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PlanetSide 2's massive new update Shattered Warpgate is out now

PlanetSide 2's massive new Shattered Warpgate update is out now, bringing a huge number of significant changes to the space combat MMO game. There are brand new story campaigns to complete, significant changes to the environment that take place as you make your way through each one, and a major cataclysm that will force you to rethink your battlefield tactics.


The Shattered Warpgate launched October 1, and it introduces a new seasonal content update model for PlanetSide 2, as we reported in back in August. Since the update, PlanetSide 2 has seen a resurgence of concurrent players - it's jumped up to more than 4,000 and is still climbing since the beginning of the month.


It's a good time to reinstall PlanetSide 2, even if you've bounced off it in the past. The Shattered Warpgate update includes a revamp of the Esamir continent, with new plants and reworked bases, a new skybox, and a roaming electrical storm to keep an eye out for. There's a new mission system that you can use to earn daily rewards, and all new weapons and equipment to unlock and use.


Read the rest of the story...


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Celebrate The Shattered Warpgate With DOUBLE EXPERIENCE!



Soldiers, we're excited to announce that DOUBLE EXPERIENCE FOR ALL will run on all PC Live servers through Sunday, October 4 at 11:59pm PT!

The Shattered Warpgate game update was a monumental undertaking, and we're grateful that so many of you took the time to leave notes and encouragement. We're listening to all your feedback - you can read a little more on what's to come here - and will continue to spend the upcoming week+ making adjustments and working out the kinks. Plenty more to share soon.

In the meantime, we hope you enjoy this event, and look forward to seeing everyone back on Auraxis this weekend!

Your Launch Day Guide to The Shattered Warpgate!

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A strange, alien energy of mysterious origin lurks beneath the surface of Esamir - foreboding, unpredictable, and potentially catastrophic. Welcome to The Shattered Warpgate, soldier!

This massive game update has been (many) months in development, pre-dating even Escalation in some of its feature planning. Not only does The Shattered Warpgate introduce a ton of exciting new features and changes, it strives to weave the lore and story of PlanetSide into a major content update in ways we've never done before. This is arguably our most ambitious update since Construction released over 4 years ago, reflecting our team's commitment to bringing you major biannual releases that permanently evolve and expand the world of Auraxis. After weeks of community testing, we're thrilled that The Shattered Warpgate is now available for you to download for free on Live PC servers.

Read on for all the Intel on The Shattered Warpgate game update!

[h2]JOIN THE CAMPAIGN[/h2]



At the heart of The Shattered Warpgate update is our Campaign System, which introduces new open-world storytelling experiences that unfold across multiple chapters. Players will take part in unique, lore-driven Campaign Missions during each Chapter, earning thematic rewards for successful completion. The first Campaign will run for 3 months (1 month per Chapter), though the scope and scale of future Campaigns may change as we iterate off player feedback.

The Shattered Warpgate Campaign tells the story of a cataclysmic environmental event on Esamir triggered by the seismic detonation of the Continent's Northeastern Warpgate. Nanite Systems spearheads the investigation into the mystery behind the event, enlisting the help of soldiers from all Empires to mitigate the disaster. As an investigator, you will be tasked with exploring the origins and impact of the Warpgate's destruction, discovering new revelations and dangers along the way. Can you solve the mystery of The Shattered Warpgate?

Players can opt-in to the Campaign either via Membership (unlocks automatically) or by using Certs (Cert costs scale by Battle Rank to alleviate the requirements for newer players - full Cert costs can be found in the patch notes). 

This is just our first Campaign, with future Campaigns set to pickup the story while permanently evolving the world and gameplay of PlanetSide 2, offering new rewards along the way.

[h2]ESAMIR REIMAGINED[/h2]

The first thing you'll notice in this update is the dramatic transformation Esamir has undergone. It has been many years since the frigid tundra of this classic continent had a facelift, and this update aims to expand, alter, and improve its visual and geographic landscape.

