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  3. v. 1.0.3

v. 1.0.3

Hello. Here's some more post-launch bugfixes, a couple of balance tweaks and perhaps a useful new feature.

General
  • New Reroll+ feature on level up (1.5x cost to normal): Refresh with only character class compatible weapons
  • Jester will also be proficient with all the secondary weapon class type weapons and receive no penalties from them
  • Scare feature improved. This used to work more or less as a once-off global feature with sometimes unexpected results. Now weapons or abilities with scare are applied independently from each other and each should work at least once per enemy
  • Endless mode enemy kill multiplier changes as time goes by:
    • 0.25x before 10min (this used to be default for all kills)
    • 0.5x before 20min
    • 0.75x before 30min
    • 1x after 30min
Bugs
  • Some events and difficulty scaling did not trigger on all of the higher game speeds
  • Unmask scare ability was not working reliably
  • You could enter the mine in the middle of Dwarf's smash ability causing enemies to stop moving indefinitely