Super Video Golf 1.10.2 released
First of all, thank you to everyone who helped make it a great launch weekend! I appreciate everyone who has supported the game, and all of you who have been offering feedback, suggestions and bug reports. To that end I've addressed some of the immediate concerns and implemented a few ideas in this patch. Here's what it includes:
Thanks to everyone who submitted or commented on a topic in the community forums - it's these things which really help hone the game and steer it's future direction! If you don't see something you suggested in the list, don't worry I've not ignored it. There are so many ideas, some of them quite large, that they'll be coming in future updates alongside more content. For now I hope you all enjoy these quality of life improvements and bug fixes - let me know what you think in the community section!
- Impatient animations added to players who idle
- Added idle camera when players are AFK
- Drone is restored on hole change if it was hit with a ball.
- Improved animation blending performance in SkeletalAnimator
- Fixed memory bug in achievements system
- Fixed being able to interfere with CPU players using Swingput
- Fixed colliding with balls which have completed with a gimme
- Putting range is increased to 10 metres/yards
- Reduced wind effect when putting
- Reduced wind effect when chipping on to the green
- Increased ball momentum when chipping on to the green (balls roll!)
- Camera can now be moved up and down when putting
- Wind speed is displayed as kph/mph instead of knots
- Overhauled lobby menu with course thumbnail previews
- Added button to cancel shot - see Options menu for details
- Updated tutorial with cancel button
Thanks to everyone who submitted or commented on a topic in the community forums - it's these things which really help hone the game and steer it's future direction! If you don't see something you suggested in the list, don't worry I've not ignored it. There are so many ideas, some of them quite large, that they'll be coming in future updates alongside more content. For now I hope you all enjoy these quality of life improvements and bug fixes - let me know what you think in the community section!