1. Tower! Simulator 3
  2. News

Tower! Simulator 3 News

🗼 Update 6 just landed!

[h2]🗼 Tower! Simulator 3 – Update 6 Has Landed![/h2][p]Hey Controllers! 👋
We’re excited to announce that Update 6 for Tower! Simulator 3 is now live — bringing a range of improvements to make your ATC experience smoother and more immersive yet again![/p]
  • [p]✅ Improve detecting microphone inputs - enjoy smoother, more accurate voice recognition and command response.[/p]
  • [p]✅ mark one way routing on the ADIRS somehow - a quality-of-life upgrade to make ground control management clearer and more intuitive.[/p]
[p][/p][h2]✈️ What’s New[/h2][p][/p][h3]EDDH Hamburg Airport for Tower! Simulator Released last Thursday 11.06.2025[/h3][p][/p][previewyoutube][/previewyoutube][p][/p][p][/p][h3]LFPG Version 25.11.01. released today also! Changelog:[/h3]
  • [p]Added car traffic.[/p]
  • [p]Small graphics fixes with some models/materials.[/p]
  • [p]Added Concorde model (white livery).[/p]
  • [p]Airport now shows directional arrows on ADIRS for directional taxiways. Requires latest game update to display (Nov 2025).[/p]
  • [p]Fixed all reported airport routing errors.[/p]
  • [p] Adjust gate connections to taxiway near TL2, TL3. Taxiways in this area are now bi-directional.[/p]
  • [p] Adjust gate connections to taxiway near TL4, TL5, TL6. Taxiways in this area are now bi-directional.[/p]
  • [p] Adjust gate connections to taxiway near E11, E12, E13.[/p]
  • [p] Adjust gate connection to taxiway at Gate C14 (T2).[/p]
  • [p] Adjust all high-speed runway exits connections to taxiway.[/p]
  • [p] Fix taxiway connection at TA2 and RT3 (disconnected).[/p]
  • [p] Fixed incorrect taxiway names along Terminal 2F - G3 Blue and Orange changed to G4 Blue and Orange.[/p]
[p][/p][h3]🛫 On Final Approach[/h3][p]Get ready, Controllers — the long-awaited KORD (Chicago O’Hare) airport is on its way!
One of the world’s busiest airports is being crafted with incredible detail, advanced taxiway logic, and an atmosphere worthy of your radar screen.[/p][hr][/hr][p][/p][h3]💬 Thank You, Controllers![/h3][p]We want to thank our amazing community for your continued feedback and support.
At FeelThere, we’re not only adding new airports — we’re also dedicated to improving the base game with meaningful updates, new features, and quality-of-life fixes with every release.[/p][p]Stay tuned for more to come, and as always...
🗼 Clear skies and happy controlling![/p][p]— The FeelThere Team[/p]

First Look At Hamburg / EDDH

Our Community Manager, Chaz, is taking us on a tour of Hamburg Airport (EDDH) and playing a short stint right after release.

Hamburg Airport is a major international airport in Hamburg, the second-largest city in Germany. Since November 2016 the airport has been named after the former German chancellor Helmut Schmidt. It is located 8.5 km (5.3 mi) north of the city centre in the Fuhlsbüttel quarter and serves as a hub for Eurowings and focus city for Condor. It was formerly named Hamburg-Fuhlsbüttel Airport, a name still frequently used.

Hamburg by FeelThere includes;
– Realistic modelling with over 80 custom modelled buildings.
– Detailed ground polygon model.
– Updated Radar screens.
– Modelled Taxi signs.
– Updated taxi light models that follow the curve of the lines and wigwag lights placed at runway entrances.
– Dynamic runway approach lighting.
– Beautiful background cityscape from OSM (open street maps)

Head over to the Community section of the Tower! Simulator 3 Steam Page to watch LIVE!
https://steamcommunity.com/app/2176130/broadcasts/

Tower Places 6 update with free airport!