With the destruction of the Northeastern Warpgate, the resulting explosion has revealed the remains of a mysterious and ancient Vanu superstructure that stands time-frozen beneath a great vortex of swirling energy. The devastation has dramatically altered the landscape: tech failures, derelict bases and vehicles, bursting energy geysers, glacial ice flows and strange new alien plant life now litter the land. 



Even the skies glow anew with Auroras and crackling energy, casting a strange green pallor across the battlefield.

In the aftermath of this cataclysmic event, Nanite Systems have unveiled The Haven, the first mobile Warpgate, replacing the now-destroyed Warpgate in a new location to the East. These environmental changes are more than just visual - the Lattice itself has been reconfigured, bases altered or abandoned, and the sudden appearance of a powerful energy storm adds a new threat to contend with...



The mysteries behind these dramatic changes can only be unraveled by completing story missions from the first Campaign, which delves into the origins of the Warpgate's explosion, and uncover the dangerous forces seeking to manipulate the endless planetary war on Auraxis.

[h2]COMPLETE NEW DAILY MISSIONS[/h2]



Underpinning the Campaign system is our dynamic new Mission system, introducing daily quests and challenges to PlanetSide 2 that can be completed for rewards. While Campaigns offer unique Story Missions, every player regardless of rank will have access to a regular Mission Board in Sanctuary that resets daily. New Missions are available in a variety of rarities which represent difficulty, time investment, and reward levels. All-Access Members will automatically be granted additional daily Mission unlocks, though all players will have the option to choose which Missions they undertake on any given day.

You can check out the Mission pool in the patch notes, or peruse the Mission Board in Sanctuary at your own pace as you seek out new challenges and rewards! 



[h2]CONQUER THE STORM[/h2]

The most profound environmental change to the Continent of Esamir is the introduction of a roaming energy storm, the first hazard of its kind in PlanetSide 2. Attracted to mechanical signatures, the storm targets areas on the map where action is heaviest, putting players - particularly players in vehicles - in danger from powerful lightning bolts. The storm's energy can also impact vehicle handling, though its affects can be escaped or alleviated entirely by sheltering in buildings or leaving its confines. Players will also gain new items and abilities to negate and even harness the storm's energy over the course of the first Campaign, including Insulated Vehicle Armor, Lightning Grenades, and the Lightning Arrester deployable.

This is a major change and we'll be carefully monitoring its impact on gameplay, adjusting the strength, speed and effects of the storm based on player feedback. 



These are just a few of the many highlights coming in The Shattered Warpgate - additional new features include new weapons and equipment like the Icepick Melee Weapon, Sanctuary Improvements like Cross-Faction Text Chat, Outfit Resource Rebalancing, Indar Terrain Improvements, and much more. All of the above has gone through extensive community playtesting on the Public Test Server (a big THANK YOU to all of you who joined us on PTS and helped with feedback) and will continue to see iteration and hotfixes on Live servers. 

Full patch notes for The Shattered Warpgate are available over on the Forums. We'll address issues as they arise, so please keep pointing them out to us. And once this update is out in the wild, stay tuned for news on our next Double XP For All event...

Are you ready to explore the mysteries of The Shattered Warpgate, soldier? Drop us a line on Twitter, Facebook, or the Official Forums!

The Shattered Warpgate is Launching on Thursday, October 1!



It's almost time, soldiers! The Shattered Warpgate is releasing on PC Live servers this Thursday, October 1. All PC servers will come down at 6:00 AM PDT on Thursday to bring you remastered Esamir, the first Campaign, new Mission System, and everything else arriving with this massive game update.

We'll have full patch notes to share with you on Thursday (you can check out recent PTS highlights here, here and here) and more news soon on when you can expect the next Double XP for All event! The Shattering is nigh!

PTS Game Update: September 25, 2020



Full patch notes for our FINAL Public Test Server update before The Shattered Warpgate is ready for Live deployment!

