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M.E.A.T. II - ABILITIES & SUPERPOWERS #6


The MBS Sect should understand that their first encounter with Sir Duncan Culligan will also be their last.


[h3] A skill that chills to the bone [/h3]
Disgusting and brutal mutants don't plan their moves. Their only goal is to reach you as quickly as possible. It might be worth reminding them that the game's title is Absolute Zero.




[h3] A skill that slows down the time [/h3]
There's no better feeling than calmly ripping out guts when nothing is rushing you ;)




[h3] A skill that ignites a fiery fury [/h3]
The red stone we acquired after a fierce battle with... [no spoilers] allows for a powerful area-wide fire wave attack. Burn all the enemies around you when things get really hot.




Sir Duncan Culligan has plenty more toys, and it would be a shame not to use them against this arrogant Sect. Let us know which skill you like the most and don't forget... it's Absolute Zero, Son.

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M.E.A.T. II - DESTROYABLE ENVIRONMENT #5


Sir Duncan Culligan has more ways to wreak havoc in the world of M.E.A.T. II - Absolute Zero. We are preparing much more destruction to environment that rewards you for shooting everywhere and at anything!


[h3] Always worth to give them a shot... [/h3]
We all know that having more ammo is way better than having none... However with new melee weapons... Ahh... We will get to that in another news!




[h3] We all love to find some valuable stuff in dead bodies... Don't we? [/h3]
Dead bodies, hang men, skeletons - all hide some great extras for you.




[h3] Which one do you prefer? Let us know or shall we change it completely? [/h3]
Almost all windows... Ice structures and planks will be destroyable! Better use them before enemies shoot them closing your way to the...




[h3] Better watch your steps... The M.E.A.T. World is filled with deadly traps... [/h3]
And... Triggers! Everything you shoot could activate something... Hidden entrance, secret room or spawn dozens of enemies right in your face!




M.E.A.T. II - Absolute Zero creates a challenge of wit, agility, speed, and most importantly... accuracy. See you after the weekend with a light dose of devastation! Let us know what you would like to see in the game!

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M.E.A.T. II - NEW LEVEL & NEW ENEMIES #4


The world is burning with Telestarion. The MBS XII cult is taking over more and more corners of the world. We present to you some small updates from the new Chapter in the game...


[h3] Occult Slaughter! [/h3]

New weapons, skills, effects, window-breaking, and stronger enemies coming from all sides. On July 31st, we will showcase some of the toys that will make the Subdury Doom a different experience for Sir Duncan Culligan.

Hangmen, traps, brawls in saloons, and blood flooding the burned streets of Subdury. Townsfolk are literally tearing their hair out at the feet of Cultist heads. Every corner of this previously peaceful town has been destroyed, meaning the mission is simple: revenge without limits and without fear of consequences...

Yes. There will be a kick in the game.


One. Two. Shoot... And Three. First come, first served. Don’t expect a fair duel from these bloodthirsty and destructive degenerates. The Bandit wants to enter the bar, have a good time, and leave with the gold he deserves. Better draw your revolver first before the Bandit empties his cylinder into you.




Absolute Zero in all its glory. Show speed, agility, and patience when fighting a truly icy Mutant. It won’t be the nicest encounter, but it will definitely cool your day during this hot summer time. The icicles flying your way can surely be... slightly cracked. ;)



M.E.A.T. II - Absolute Zero creates a challenge of wit, agility, speed, and most importantly... accuracy. See you after the weekend with a light dose of devastation! Let us know what you would like to see in the game!

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M.E.A.T. II - DEV NEWS #3 NEW ENEMIES



Recently, we shared with you a new game chapter titled Bauer's Expedition. The time has come for you to meet the inhabitants of this dark land.



It’s better not to trespass on private property. The Mutated Dogs may look sweet and harmless... There’s a reason they are described in the plural. If I were you, I’d get rid of them as soon as possible before they... multiply.





His heart is still beating and he holds it (literally) specially for us. Keeping the enemy at a distance becomes more important than ever before. Close contact with the Telestarion injured him, causing him to become quite explosive.



P.S. - Join our Facebook group! We encourage our community to come up with a name for this monster.

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M.E.A.T. II - DEV NEWS #2


New enemies are not the only new features we've prepared for you. It's time to introduce our loyal M.E.A.T. LOVERS community on Steam to a new map!


[h3] The First Encounter [/h3]

We'll keep the nature of the first encounter a secret. However, we can reveal that the real inferno begins in Bauer's Expedition. Dozens of secret rooms, vast battle arenas, countless hanging bodies, exploding heads, and hundreds of traps stretch out on the horizon to hinder Sir Duncan Culligan from reaching... the Frozen Doom.

Yes. You can shoot down the hanging bodies.
[previewyoutube][/previewyoutube]


As a thank you for reading the Steam News... You will be the first to get the latest materials from the game's development!

The Occult Catacombs are characterized by one thing: Psychosis. It is not without reason that they were sealed with powerful rituals, which the MBS XII Sect wields skillfully through the use of Telestarion... The same substance, that has infused the veins of our most dangerous enemies.



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