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Warhammer 40,000: Space Marine 2 News

Space Marine 2 Patch 10 is packed with new weapons, modes, and threats

It is hard to believe it's already been a year since Warhammer 40k Space Marine 2 came out. The third-person shooter launched to fan acclaim and has gotten a steady run of updates ever since. To celebrate its first anniversary, Space Marine 2 is getting a host of new features as part of Patch 10, including a fierce PvP mode, a strategic PvE mode, a new operation, and even more weapons. The best part? It's totally free.


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The Season Pass II is available now, along with the cosmetic DLCs of Patch 10.0!

[h3]It's time Space Marines, the wait is over![/h3][p][/p][h2]Season Pass II is available![/h2][p][/p][p]The season pass for the second year of DLC content for Space Marine 2 is out.
You can get it here![/p][p][/p][h2]Black Templars Champion and Imperial Fists Cosmetics[/h2][p][/p][p]Both the Black Templars Champion Pack and Imperial Fists Cosmetic Pack are available now! [/p][p]The former includes a new Champion skin for the Bulwark class and Power Sword skin, while the latter adds over 40 new cosmetics and heraldry markings celebrating 7 of the Imperial Fists’ Successor Chapters.[/p][p][/p][p][/p][p][/p][p]The Ultramarines Champion Pack will arrive later on PC[/p][p][/p][h3]The Emperor Protects.[/h3][p][/p]

The 10.0 - Anniversary Update is OUT

[h3]Hi Space Marines! [/h3][p][/p][p]Today’s Anniversary Update brings two new game modes, new maps for the Operations and Eternal War modes, weapons, enemies and more! The kick-off of Year 2 also marks the release of the game’s Season Pass II, promising new Chapter-inspired cosmetics.[/p][p]
Check out our Anniversary Update Trailer!
[/p][previewyoutube][/previewyoutube][p][/p][h2]A Battle-Barge-sized shipment of Free Content 🆓[/h2][p][/p][p]Space Marine 2 celebrates the one-year anniversary of its release with more free content than ever in a single update, covering every possible aspect of the game. New game modes, new missions, maps, enemies, weapons, and more quality-of-life improvements than there are Xenos in the universe. [/p][p]Check out the details below, and make sure to read our Anniversary Update patch notes for more information.

The Anniversary Update brings: [/p]
  • [p]the new “Vortex” Operation, featuring a fearsome new boss, the Mutalith Vortex Beast[/p]
  • [p]a new PvP arena, “Bridge”, set on Avarax[/p]
  • [p]a new PvE game mode called “Stratagems”, introducing daily and weekly gameplay modifiers[/p]
  • [p]a new “Helbrute Onslaught” game mode for PvP, with a playable Helbrute![/p]
  • [p]3 new weapons - Pyreblaster, Pyrecannon & Power Axe - and several new weapon variants, like the Xenophase Blade, Combi Melta or double-edged Chainsword[/p]
  • [p]a new Majoris enemy: the Chaos Spawn, coming in three unique variants[/p]
  • [p]a set of six unique Chaos Champion skins, unlockable in Eternal War mode[/p]
  • [p]tons of quality-of-life and customisation improvements, like the ability to use Champion skins as multiple, individual cosmetics with any of the game’s playable classes.[/p]
[p][/p][h2]The Black Templars and Imperial Fists get new DLCs ⚫[/h2][h3]Sons of Rogal Dorn rejoice![/h3][p][/p][p]Today’s Update also comes with the release of the second Season Pass and its first two DLCs: the Black Templars Champion Pack and Imperial Fists Cosmetic Pack. The former includes a new Champion skin for the Bulwark class and Power Sword skin, while the latter adds over 40 new cosmetics and heraldry markings celebrating 7 of the Imperial Fists’ Successor Chapters.[/p][p]​[/p]
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[p][/p][h2]Get a discount with the new Editions and best deals to date 💸[/h2][p][/p][p]Take advantage of the Focus Publisher Sale to grab the game at up to 50% off on all platforms or choose the brand new 2-Year Anniversary Edition to receive the base game and both its Season Passes. [/p][p][/p][p]The Gold Edition has been renamed 1-Year Anniversary Edition and its content remains the same, granting base game and Season Pass 1. Finally, players can now acquire the Ultramarines Champion Pack separately, granting a salient Champion skin for the Heavy class and a unique Heavy Bolter skin celebrating the Imperium’s Indomitus Crusade.[/p][p]
[/p][h2]New collectibles with a Discount Code just for you! 🧸[/h2][p][/p][p]We're happily teaming up with Youtooz to bless you with a discount code on their latest collectibles! Three vinyl figures of Titus, the Chaplain and a Tyranid, pins of iconic elements from the game and a Servo Skull plush are waiting for you!! [/p]
  • [p]Don't miss out, get them right here! [/p]
  • [p]And here's your discount code: W40KSPCEMRNE2[/p][p][/p]
[p]Discount code timing: Today to September 30th at midnight (PST) [/p][p][/p][p][/p][p]Heed the call of battle once again on September 4th with Warhammer 40,000: Space Marine 2’s “Anniversary” update, available for free on PC, and receive a ton of new customisation options with the Season Pass II. Join the Space Marine 2 community, share feedback, and get exclusive rewards on our new Focus Together platform. [/p][p][/p][h3]The Emperor Provide.[/h3]

New Twitch Drops campaign, until September 18!

