Patch v0.24: iPhone Launch + Deeplinking
Greetings, Mages! 👋🧙♂️
The latest version of Fablecraft—v0.24—is here, and with it comes one of our most magical additions yet:
📱✨ Fablecraft is now live on iPhone! ✨📱
Now you can bring the magic of Fablecraft to your iPhone—play as a Mage at your desk, on the couch, or out in the world. (GM tools are still desktop-only—for now.)
This update also includes deeplink invites, smoother scene transitions, improved reconnection logic, and a fresh batch of bug fixes!

[h2]📱 iPhone Support[/h2]
Fablecraft is now available for iPhone players!

[h2]🔗 Deeplinks Are Back[/h2]
Share a campaign invite link with friends!
You’ll find the option in the Campaign Edit screen—just copy and send. Here’s what happens:

[h2]💫 More Magic & Polish[/h2]

[h2]Change Log[/h2]
[h3]✨ New Features[/h3]
[h3]👾 Bug Fixes[/h3]
[h3]🙃 Known Issues[/h3]
iPhone Specific:

Want to connect with the community for chatting, dice rolls, memes, or Fablecraft news?
Join us on Discord and be part of the adventure!
We'll see you in Mythas, Mages. 👋
The latest version of Fablecraft—v0.24—is here, and with it comes one of our most magical additions yet:
📱✨ Fablecraft is now live on iPhone! ✨📱
Now you can bring the magic of Fablecraft to your iPhone—play as a Mage at your desk, on the couch, or out in the world. (GM tools are still desktop-only—for now.)
This update also includes deeplink invites, smoother scene transitions, improved reconnection logic, and a fresh batch of bug fixes!

[h2]📱 iPhone Support[/h2]
Fablecraft is now available for iPhone players!
- Jump into campaigns, roll dice, chat with your party, and explore Mythas on the move.
- GM functionality is still coming soon, but everything a player needs is ready to roll.


[h2]🔗 Deeplinks Are Back[/h2]
Share a campaign invite link with friends!
You’ll find the option in the Campaign Edit screen—just copy and send. Here’s what happens:
- Haven’t joined the campaign? The link takes you to Campaigns ➡️ Active with an invite.
- Already joined? The link drops you directly into the session.
- The Fablecraft app will auto-launch if it’s closed.

[h2]💫 More Magic & Polish[/h2]
- New scene transitions make campaign navigation smoother
- Battle token pulses now appear for all token sizes
- The Home Scene now includes a sneak peek at our next adventure
- Online/offline status toasts let you know when players enter or leave your campaign

[h2]Change Log[/h2]
[h3]✨ New Features[/h3]
- Fablecraft is now available on iPhone (player functionality only)
- Deeplink invites return!
- Better reconnection handling, especially inside campaigns
- New scene transitions in campaigns
[h3]👾 Bug Fixes[/h3]
- Resolved DLC multi-pack redemption issues
- Copy edits in Socials and Marketplace
- Upgraded video + audio chat quality
- Fixed avatar display for KO, death, and GM inventory pass-through
- Environment titles now display correctly
- Fixed several issues causing campaign screens to freeze or reload unnecessarily
- Combat transition sound effects reinstated
- ...and a lot more behind the scenes!
[h3]🙃 Known Issues[/h3]
iPhone Specific:
- Some Game Log entries may appear overly layered
- Hero portraits can’t be changed after selection
- Backgrounding the app may stop music playback
- On Mac, the app must be open for the link to work.
- If you're viewing the Find tab, you may need to manually switch to Active to see the invite.
- Demo completion data may reset when switching devices (rainbow dice + token skins remain)
- Video chat connection labels may show incorrect status
- Players leaving the battlemap may force reloads or scene switches for others
- "Swift Slice" VFX appears as a white flash
- "Full Recharge" will not revive a KO’d hero unless their token is removed and replaced
- iPads may show slight FableChat sync delays (no performance impact)

Want to connect with the community for chatting, dice rolls, memes, or Fablecraft news?
Join us on Discord and be part of the adventure!
We'll see you in Mythas, Mages. 👋