adding new objects and extra polish to the game as a whole, there won't be any major updates.
[h3]What's the future for Physics Lab?[/h3]
As many may know we announced the VR DLC earlier this week but after the DLC we will be focussing on our next big game Kaz's Adventure 2: Lost Souls but alongside that I'm looking into a possible sequel to this game although nothing is confirmed or even set in stone yet.