[h3]Hey guys![/h3][p][/p][p]📣 Twitch Drops are back until September 18, 2025, with exclusive in-game rewards! Watch any Space Marine 2 stream to unlock: [/p][p]
• 30 minutes: Mark X Skull Breastplate
• 1 hour: Mark X Pristine Aquila Breastplate
• 2 hours: Porphyr Shield Power Axe skin[/p][p][/p][p][/p]

Patch Notes 10.0 - Anniversary Update

[h3]Greetings Space Marines,[/h3][p][/p][p]Here's you can find the changelog for the 10.0 Update of Space Marine 2.[/p][p][/p][p][/p][p]Hope you'll enjoy the changes, let us know your thoughts.[/p][p] [/p]
NEW FEATURES 
[p][/p][p][/p][h3]NEW OPERATION: VORTEX[/h3][p][/p]
[p]In Vortex, you'll return to the Astropathic Relay on Avarax, which has once again fallen silent. Your task is to investigate and cleanse the Relay of lingering heretical presence, and confront a mighty enemy lurking in its deepest levels.[/p]
[p][/p][p][/p][h3]NEW ENEMIES[/h3][p][/p]
  • [p]Mutalith Vortex Beast[/p]
[p]Mutalith Vortex Beast is a new boss in Operation Vortex. It is a towering, warp-twisted monstrosity that drags reality into spiraling chaos. It rends and crashes with its claws and unleashes storms of sorcerous energy upon the Astartes.[/p]
  • [p]Chaos Spawn variations[/p]
[p]Chaos Spawns are new Majoris enemies that can appear in all Operations featuring the Thousand Sons.[/p][p][/p][p]Chaos Spawns are dark abominations, powerful melee units infused with forbidden sorcery. They are fearsome opponents, especially when encountered in greater numbers. Their varied mutated limbs grant them a highly diverse and lethal moveset. However, it is an Astartes’ duty to study them and purge the heresy.[/p]
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[p][/p][p][/p][h3]NEW WEAPONS[/h3][p][/p]
  • [p]Power Axe (for PvE and PvP)[/p]
[p]The Power Axe is a swift, aggressive power weapon capable of delivering relentless, infinitely chaining attacks. Wielded by the Vanguard, Assault and Bulwark classes, it allows a Space Marine to unleash a hail of blows upon their foes.[/p][p][/p][p]This is a fierce yet tactical weapon. Successfully executed perfect parry puts the Marine in a Power Stance, creating a moment of tactical choice: step back and release a devastating Power Wave or press forward to continue the fearsome combo.[/p]
  • [p]Pyreblaster and Pyrecannon (for PvE)[/p]
[p]In this update, we are introducing a new weapon: the Pyreblaster & Pyrecannon, for the Tactical and Heavy classes.[/p][p][/p][p]The flamer weapons now apply a burning effect on enemies, which inflicts significant damage over time (which scales based on difficulty). In addition to that, flames also slow down Minoris enemies.[/p][p][/p][p]An effective strategy would be to try to set as many enemies on fire and keep them burning.[/p]
[p][/p][p][/p][h3]NEW PVE MODE "STRATAGEMS"[/h3][p][/p][p]Battlefield Conditions change weekly and daily, completing a Stratagem grants a new currency called “Accolades”. [/p][p][/p][p]Reworked Data Refinement Shop on Battle Barge:[/p][p][/p][p]The “Data Refinement” shop has been renamed and now offers a variety of additional items. Now, it will also redeem old Community Giveaways and Accolades items.[/p][p]You can spend Accolades in the "Refinement & Redemption" shop to unlock unique items.[/p][p][/p]
  • [p]Added 6 Heroic Weapons to unlock with Accolades[/p]
  • [p]Added 6 Heroic Armour Pieces [/p]
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[/p][h3]NEW PVP MODE: HELBRUTE ONSLAUGHT[/h3][p][/p]
[p]Two teams of Chaos Marines will fight to control strategic areas, but also to take control of the Helbrute. The first team to take control of an objective gets to control the Helbrute, until the opposite team takes it down. One player gets to control the Helbrute at a time, and this player will be picked randomly among players who participated in securing the control point. For the team that failed to secure the first control point to have the Helbrute on their side, they will need to slay their opponents’ Helbrute and secure a new designated control point.[/p][p][/p][p]Controlling the Helbrute grants the team a strong advantage, but killing it rewards significant amounts of points to your team. One last thing, the Helbrute uses a Helbrute Thunder Hammer in melee, and a Plasma Cannon in range, and it can unleash a battle cry with its special skill to regenerate its HP.[/p]
