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Cobalt Core News

1.2.6

  • [p]Fixed a bug that prevented daily runs from ever seeing a few ? events.[/p]
  • [p]Fixed a really niche softlock that prevented you from leaving the "view card" screen in certain scenarios.[/p]
[p][/p][p][/p]

small patch

  • [p]minor additional mod support[/p]
  • [p]that's it, it's small[/p]

Linux update!

[p]Hello! After running a native linux branch for a few days we've decided to go back to using proton on the main game build for now. Future work on a linux native build will continue in a proper experimental branch.[/p][p][/p][p]If you're interested in that, please hop into the discord channel! ❤️[/p]

Popular sci-fi roguelike deckbuilder Cobalt Core added Linux support

Rated Overwhelmingly Positive from users on Steam, the sci-fi roguelike deckbuilder Cobalt Core just added official Linux support.

Read the full article here: https://www.gamingonlinux.com/2025/08/popular-sci-fi-roguelike-deckbuilder-cobalt-core-added-linux-support/

1.2.5 hotfix

  • [p]made the Daily achievement progress trigger when your Daily run ENDS, instead of when it starts[/p]
  • [p]fixed a bug that was making the Daily achievement progress pop up on launch, instead of just when you make progress[/p]
  • [p]fixed a few miscellaneous bugs earlier this week too but I'm not gonna make separate patch notes about those[/p]