1. Horde Hunters
  2. News
  3. v. 1.0.6

v. 1.0.6

Hello. This update is mostly geared towards balancing the endless map runs. The weekly comps have been fun to oversee and I may keep the prizes going for longer still.

In other news I have bundled the game with Versebound. It's a similar game from Finnish student developers that is set in the world of Kalevala and just released. Be sure to check it out!

https://store.steampowered.com/app/2672520/Versebound/

[h3]Full changelog: [/h3]

General
  • Weekly competition has a new "early bird" total score multiplier bonus (1.1x on Monday reducing by 0.02x each day with Friday being the last day for a bonus)
  • Endless map is automatically lost if too many elites roam the land at once (10+). There's a new counter on the event log for the amount of active elites
  • Challenge missions do not count towards the max concurrent mission amount on endless maps
  • Energy Shield gives additional 1s invincibility to the player on hit
  • Energy Shield cooldown increases by 2% after each use
  • Painkillers invincibility effect decreases by 2% after each use
Bugs
  • Elite challenge missions did not adhere to max concurrent mission amount. This resulted in other mission types not popping up if there were too many of these already