[p][/p][h3]NEW PVP MAP: BRIDGE [/h3][p]​[/p][h3]ADDED 6 CHAOS RELIC ARMOUR SETS FOR PVP[/h3][p][/p][p][/p][p]​These Armour Sets are now available to unlock by playing and scoring kills in Eternal War mode. For each skin, you will have to get 9 kills in more than 9 Eternal War matches to unlock the skin of the class you’re playing. [/p][p][/p][h3]NEW ORDEALS ADDED FOR PVP[/h3][p][/p][h3]ADDED NEW FINISHERS[/h3][p][/p]
  • [p]Full set for Power Axe.[/p]
  • [p]Full set for all melee weapons against Chaos Spawn.[/p]
  • [p]1 new finisher against Biovore[/p][p][/p]
[h3]ADDED CHAMPION ARMOUR PIECES FOR CUSTOMISATION (ALL CLASSES)[/h3][p][/p][p]This long awaited feature is now available! You can now mix various parts of the Champion’s Armours on different classes. [/p][p]Please note that not every armour part will be available for mixing in every class.
[/p][h3]NEW SEASON PASS CONTENT:[/h3][p][/p]
  • [p]Black Templars Champion Pack added.[/p]
  • [p]Imperial Fists Cosmetic Pack added.[/p]
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GAMEPLAY & BALANCING TWEAKS
[p][/p][p] [/p][h3]FIREARMS[/h3][p][/p]
  • [p]Bolt Pistol:[/p]
    • [p]Headshot damage coefficient increased from 1.15 to 1.25 for all versions.[/p]
[p][/p]
  • [p]Master-Crafted Bolt Pistol Alpha[/p]
    • [p]Spread reduction increased from 15% to 30%.[/p]
    • [p]Recoil reduction increased from 20% to 40%.[/p]
[p][/p]
  • [p]Salvation of Bakka Artificer Bolt Pistol[/p]
    • [p]Spread reduction increased from 30% to 45%.[/p]
    • [p]Recoil reduction increased from 40% to 60%.[/p]
    [p][/p]
  • [p]Gathalamor Crusade Relic Bolt Pistol[/p]
    • [p]Spread reduction increased from 55% to 70%.[/p]
    • [p]Recoil reduction increased from 60% to 80%.[/p]
[p] [/p]
  • [p]Auto Bolt Rifle:[/p]
    • [p]Base damage increased by 25%.[/p]
    • [p]Added damage falloff curve from distance. After 20 meters, weapon damage falls by 25%.[/p]
    • [p]Headshot damage coefficient increased from 1.15 to 1.25 for all versions.[/p]
[p]The Auto Bolt rifle suffers from that "default" gun syndrome that you swap to something more interesting immediately. The problem is that other guns, like Bolt Rifle, Bolt Carbine, Stalker Bolter and even Heavy Bolt Rifle are always going to be more specialized and more effective at what they do no matter what. Since the gun has a very limited number of versions, its perk tree is also very, very limited and it's difficult to find a gameplay role with it. The correct move would probably be to merge it with Bolt Rifle variants, but the problem is that it would mess up with  saves too much and that drastic move is too risky.[/p][p][/p][p]With this update we are going to try to make it a mix of all bolters, to make that "default" gun at least more effective, but I fear that this gun will always be outshadowed by more specialized bolters.[/p]
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  • [p]Heavy Bolt Rifle:[/p]
    • [p]Headshot damage coefficient increased from 1.15 to 1.25 for all versions except Drogos Reclamation and Ophelian Liberation.[/p][p][/p]
    • [p]Drogos Reclamation Artificer Heavy Bolt Rifle Beta: Headshot damage coefficient increased from 1.15 to 1.35.[/p][p][/p]
    • [p]Ophelian Liberation Relic Heavy Bolt Rifle Beta: Headshot damage coefficient increased from 1.15 to 1.35.[/p][p][/p]
[h3]MELEE[/h3][p][/p]
  • [p]Chainswor​d: Speed increased for all block versions.[/p][p][/p]
  • [p]Power Sword: Speed increased for all block versions.[/p]
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  • [p]Thunder Hammer:[/p]
    • [p]Speed increased slightly for all balanced and block versions.[/p]
    • [p]AoE radius for heavy and charged melee strikes increased by 50%.[/p]
