Bug fix - 0.170
[p]Hey guys, [/p][p]just letting you know some of the bugs reported have been squashed. Thank you to everyone for your reports![/p][p][/p][p]This post was supposed to go out yesterday with the release, but I was unfortunately quite tired.[/p][p][/p][p]Here's a brief changelog below on 0.170 (Mostly bug fixes - SOME quality of life improvements)[/p][p][/p][p]0.170 changelog:[/p][p] - upgraded to renpy 8.4.* (among lotsa other things, that should fix steam achievements not working) [/p][p]- fixed a bug with entering a cheat code and starting a new game potentially leading to steam achievements not working on this save[/p][p] - you can now tell which items are worn by the currently selected char (brighter item frame outline) [/p][p]- fixed auto-pathing: in map navigation, picking "safest" will now also pick the shortest path in case of 2+ equally safe routes [/p][p]- mrs winward' tannery now has an extra line to re-explain what she does, as long as a persistent note on animal hides[/p][p] - fixed marbella's mining shop income after investing, also dropped in a persistent note after investing [/p][p]- fixed wrong sprites in one of the versions of divine bj sex scene[/p][p] - hangings and mad prophet will only cut-in once: then they'll appear as clickable events on Novaras streets [/p][p]- you can't save during a gallery replay scene anymore[/p][p] - improved items' descriptions in combat/story[/p][p] - fixed a bunch of typos & markup errors[/p][p] - there's now more info in error reports [/p][p] -Being able to talk to party characters via characters/inventory screen (work in progress)[/p][p][/p][p]
[/p][p]That's all for now, spicier and more exciting updates to come![/p][p]- Damned Studios[/p]