[h2]The Shattered Warpgate (PTS Update 4)[/h2]

We mentioned in previous PTS updates that The Shattered Warpgate would be coming to Live once we've gotten it into a good state. Thanks to all of your feedback over the multiple PTS publishes, we feel that we're very near that mark. The last leg of this journey will be to give you unfettered access to our new Campaign's first chapter. More details on that below... but before that, some important PTS information:
  • While on PTS, you'll find an interactable object next to the new campaign vendor on Sanctuary handing out FREE STUFF. Interacting with this holographic Flash will provide you with currency and certain campaign items for testing purposes. Some of the items granted will not be available during the first Chapter of Campaign 01.
  • All Missions, including new "Training" missions geared toward new characters, will be available for testing when the pre-requisites are met.
  • Esamir (and all continents) will be unlocked 100% of the time for this testing.
  • Crafting of Orbital Strikes will be disabled for the PTS publish.

This weekend the following playtest schedule is in effect:
    Sept. 26, 2020 - 10am PT / 7pm CEST
    Sept. 26, 2020 - 2pm PT / 11pm CEST
The goal for these playtests will be to gather feedback and bug reports on the first Campaign, as well as the Training Missions added to the mission pool. Beyond these playtests, we encourage you to run through the Campaigns and available Missions at your own pace.

[h3]Campaigns[/h3]
With The Shattered Warpgate update, we introduce our first-ever "Campaign" to the game.

The story of The Shattered Warpgate centers around the detonation of a Warpgate in northeastern Esamir. Nanite Systems spearheads the investigation into the mysteries surrounding the event, and enlists the help of soldiers across all empires to help return stability to the land.

What's a Campaign?
  • A Campaign is a multi-staged progression of the in-game world that takes place over several Chapters.
  • Participating in a Campaign will unlock lore-driven story missions that explore the evolving war on Auraxis, and the minds of those behind it.
  • Campaigns and their Chapters are specifically crafted to be completed without an extensive time commitment; and the events therein are meant to exist alongside the normal day-to-day gameplay of the world.
What's a Chapter?
  • Chapters are time-locked segments of a Campaign, and cannot be repeated, or participated in if you miss out.
  • Each Chapter tells a separate portion of the overarching story, and the world continues to evolve with each Chapter.
Unlocking the Campaign

The certification cost of a Campaigns scales with Battle Rank, and players with an active membership gain access automatically.
  • BR 1-10 = 500 Certs
  • BR 11-20 = 750 Certs
  • BR 21-30 = 1000 Certs
  • BR 31-40 = 1500 Certs
  • BR 41-50 = 2000 Certs
  • BR 51-60 = 2500 Certs
  • BR 61-70 = 3000 Certs
  • BR 71-80 = 3500 Certs
  • BR 81-90 = 4000 Certs
  • BR 91-100 = 4500 Certs
  • BR 101+ = 5000 Certs (Including players who have ASP.)

We hope you'll find The Shattered Warpgate a welcome change of pace that will cement elements of the existing lore while continuing to create new stories for all to enjoy.

Known issues on PTS: We're continuing to refine some elements of these missions, so please submit feedback and bug reports. In addition, strings are not currently localized for all languages, and you will see broken strings until the localization pass is complete.

[h3]Mission Changes[/h3]
New missions available for characters of BR15 and lower. These missions have low requirements and greater-than-average rewards intended to propel lower level players while educating them more about the game.
  • Training: Base Capture - Earn capture point contribution and participate in a base capture.
  • Training: Generator Sabotage - Overload a generator.
  • Training: Instant Action - Use Join Combat, kill an enemy.
  • Training: Man the Guns - Travel over distance as a vehicle gunner, earn kills or assists against enemies as a vehicle gunner.
  • Training: Message Courier - Pull a Harasser and deliver messages to allied bases.
  • Training: Infiltrator - Earn recon experience, hack enemy terminals/turrets, kill an enemy.
  • Training: Light Assault - Travel over a distance, damage enemies while airborne, kill an enemy.
  • Training: Combat Medic - Heal allies, revive allies, kill an enemy.
  • Training: Engineer - Repair allies, resupply allies, kill an enemy.
  • Training: Heavy Assault - Damage enemy vehicles, absorb damage with your shield, kill an enemy.

