Patch v0.24.5: Hotfix
[p]Greetings, Mages! 👋🧙♂️ Here’s what’s changed for Tales of Fablecraft v0.24.5![/p][p] [/p][h2]📝 Change Log[/h2][p][/p][h3]✨ New Features[/h3]
- [p]We've upgraded the game state, resulting in a more resilient Battlemap and overall gameplay.[/p]
- [p]We've added a Lock and Key to the available emotes: Heist Society, here we come!
[/p]
- [p]All Arena results tooltips are now correctly labeled. [/p]
- [p]All Hero Demo rolls now cannot be cancelled, which did indeed break the game.
[/p]
- [p]A Wildwood Combat Scenes (no spoilers!) has a fixed summoning team issue.[/p]
- [p]A Wildwood GMG tooltip for one of the creatures was broken and now is fixed![/p]
- [p]A Tipsy Pearl voiceover went missing and has been found.[/p]
- [p]MacOS deeplinks now work whether or not Fablecraft is open.[/p]
- [p]iPads on Combat Scenes now have extra side padding to account for the tray.[/p]
- [p]In-game chat on both tablets and phones has been updated for smoother UX.[/p]
- [p]iPhone Feature Tour in the Combat Scene has been refreshed.[/p]
- [p]Tilting on mobile now correctly triggers landscape views for static environments and fullscreen character art.[/p]
- [p]Reconnecting after a disconnect does not always function properly. If you see the reconnecting popup, we advise you to fully close Fablecraft and restart the app.[/p]
- [p]Video chat connection labels may or may not persist after throttling starts or ends.[/p]
- [p]Hero Demo camera button activates the mic toggle, both are deactivated post-scene.[/p]
- [p]Demo completion data may be removed when switching devices.[/p]
- [p]GMG default avatars have a light grey box surrounding their profiles.[/p]
- [p]Battlemap data may not persist across scene changes and played sessions.[/p]
- [p]Game Log entries may appear hyper-layered.[/p]
- [p]Combat Scene turn tracker has its tooltips pushed offscreen.[/p]
- [p]Hero portraits cannot be updated once selected. Choose wisely![/p]