Patch 0.1.25
Let's see what awaits us:
Event:
- until and including May 16, the experience gained for completed battle pass quests is doubled.
Game world:
- the map has been visually improved;
- changed the location of the shrines, which were close to the border areas;
- new objects were added to the map.
Character Changes:
Finn:
- increased the cooldown time of the "Second Blink Shade" ability from the "Double Lift" perk from 20/14/6 to 20/14/8 sec;
- decreased duration of immobilization from "Trick Shade" perk from 0.5/0.9/1.2 sec. to 0.5/0.75/1 sec;
- increased dodge interval of “Smooth Operator” perk from 6/4.5/3 to 8/6/4.5 sec;
- decreased Invisibility time from “Bushwacker” perk from 1/1.5/3 to 1/1.5/2 sec;
- increased Health and Shields regeneration from "Hit and Run" perk from 6/9/13 to 8/10/13.
Danila:
- reduced the minimum interval between the drop of supplies from the “Supply Drop” perk from 3 to 1.5 sec;
- changed "Hazard Adaptation" perk;
1) Now all perk bonuses are given to all allies on the map;
2) Damage reduction from mobs now also applies to damage from Snowstorm and enemy shrines;
3) Damage reduction increased from -10/-20/-30% to -15/-30/-45%.
Valkyrie:
- defensive dome ability changes :
1) Dome action time is fixed at 8 sec.
2) Standard toughness increased.
3) Durability no longer decreases with dome lifetime.
- increased additional dome strength from Valkyrie “Shield maiden perk on 3rd level from 3000 to 4000;
- decreased delay before shields regeneration from "Fortification" perk from 4 to 2.75 sec;
- ascension ability "First aid training" now also increases shield recovery efficiency.
Artifact Changes:
Shadowmancer:
- invisibility is imposed 0.5 sec after using the ability;
- the effect is now triggered by the abilities of all weapons in the game.
Fixes:
- fixed incorrect display of seekers armor in their stats in the main menu;
- removed the parameter "recoil" from the characteristics of weapons in the main menu;
- fixed incorrect display of some skins on weapons that lie on the ground;
- fixed rarity mismatches for some weapon and character skins;
- fixed a bug that caused mobs to think a djinn was a live player.
Interface Changes:
- many localization adjustments have been made;
- fixed errors that led to a shift in the position of the text;
- temporarily disabled the functionality of the invitation to the group of players from recent matches.
Time to dominate the map!