[h2]EDDV Hannover Airport - GO TO PRODUCT PAGE[/h2][p][/p][previewyoutube][/previewyoutube][p][/p][h3]Changelog for Tower! Places 6 update:[/h3][p][/p][p][/p][p][/p][h3]TOWER! PLACES 6 Release date: 10-7-2025 Free airport: TNCM [/h3]
  • [p]FIXED Planes cannot taxi to holding point if holding point is on the same taxiway they get pushed back on[/p]
  • [p]DONE Various typos[/p]
  • [p]DONE Add FREQ options to external windows[/p]
  • [p]ADDED Add color controls in adirslook for planes not on frequency and for cleared planes[/p]
  • [p]DONE Add random go arounds (optional)[/p]
  • [p]ADDED Background Color Option for Aircraft Tag/label on the ADIRS/DBRITE for better clarity[/p]
  • [p]DONE Sound when METAR changes[/p]
  • [p]DONE Polygon display on the external windows[/p]
  • [p]DONE Visibility of airplane lights in dark weather or during dusk[/p]
  • [p]DONE Heavy plane holding short of taxiway will block path of another heavy and cannot pass[/p]
  • [p]FIXED Aircraft told to hold at intersection or hold point will still stop there if given another taxi instruction[/p]
  • [p]IMPROVED Audio issues[/p]
  • [p]FIXED If someone leaves a multiplayer lobby the others close too[/p]
  • [p]FIXED Excessive banking at certain situations[/p]
  • [p]DONE 3rd party airplane's speed set up incorrectly can break VFR[/p]
  • [p]DONE Add width property to the plane's database[/p]
  • [p]IMPROVED Various sound issues[/p]
  • [p]IMPROVED World famous spinning trucks[/p]
  • [p]DONE The order of commands for clicking is incorrect for VFR departures[/p]
  • [p]FIXED various crash bugs[/p]
  • [p]FIXED 3D GUI labels not visible at a certain distance for planes on the ground[/p]
  • [p]FIXED Sound of planes can only be heard when the are relatively close to the current POV. This range should be increased and sound should become louder when coming closer to the POV[/p]
  • [p]FIXED Game not couting pattern ops as successful takeoff/landing in points screen[/p]
  • [p]FIXED Plane not reporting ready for taxi - happening in Update 5[/p]
  • [p]FIXED GA planes having same start and destination airport, are handled as VFR flights even while there's no VFR code in the schedule - happening in Update 5[/p]
  • [p]FIXED Command: Enter Final Runway, plane responds "Airplane is not on the runway"[/p]
  • [p]FIXED Command: Change to Runway plane responds "I'm not on final", when they are[/p]
  • [p]FIXED Nyerges Design Aircraft have wrong speeds will break VFR[/p]
  • [p]FIXED Sun rotate is flipped with MIYO only airports in south[/p]
  • [p]DONE more robust pathfinding supporting larger airports (EHAM, KDFW, KORD)[/p]
  • [p]DONE optimize path finding for faster calculation[/p]
  • [p]FIXED new METAR api endpoint[/p]
  • [p]FIXED various crahsbugs[/p]
  • [p]IMPROVED Plane size ignored if parking stands are close together[/p]
  • [p]DONE Additional ADIRS look colors[/p]
  • [p]DONE LAHSO issues[/p]
  • [p]DONE Unity security patch[/p]
[p] Airport fixes: KBUR [/p]
  • [p]Fixed planes flying through the mountains when landing on RWY 26[/p]
  • [p]Fixed GA schedule errors[/p]
[p] EDDS [/p]
  • [p]Fix various routing errors.[/p]
  • [p]Fix GA schedule errors.[/p]
  • [p]ADIRS colors reset to default.[/p]
[p] KLAX: [/p]
  • [p]Increase size of camera box.[/p]
  • [p]Add missing cargo buildings.[/p]
[p] KRDU: [/p]
  • [p]Fix arrivals on 14 cannot taxi to terminal. Holding points have been added to assist with routing.[/p]
  • [p]Taxi to terminal via Runway 14 works.[/p]
  • [p]Fix GA schedule errors.[/p]
  • [p]Adjust all runway holding positions. Fixes small planes crossing the hold bar before departure.[/p]
[p] TIST: [/p]
  • [p]Adjust all runway holding positions. Fixes small planes crossing the hold bar before departure.[/p]
  • [p]Adjust taxiway in North GA area so larger planes can pass parked planes without collisions.[/p]
  • [p]ADIRS colors reset to default.[/p]
  • [p]Give a name to the GA apron so you can taxi Via this path.[/p]
  • [p]Add a short path along the terminal apron so two small planes can pass each other here without getting stuck.[/p]
[p] Updated: 10-7-2025[/p]

Back to School Sale

[h2]BROWSE CATALOG[/h2][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p]And much more .... [/p][p]BROWSE CATALOG[/p]