1. Ravenous Horde
  2. News
  3. Performance & Balance Patch 1.0.3

Performance & Balance Patch 1.0.3

[p]Fellow Hunters,[/p][p][/p][p]More bugfixes and performance improvements have arrived. This includes some changes to microtransactions which are now available to be earned in-game as the game does paid this Saturday.[/p][p][/p][h2]Patch notes 1.0.3[/h2][p][/p]
  • [p]The store is now disabled[/p]
  • [p]The XP gained per kill/assist etc. has been rebalanced to be lower, this is because some people levelled up really quick if they were very good at the game. (Or found a glitch spot)[/p]
  • [p]You can now unlock all the lava, iridescence weapon skins and the flame effects on certain maps.[/p]
  • [p]Outfits and their individual assets are now unlocked per rank[/p]
  • [p]If you had purchased any of the items before, they will remain available immediately and you don't need to unlock those[/p]
  • [p]A large performance improvement has been done by automatically merging individual clothing options that you have selected for your character[/p]
[p][/p]
  • [p]The shredder now deals less damage (~25% less damage)[/p]
  • [p]Landmines now deal more damage (100 -> 250)[/p]
  • [p]Smoke from explosions now disappear faster[/p]
  • [p]NPC controlled zombies now have more hp at the end of the match. (180 -> 200)[/p]
[p][/p]
  • [p]Fixed a bug where sentries and landmines did not target player controlled zombies[/p]
  • [p]Fixed a bug (hopefully, couldn't replicate it) where on PvP servers sometimes all the zombies would remain and no last hunter would be present[/p]
  • [p]Fixed a bug where your arms as a zombie would keep sprinting after you died[/p]
  • [p]Fixed a bug where zombies (NPC mostly from what I've seen) would be partly invisible sometimes[/p]
[p][/p][p]Thanks all for the feedback & support![/p][p]- Rinke[/p]