Development News - Autumn Update
After a long summer and early autumn of regular work, I'm finally back and working on the next game in the collection: Alien Assault. The following is finished using placeholder graphics (and no music/sfx yet):
Next on the agenda is gameplay loop (bosses, transitions, achievements), graphics (pixel art/animations), and music/sfx.
In addition, more options are added to the settings:
Also working on new Steam store and Steam client graphical assets. All coming soon!
Check out this short video for a demo of it all: [previewyoutube][/previewyoutube]
- Core gameplay mechanics (movement, shooting, death/respawn, enemies/waves ++)
- Input remapping
- Steam Leaderboard
Next on the agenda is gameplay loop (bosses, transitions, achievements), graphics (pixel art/animations), and music/sfx.
In addition, more options are added to the settings:
- Resolution
- Graphics quality
- Master volume
Also working on new Steam store and Steam client graphical assets. All coming soon!
Check out this short video for a demo of it all: [previewyoutube][/previewyoutube]