1. TRACHI – ANARCHY
  2. News
  3. Merci (Beta)

Merci (Beta)

[h2]Heyho, friendly People! 👓[/h2]

Next Wednesday, we're saying thank you everyone! Our first big milestone is a celebration of ANARCHY's biggest strengths. Among other things, Merci builds a bridge between ParAdise and the rest of the TRACHI world, adds our first new-world indoor areas and three new main story quests.

Most importantly: you can play through all of that right now! The pre-build just landed on the public beta branch. An overview of the new features can be found in the preview – in addition to the preliminary changelog below. If you run into any issues, feel free to leave a message in this thread.

ANARCHY 0.2

[h2]Aka Merci[/h2]
[h3]Quests[/h3]
  • Added 🪁 "EmigrAtion".
    Was she trying to kill me?
  • Added 💳 "Identity"
    Where did I put my service card?
  • Added 🏡 "Sanctuary"
    There's Anton – and that Theo guy.
  • Adjusted "ImmigrAtion 3"
    What was that?
  • Adjusted Service Card position
    Later, Goblin camp!
[h3]Areas[/h3]
  • Added 🪑 "Checkpoint Lobby"
    There's so many people here!
  • Added 🛌 "Checkpoint First Floor"
    Beds are for sleeping – Right?
[h3]NPCs[/h3]
  • Added "Treant"
    A bite worse than a bark.
  • Added 10 Human NPCs So we can set them free.
[h3]Abilities[/h3]
  • Added "Cleave"
    40% DMG AOE hitting three targets.
  • Added "Tomahawk"
    50% DMG Throw, applies -DEF.
  • Added "Life"
    +50% Max HP, -50% ATK (Toggle)
  • Added "Strength"
    +50% ATK, -50% Max HP (Toggle)
[h3]Items[/h3]
  • Added "Ambrosian Shard"
    Maximum Ambrosia +1
[h3]Interaction[/h3]
  • Added Door "Open/Close"
    For a bit of privacy.
  • Added Ladder "Lower"
    Thank me later, future me!
[h3]User Interface[/h3]
  • Added Variation Button Contribution within the game.
  • Added Menu Status Effect HUD Shows active buffs and debuffs.
  • Added Menu Info HUD For equipment, items and abilities.
[h3]Visual[/h3]
  • Added EmigrAtion Tiles A balcony to watch the rain.
  • Added Pixel Perfect Camera Preventing tile jittering.
  • Adjusted Combat Animations Improved timings.
  • Adjusted 🪓 "Liberation"
    Girl with a fire axe.
  • Adjusted 🐕 "Hermes"
    A good boy is a Labrador.
  • Adjusted Fragment Sprites Repping the Fragments' themes.
  • Adjusted 🔳 Arena Smaller, opaque, white frame.
  • Adjusted 🌂 RAIN Added white version, red is now Jost*.
[h3]Audio[/h3]
  • Added BGM "Checkpoint"
    Crazy times.
  • Added BGM "EmigrAtion"
    Breathe in. Breathe out.
  • Adjusted BGM "Title"
    Doesn't mess around.
  • Adjusted BGM "Battle"
    The former Title theme.
  • Adjusted Slash SFX Blades can sing.
[h3]Meta[/h3]
  • Reworked Steam Items Separated Legacy & Store.
  • Added Franchise Page AUTONOMY & ANARCHY 🤝

Massive thanks to RacoonButler for this incredible scenery! It's part of a composition we've been teasing in this month's preview. Next Thursday, the full thing will be unveiled, as we kick off ANARCHY's second phase. In the meantime, we'll do our best to make it worth your while! 🥰

Best wishes, many hugs and – if we're feeling brave – a shy bunch of kissies on the cheek.

much love
nory