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PlanetSide 2 News

📢 June 10, 2025 - Schedule Maintenance📢

[p]All servers will be down for our scheduled maintenance tomorrow 6/10 @ 6AM PDT / 3PM CEST. ~ 3 Hour downtime. The following additions and fixes will be updated to the client. [/p][p][/p][h2]Double Exp for All![/h2]
  • [p]Starts: June 10, 12:00AM PDT.[/p]
  • [p]Ends: June 16, 12:00AM PDT.[/p]
[h2]Depot[/h2]
  • [p]40% off all Infantry Weapons! June 13th (midnight server time) - June 16th (midnight server time). [/p]
[h2]Sales[/h2][h3]Members Only Items - June 10th - July 1st[/h3]
  • [p]NS "Primed Diamond" Shard enters the Members Only section for 1DBC / 10 Certs [/p]
[h2]Directives[/h2]
  • [p]Exceptional IX Directive Tree now has an added directive for the NS "Primed Diamond" Shard[/p]
  • [p]Exceptional IX Directive Tree now has the following faction specific variants of the following items as a Tier 4 reward:[/p]
    • [p]NC-021 Fishing Helmet  (NC only)[/p]
    • [p]NSO-2PT Fishing Helmet  (NSO Only)[/p]
    • [p]TR-TLV8 Fishing Helmet  (TR Only)[/p]
    • [p]VS-B1 Fishing Helmet  (VS Only)[/p]
[h2]Bug Fixes[/h2]
  • [p]Removed Flora that is clipping through the floors of buildings on Oshur.[/p]
  • [p]Water impacts added for MAD Mode with the Colossus.[/p]
  • [p]There has been a fix for Point Control getting stuck or not updating correctly.  As a result, some players may find Point Control Oshur has been reset.  Unfortunately we had to make a decision on which Point Control was to be affected by the fix and felt that the least damaging to directive progression was resetting Conquest - Oshur's Point Control directive.[/p]
  • [p]As a result of the previous fix we have adjusted the Master Tier of Point Control directives on Conquest: Hossin, Oshur, Amerish, Indar and Esamir have been adjusted from 2500 Point Control Ribbons to 250.[/p]
[p][/p]

PlanetSide Franchise Anniversary Sale


Celebrate the franchise anniversary with returning bundles in the depot!

[h3]PlanetSide Franchise Anniversary Sale - May 17th 2025 - June 2nd 2025[/h3]
Returning Items to the Depot:
  • PS1 Hood Ornament
  • PS1 Gold Hood Ornament
  • NS-03 Thumper SE
  • NS-66 Punisher SE
  • NS-D Helios
  • NS-D "Doombringer" Helios
  • NS-D Helios EX
  • 21st Franchise Anniversary Bundle
  • The Bending Bundle
  • Ceryshen Bundle
  • Cyssor Bundle
  • Forseral Bundle
  • Ishundar Bundle
  • Oshur Bundle
  • Sanctuary Bundle
  • Searhus Bundle
  • Solsar Bundle
  • PlanetSide 20-Year Legacy Bundle
  • PlanetSide Legacy Bundle (2022)
  • PlanetSide: Arena - Mercenary Bundle
  • NS-D "Ice Dragon" Helios

📈Members Double XP Weekend!📈 [ MAY 23 - 25 ]

📈Members Double XP📈
Members can enjoy double XP this weekend. The event is live and runs through 5/25.
👉Learn more about All-Access: https://bit.ly/DGC-All-Access

📣May Dev Letter📣

[h3]Welcome back Soldier! [/h3]
With the North American server consolidation now complete, we’d like to reflect on the impact of this change and outline where we’re headed next. The merger of Connery and Emerald — alongside the earlier unification of Cobalt and Miller in Europe — wasn’t just about infrastructure. It was a necessary evolution to protect and enhance the scale-driven gameplay that makes PlanetSide 2 unique.

[h3]Looking Back: Achievements and Ongoing Challenges [/h3]
The consolidation aimed to reduce population fragmentation, improve matchmaking, and restore the scale of combat the game was built on. So far, we’ve seen:
  • Stronger peak-time continent populations
  • A revival of massive, 96+ vs. 96+ battles across multiple continents

The Grand Server Merge Event II in early May confirmed that PlanetSide 2 can still deliver unforgettable moments when the community comes together. But the transition hasn’t been without issues.

We heard concerns from many East Coast players about higher ping and latency fluctuations. While choosing a West Coast data center was a strategic decision based on load balancing, we know that came at a cost for some. Since the merge, our network team has made several backend improvements to routing paths. These changes have already led to noticeable connection stability improvements for many, and work continues in this area.

We’ve also received feedback around faction balance during specific time windows. We're analyzing the data and reviewing our spawn and incentive systems to address uneven faction distributions — especially during off-peak hours. We'll provide updates as changes are tested and implemented.

[h3]Infrastructure and Performance [/h3]
We’re continuing to monitor large-scale combat conditions, server health, and stability across merged environments. Additional infrastructure adjustments may be explored depending on evolving needs and community reports.

[h3]New Directives – Launching This Month [/h3]
This month we also launch 4 Long Term Directives to the Collection category, each with their own rewards themed around emergency service vehicles:
  • Amerish Dog Tags
  • EVL Hood Ornament
  • Indar Dog Tags
  • EVL Flash Attachment
  • Hossin Dog Tags
  • EVL Sunderer Exterior Attachment
  • Esamir Dog Tags
  • EVL Siren

[h3]The Infiltrator Rework – Summer Testing Begins [/h3]
This summer, we’ll introduce a reworked Infiltrator experience to the Public Test Server (PTS). This overhaul remains in development, but we’d like to preview our intent:
  • Expanded Support Role: Infiltrators will gain more tools for area disruption, enemy debilitation, and battlefield manipulation — without compromising their core stealth identity.
  • Prototype Systems: A Recon Drone gadget and revamped hacking interactions are being tested. These systems allow the Infiltrator to sabotage turrets, vehicles, and key base infrastructure more meaningfully.
  • Sniping Adjustments: We’re reviewing the role of long-range sniping within modern base layouts and will balance accordingly to encourage high-skill, high-impact play.

All of these features will be refined based on test data and community input — expect ongoing updates throughout the summer testing phase.

[h3]What’s Next [/h3]
We remain committed to improving core gameplay, server performance, and quality of life. Our current priorities include:
  • Continued weekly tuning of population and queue systems.
  • Additional server-side performance improvements.
  • A future Directives update that better ties rewards to factional cooperation and high-impact play (more info to come).

We’ve also seen your requests for specific bug fixes (including hitching in large fights, UI slowdowns, and map bugs) — and many are now in the fix queue.

[h3]Stay Involved [/h3]
We know this transition wasn’t perfect. But the merging of servers marks a turning point — giving us the foundation to rebuild bigger battles and deliver more focused content.

Your feedback has been instrumental. When the Infiltrator changes hit PTS, we’ll open official feedback threads and surveys. Be ready to test, challenge, and shape the class with us.

We’ll see you on the battlefield.

PlanetSide 2 Team

📈Double XP for ALL Weekend!📈 [ MAY 16 - 18 ]


📈Double XP Weekend📈
Celebrate the PlanetSide franchise anniversary with a Double XP for all event this weekend!