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Horde Hunters News

v. 0.3.0

Hello. Another day, another attempt at the boss encounter crash. Is it fixed? I don't think so. Is it better?
Maybe. On the bright side of all this, I've made a bunch of performance improvements again as I go through the codebase looking for answers. Thanks for understanding.

General
  • Pressing the spacebar closes the Elite Kill Reward screen. Let me know if you'd like this used anywhere else
  • Some performance improvements yet again
Bugs
  • Silent crash on Forest map with boss encounter (still not fully resolved!)
  • Multiple meteorites were ending in wrong places, often outside screen

v. 0.2.9

Hello. I've spent considerable time on one particular bug, that being the crash with the boss encounter. It's a tough one that I still haven't cracked. However, it doesn't seem to crash quite that often anymore so perhaps it helps some of you (it's quite random). Despite still dealing with this issue, I wanted to release a version because there's other fixes in this that players have come across. Please bare with me as I'm trying my best to work through them. I am on top of other comments and requests as well, but game stopping crashes take precedence. Thank you for all the support so far!

General
  • Gamepad cursor is fixed a bit shorter distance away from the player
  • Some performance improvements especially with a lot of enemies on screen
Bugs
  • Silent crash on Forest map with boss encounter (still not fully resolved!)
  • Crash when purchasing both farmer and woodcutter on Road map
  • Gamepad switching between the purchase items and the menu items, sometimes it fails to register
  • Gamepad rebinding clashed when switching "A" and "B" and causes navigation issues afterwards

v. 0.2.8

The previous version had a pretty big new bug by mistake so this fixes that. Apologies

Bugs
- Could not damage elites or boss during a boss battle

v. 0.2.7

Day 1 fixes!

General
  • New setting: Clouds and fog (default: On)
  • Apple Picker powerup renamed to Fruit Picker. It now applies to berries as well
  • Small performance improvements
Bugfixes
  • Bosses can spawn outside of the border in Road map
  • Issues with boss generation (crash potential) especially in Forest map. Maybe fixed?!
  • Projectile explosions were not affected by the reduced transparency setting
  • The "win with no power-ups" achievements were awarded despite having power-ups :/
  • Benjamin item did not shrink Merle's and Jarvis' ability

Early Access begins!

This post marks the start of the Horde Hunters Early Access journey! I hope you enjoy the game in its current state. I'm looking forward to making it even better with the help of the community.

[h2]How can you contribute?[/h2]

[h3]Poll[/h3]

Once you've played the game a while, you can take part in this poll regarding EA content.

https://take.quiz-maker.com/poll4709729x8373871F-147

[h3]Discord[/h3]

Join the community for discussions and chats around the game!

https://discord.gg/mvv4k8zBMC

[h3]Forums[/h3]

Give feedback on the Steam discussion forum.

https://steamcommunity.com/app/2178560/discussions/

Thank you,
Antti