Performance & Balance Patch 1.0.2
[p]Fellow Hunters[/p][p][/p][p]It's time for another performance / balance patch based on the feedback that has been given.[/p][p][/p][h2]Patch Notes for 1.0.2[/h2][p][/p]
- [p]You now slide off of steep surfaces[/p]
- [p]Player zombie explosion damage is reduced from 20 to 10[/p]
- [p]Added various new spawnpoints on Oil Rig & Metro[/p]
- [p]AI zombie HP is scaling has been increased with greater hunter numbers[/p]
- [p]Zombie explode radius (both player and NPC) have been decreased from 4m to 3m[/p]
- [p]Gravestones in PvE now check if there's a correct surface below them to spawn on. Else the gravestone will be placed on a random hunter spawn point. (On Oil Rig this was an issue when jumping off the platform)[/p]
- [p]Fixed a bug where you couldn't select the landmine special equipment[/p]
- [p]Fixed a bug where multiple people resurrecting the same person would lead to a crash[/p]
- [p]Fixed various glitch spots on several maps[/p]
- [p]Fixed a bug where the purple name above your head would not always be correctly set[/p][p][/p]
- [p]Reduced the gore amount and optimized it more[/p]
- [p]Optimized various effects, foliage and engine settings[/p]