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Waves 2: Notorious News

Waves and Waves 2: Notorious are now free after developer passed away

Waves and Waves 2: Notorious are two rather good twin-stick shooters and sadly, the developer died after a battle with Cancer and so now both games are free to keep for everyone.

Read the full article here: https://www.gamingonlinux.com/2022/08/waves-and-waves-2-notorious-are-now-free-after-developer-passed-away

The Uranium Season Begins!

Welcome to the Uranium Season Update! It's a big Update so that means a new Season, new Leaderboards and new toys!

First I would like to say a big Thank You to Cntrpl and Pilzkopf from Discord who did excellent work testing this update before it went live! If you want to help or just chat then the Discord is the best place to join in!

As with every Season Update the Leaderboards for the previous Season are archived and will no longer accept new scores.

So without further ado...

ACHIEVEMENTS


There are now 36 Steam Achievements in the game; one for each program.

I've tried to make sure the achievements are challenging and encourage different ways to play the game that rewards in-depth knowledge of how everything works.

There will be more Achievements coming in future Updates so keep checking back!

ITEM BALANCE


There have been some balance changes to Programs, too many to go into detail but here are the highlights...

[h2]Utility Programs:[/h2]

  • Repel - Now gets placed in your aim direction and as well as knocking back enemies leaves behind an area that enemies cannot enter for a short time.



  • Stun - Now briefly pauses enemy spawning when triggered and "Confuses" stunned enemies instead of stopping them.
  • Glitch - No longer for Emergencies only this program lets you dash between points without passing through the intervening space. Yes you can in fact Glitch through walls and across gaps.
  • Attract - Replacing "Rage" Attract places a Trap in your aim direction that sucks in nearby enemies.
  • Barrier - Barrier now lasts longer and heals you if it ends without breaking.


[h2]Weapon Programs: [/h2]

  • Frag - The Mine Launcher has been changed into "Frag", a rapid fire shotgun whose projectiles bounce off walls with great single target damage at close range.
  • Sharpshooter - This Beam laser was cutting through Bosses from across the map so now it's damage is reduced by distance. Don't worry though it's still the best single taret damage in the game at any range.


[h2]Burst Programs:[/h2]

  • Prox - Wyldfire has been replaced by "Prox", a Burst attack that drops multiple "Smart" Proximity Mines that will home in on nearby targets. Excellent for Area Denial.



[h2]Buffer Programs:[/h2]

  • Focus - This Buffer now grants you a stack of "Focus" each time you use a Utility program. Focus can stack up to six times and each stack reduces the cost of using your Utility program.
  • Equilibrium - Equilibrium now massively increases your Energy regeneration when you aren't firing your main weapon but has much lower passive Regeneration.


[h2]Cache Programs:[/h2]

  • Overclock - Similar to Focus this Program grants a stack of "Overclock" each time you use a Burst attack reducing the Adrenaline cost of future Bursts. Stacks up to six times.


[h2]Dive[/h2]

  • The Boss Fights have each had a second pass and have gained unique Arenas, new abilities, better balance and are more polished.
  • You can now find Extra Lives in Dive mode.


[h2]Bug Fixes & Performance[/h2]

There have been a lot of bug fixes and performance improvements in this version.

[h2]Quality of Life[/h2]

The Directional Pad on controllers is once again supported in the menus. There may be a few places where it's not 100% so if you find any areas it's not working as expected please post them in the Discord!

Waves 2 in the WN Unreal Dev Contest Quarter Finals!

Vote for Waves!


Today is a day of excellent news! Waves 2: Notorious has made it to the Quarter Finals of the WN Unreal Dev Contest!

The top prizes for this contest include Publishing Deals and Development funding that would help support the rest of the game's development.

Head over to the games page and give it your vote!

The Achievements Update


The next update nears closer. I have consistently overestimated how much work I can get done while being part-time on the game but the end is now in sight.

During today's live stream I managed to get the number of broken or untested achievements down from 9 to just 3 out of 36. There are still 5 that need changes to Items before they can be tested but those changes are minor and should be done by this time next week.

User Interface Improvements


At some point, the ability to use the arrow keys and the D-Pad on controllers stopped working to navigate the menus. Next patch this will be fixed and there have been multiple tweaks to the UI flow and layout to make things easier for those players using control pads! No longer will you have to go all the way back to the main menu just to edit your loadout and picking your loadout will be much easier than ever before!

Localization


The Localization effort is going amazingly well!

While most of the languages are sitting around 50% complete the reality is that most of the remaining strings have been translated by Google and are getting upvoted by native speakers of those languages so the most popular languages are almost ready for their first trial in-game!

There are still ways to help out! The more votes a suggestion gets the more the green bar will fill up indicating the confidence in the translations are high. In order for a string to be considered "finished" it needs at least 3 votes so at this point we really just need help proofreading what's already there!

Thank you to all the members of the community who have helped translate the game to date!

Dev Stream Today @ 4 PM GMT (10 AM ET)

I am streaming some Live Dev of Waves 2: Notorious over on Twitch today from 3 PM GMT. These streams tend to run for 3-4 hours so feel free to pop in and say hi!

This week I am working on some of the unfinished achievements in the game trying to push for the next update. Fairly dry stuff so I could use some company!

You can join the Discord or follow me on Twitter for notifications on when I go live as well as just hanging out with other fans of the Waves games!

Dev Stream Today @ 3 PM GMT (10 AM ET)

I am streaming some Live Dev of Waves 2: Notorious over on Twitch today from 3 PM GMT. These streams tend to run for 3-4 hours so feel free to pop in and say hi!

This week's project is a new UI flow, testing some achievements and maybe getting in some new Structures into the game if we have time.

You can join the Discord or follow me on Twitter for notifications on when I go live as well as just hanging out with other fans of the Waves games!