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Patch 0.1.25


Let's see what awaits us:

Event:

- until and including May 16, the experience gained for completed battle pass quests is doubled.

Game world:

  • the map has been visually improved;
  • changed the location of the shrines, which were close to the border areas;
  • new objects were added to the map.


Character Changes:

Finn:

  • increased the cooldown time of the "Second Blink Shade" ability from the "Double Lift" perk from 20/14/6 to 20/14/8 sec;
  • decreased duration of immobilization from "Trick Shade" perk from 0.5/0.9/1.2 sec. to 0.5/0.75/1 sec;
  • increased dodge interval of “Smooth Operator” perk from 6/4.5/3 to 8/6/4.5 sec;
  • decreased Invisibility time from “Bushwacker” perk from 1/1.5/3 to 1/1.5/2 sec;
  • increased Health and Shields regeneration from "Hit and Run" perk from 6/9/13 to 8/10/13.


Danila:

  • reduced the minimum interval between the drop of supplies from the “Supply Drop” perk from 3 to 1.5 sec;
  • changed "Hazard Adaptation" perk;

1) Now all perk bonuses are given to all allies on the map;
2) Damage reduction from mobs now also applies to damage from Snowstorm and enemy shrines;
3) Damage reduction increased from -10/-20/-30% to -15/-30/-45%.

Valkyrie:

- defensive dome ability changes :
1) Dome action time is fixed at 8 sec.
2) Standard toughness increased.
3) Durability no longer decreases with dome lifetime.
  • increased additional dome strength from Valkyrie “Shield maiden perk on 3rd level from 3000 to 4000;
  • decreased delay before shields regeneration from "Fortification" perk from 4 to 2.75 sec;
  • ascension ability "First aid training" now also increases shield recovery efficiency.


Artifact Changes:

Shadowmancer:

  • invisibility is imposed 0.5 sec after using the ability;
  • the effect is now triggered by the abilities of all weapons in the game.


Fixes:

  • fixed incorrect display of seekers armor in their stats in the main menu;
  • removed the parameter "recoil" from the characteristics of weapons in the main menu;
  • fixed incorrect display of some skins on weapons that lie on the ground;
  • fixed rarity mismatches for some weapon and character skins;
  • fixed a bug that caused mobs to think a djinn was a live player.


Interface Changes:

  • many localization adjustments have been made;
  • fixed errors that led to a shift in the position of the text;
  • temporarily disabled the functionality of the invitation to the group of players from recent matches.


Time to dominate the map!