Additional missions have been added for players greater than BR15.
  • Plant False Data - Travel to an enemy base and plant a virus in an exposed terminal.
  • Recover Lost Intel - Recover intel from an enemy base and return it to an allied Warpgate.

Adjustments have been made to the following missions.
  • Supply Convoy - Has received some cleanup, and convoy vehicles now have a special convoy hologram visual attached to them.
  • Surveying the Land - Updated interactable visuals and other misc. cleanup.

[h3]Environment[/h3]
  • Esamir's Map - The map of Esamir has been updated to include the new terrain.
  • Esamir Storm - The storm now displays its precise area of effect on the map at any zoom level.
  • Mani Processing Plant - Added Sunderer garage east of the base, converted base to a one-point capture, moved northeastern building closer to the Tower.
  • Excavion DS-01E - You can no longer hide beneath the shield in the center.
  • Snowshear Fort - This base has received additional cover.
  • The Crown - Players will no longer see capture point "D" on the map or HUD.
  • Lettuce of Indar - All of the lettuce racks on Indar have been returned to their rightful place, including Biolabs and Ceres Hydroponics.

Known environment issues:
  • Kill planes beneath the water in the northeast are currently inoperable in most places and will be fixed in a later update.
  • Tapp Waystation and Untapped Reservoir will receive hardspawns and vehicle pads in a later update.
  • Jord Amp Station has a floating shield on the second floor.

[h3]Vehicles[/h3]

Liberator
  • Aircraft nosegun resistance (type 8) from 80 to 83.
  • A2A lockon resistance (type 45) from -100 to -75.
Dev Note: These changes walk back some of the vulnerability to noseguns given in the last PTS update. A2A lockon missiles, like Tomcats, will now retain the same shots to kill as on Live despite the health pool change in the previous PTS update.

ESF
  • Wyrm minimum damage from 250 to 275.
Dev Note: These changes result in a slight boost to the effectiveness of this weapon at extreme distances.

Galaxy and Bastion
  • A2A lockon resistance (type 45) from -125 to -100.
Dev Note: For the Galaxy, this is a small change in the realm of being able to survive one extra Tomcat lockon missile, but with a typical repair convoy, this small change should pay dividends for overall survivability. For the Bastion, the goal is to to reduce some of the extreme value lockons currently have against the weakpoints, though these changes don't dethrone the weapon by any means.

[h3]Infantry[/h3]

MAX
  • Burster indirect (flak explosion) damage from 25 to 28.
Dev Note: Burster MAX should feel slightly less impotent now when dealing with aircraft.

[h3]Misc. Changes, Fixes, and Additions[/h3]
  • Empire Strength now operates solely based on the percentage of territory captured, and whether or not there is a link to an enemy Warpgate. Numbers will likely receive tuning prior to release.
  • Esamir default lattice has more even starter territory distribution.
  • Representative Ayla now has an updated character model.
  • Adjusted Representative Foster's idle animations.
  • Added voice lines to some of the NPCs in Sanctuary.
  • There is a new horn available for the Colossus in the Depot.
  • Observer camera can no longer capture vehicle capture points.
  • Reduced the quickest respawn time available by 3 seconds.
  • Re-enabled the "Exit Tutorial" button in the tutorial.
  • Cleaned up various mission/update related strings.
  • Lightning Grenade detonations no longer sometimes deal damage indoors.
  • Decals on the Armadillo Sunderer cosmetic are no longer tiny.
  • Esamir's A7 Datanode locations have been redone.
  • Esamir storm will no longer display on incorrect continents when viewing the map screen.
  • Removed various leftover painfields on Esamir.
  • Tutorial zone's map no longer shows as "Locked."
  • Selecting Koltyr on the World Map no longer shows broken image.