[p]The biggest issue of the Thunder Hammer right now is its contested health recovery, not its overall effectiveness. This will be addressed during contested health recovery rework. But at the moment, we wanted to improve it so it won’t feel like a worse version of other melee weapons.[/p]
[p][/p][h3]GAMEPLAY QOL[/h3][p][/p]
  • [p]Added a new charged Shield Bash attack for Bulwark class. [/p]
[p]With this update we are expanding Bulwark's shield moveset to make shield based perk builds more interesting. We are going to continue doing this for other classes. While we think that overall Classes balance is good, the build variety within class could be improved and this cannot be done by simply tweaking numbers.[/p]
[p][/p][p][/p][h3]BALANCING - FIREARMS[/h3][p][/p]
  • [p]Las Fusil: Charging speed decreased from 1.1 sec to 1 sec.[/p][p][/p]
  • [p]​Stalker Bolt Rifle: Rate Of Fire increased from 150 shots per minute to 170 shots per minute.[/p][p][/p]
  • [p]​Occulus Bolt Carbine: Full damage range increased from 20 meters to 30 meters.[/p][p][/p]
  • [p]​Marksman Bolt Carbine: Headshot damage multiplier increased from 1.6 to 1.8. [/p]
  • [p]​Plasma Incinerator: Common Shot damage decreased by 15%.[/p][p][/p]
  • [p]​Plasma damage: Fixed a bug where a player in a roll animation could not receive damage from plasma weapons. [/p]
[h3]BALANCING - MELEE[/h3][p][/p]
  • [p]​Thunder Hammer: Fixed issue that caused the Thunder Hammer to have a longer reach.[/p]
[p][/p][h3]BALANCING - ABILITIES[/h3][p][/p]
  • [p]Sniper’s Camo Cloak Ability: Ability cooldown increased from 25 seconds to 35 seconds.[/p][p][/p]
  • [p]​Assault’s Jump Pack Ability[/p]
    • [p]Ground Pound Strike preparation time reduced by 30% for Chainsword and Power Fist. Also the new Power Axe has reduced preparation time.[/p]
    • [p]Minimum height for starting preparation of Ground Pound Strike increased from 6 metres to 9 meters.[/p][p][/p]
  • [p]​Bulwark: Bulwarks can now be knocked out of a shield stance if they take a lot of damage from enemies within 5 seconds.[/p]
[p][/p][h3]PROGRESSION [/h3]
  • [p]Extended Weapon arsenal in PvP: Added Power Axe to Assault, Vanguard, Bulwark[/p][p][/p]
  • [p]XP Recalculated: The amount of experience required to earn rewards has been reduced, making progression faster and more rewarding.[/p][p][/p]
  • [p]New Levels Added: We've expanded the progression system. The new max level is 48. [/p]
[h3]OTHER PVP CHANGES [/h3]
  • [p]Added new announcer eventsù[/p]
  • [p]Large amount of small fixes in level geometry collision.[/p]
[p][/p][p][/p][h3]CUSTOMISATION[/h3]
  • [p]Lots of minor customisation fixes.[/p]
[p][/p][h3]OPERATIONS[/h3]
  • [p]Reliquary:[/p]
    • [p]Enemies spawn in the tombs should now be slightly less aggressive.[/p]
    • [p]The ammo crate on the Heldrake's bridge should now always spawn.[/p]
  • [p]All: Lots of minor fixes with level geometry.[/p]
[p] [/p][h3]SIEGE MODE[/h3]
  • [p]Lots of minor fixes with level geometry.[/p]
  • [p]Lots of minor fixes with enemies getting stuck in some places.[/p]
  • [p]Performance improvements.[/p]
[p][/p][h3]AI[/h3]
  • [p]Carnifex: Fixed an issue causing the Carnifex to be too aggressive and too accurate with its ranged attacks.[/p]
  • [p]All: Lots of minor fixes with animations.[/p]
[p][/p][h3]GENERAL FIXES[/h3]
  • [p]Fixed a bug preventing Adrenaline Surge from Block-type weapons to not stagger enemies.[/p]
  • [p]Fixed a bug causing the Auspex Scan effect to not apply to enemies after a perfect parry with the class perk "Battle Focus" equipped in some rare cases.[/p]
  • [p]Fixed a bug with Bulwark's "Purity of purpose" perk not dealing damage to Barbed Strangler projectiles.[/p]
  • [p]Fixed a bug causing Assault’s Jump Pack ability to not land properly in some rare cases..[/p]
  • [p]Lots of minor bug fixes.[/p]
  • [p]Lots of minor localisation bug fixes.[/p]
  • [p]Lots of minor UI fixes.[/p]
[p][/p][h2]TECH[/h2]
  • [p]Crash fixes and general stability improvements.[/p]
  • [p]General connectivity improvements.[/p]