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Creating the Perfect Mission - Exploring Customization Settings

Prison City is jam-packed with a ton of customization options! Here’s a breakdown of some of the settings players can change to suit their playstyles and Techno-Terrorist-fighting needs!

[h3]Starting Health & Weapon Energy[/h3]


You can set a maximum of 20 Health and Weapon Energy slots before you jump into playing a Custom run! These, coupled together with downgraded tweaks to the “Damage Dealt” and “Damage Received” settings, can make for an interesting run! Unless, of course…you’re just a fan of seeing large Health and Weapon Energy bars on the screen for you most of the time.


Above is an example of fully “maxed out” Health and Weapon Energy bars–as in, 20 starting slots for each bar, along with 4 more slots added to each after a player finds every secret upgrade found throughout the levels!

[h3]Damage Dealt[/h3]


Sometimes you just wanna feel like you have all the power…

Increasing the “Damage Dealt” value setting will cause Hal to throw chakrams that can deal absolutely insane amounts of damage. Of course, you could also turn this value down to do much LESS damage, but…who would ever wanna do that themselves, right?

[h3]Respawn from Pits[/h3]


It should go without saying that accidentally falling into a bottomless pit can definitely frustrate most players when attempting a “perfect” run. This can be tweaked by switching the “Respawn From Pits” setting from “Off” to “On.” With this setting active, you’ll never have to deal with another “Rest” or “Game Over” screen again from bottomless pits!

You can check out the other customizable settings in Prison City’s demo! Keep watch for more updates coming soon!

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