1. Horde Hunters
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  3. v. 0.3.9

v. 0.3.9

Hello. This update's major changes are a new character to play with, new customization options for the starting weapon and some leaderboard changes.

[h2]New Character[/h2]

Please welcome Nasreq to the roster - a necromancer class character which raises the undead villagers to fight the horde!



[h2]New character customization[/h2]

The character customization option now includes an attack mode variation which tweaks the primary weapon starting stats. The selection may vary depending on the character. I haven't had the chance to test all the combinations thoroughly so please let me know if some feel too overpowered or too weak. Feel free to suggest new options as well!



[h2]Leaderboard changes[/h2]

See the weapons and items used along with the player's country.



[h2]Full changelog[/h2]

General
  • New character: Nasreg (Necromancer)
  • New character customization: Weapon attack modes
  • Burned down buildings can be repaired with gold. Blacksmith can now burn as well
  • Timer no longer stops when inside mine
  • Power-ups are individually saved for each character
  • Power-ups used on the run are visible on the character screen
  • User current and best score is displayed in the event log every minute on endless maps
  • Leaderboards show the weapons and items used and player's country flag
  • Accessibility button on main menu will display an asterisk if not using default settings
  • Item descriptions are more clear
  • Information panels will show a more accurate display of a numeric value
  • Increased font sizes on Steam Deck by roughly 10%
  • Some menu UI changes
Bugs
  • Nicolaus's and Merle's max character points were not accurate
  • Existing enemies could slow down more than once with the 50% and 100% Agility bonus
  • Mission timers were running (only in the event log) while inside the mine