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Common Enemy Types

As the Techno-Terrorists spread their forces across Detroit Prison City, you’ll want to get acquainted with some of the different types that will stand in your way!

[h3]Grenaders[/h3]
Armed with guns and grenades, these enemies will not hesitate to fire several rounds or lob a grenade in Hal’s direction. Most of the time, you’ll find these enemies positioned near ledges, so time your jumps right to avoid a barrage of bullets! Green Grenaders are the standard types, red ones are Heavy Grenaders that fire more projectiles than standard types, and those with a shield are Shieldnaders, who, unlike their counterparts, do not use guns and instead throw even more grenades with a single throw!

Standard:

Heavy Grenader:

Shieldnader:


[h3]Gizmo-Rollers[/h3]
Along the Freeway level, you’ll find a whole company of Techno-Terrorists specially armed for mobile combat. Unlike their non-mobile counterparts, Gizmo-Rollers do not utilize grenades and, instead, fire energized rounds at Hal. Gizmo-Rollers can approach Hal from either the left or right as he races across the Freeway, so pay attention to which side they appear from!


[h3]Gang of Athletes[/h3]
Escaped criminals loyal to Sim Sanders and his mechanized Jumbotron guard the Stadium level! Footballers charge at Hal and can only be dispatched by sliding into them. Basketballers and Dodgeballers can throw either solid balls (Basketballers) or energized spheres (Dodgeballers) that can ricochet off walls and surfaces. Hockeymen set up and hit pucks that slide on flat surfaces toward Hal.

Here’s a Basketballer:


Followed by a Footballer:


And here’s a Dodgeballer (similar pose to the Basketballer, but notice the different sport ball held by the sprite):


And finally, we have the Hockeyman:


[h3]Mobsters[/h3]
Mobsters are another subset of the Techno-Terrorists who appear on the Rooftops level, as well as inside the Cold Storage zone. Similar to standard Grenaders, Mobsters carry rifles with them and can fire single shots at Hal. Unlike Grenaders, however, Mobsters neither lob grenades nor remain stationary.


That’s all we have for this update! Check back for more soon!

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