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Guild Saga: Vanished Worlds News

NPC Spotlight: The Magus Temporalis and the Elven Queen

[p]Greetings, Guildies! [/p][p]Today we are stepping away from your immediate party members to look at the wider world. We want to spotlight two of the many key NPCs you will encounter on your journey with the Heroes Guild across the lands of Respite Island. While they might not be fighting by your side in every battle, their presence will shape the very fate of your adventure. [/p][p][/p][p]Thevyre M.T., The Magus Temporalis [/p][p][/p][p]Throughout your journey, you will cross paths with a mysterious figure who seems entirely unbound by the normal flow of time. Thevyre M.T., or Magus Temporalis, is a master of chronomancy, an ancient art long forgotten by the realm of men. He is a distant and enigmatic presence, appearing only when the timeline itself needs a push. His purpose is singular and grave: to stop the towering Shadow Golem from consuming the living world. To achieve this, he requires your assistance. Whether you trust his cryptic guidance or not, his mastery over the past and future might be your only hope of victory.[/p][p][/p][p]Queen Aeliana, The Lost Sovereign [/p][p][/p][p]A century and a half before your journey begins, Respite Island was a sanctuary ruled by the elves under the guidance of Queen Aeliana. That age of peace was brought to a violent end during the devastating House Mazan invasion. The scholars of today claim the elves were wiped out, yet whispers and fragmented legends suggest a different story. What truly happened to the Elven Queen during the siege? Did she perish alongside her people, or is her fate still waiting to be discovered? As you delve deeper into the mysteries of the island, you may find yourself wondering if the past is truly set in stone, and if it might somehow be possible to reach back and help her escape a doomed destiny. [/p][p][/p][p]What's Next on the Horizon? [/p][p]Development is moving at a great pace, and we are currently closing out our internal testing rounds on patch 0.7. We will be posting full details on everything coming in the next patch very soon. As we already announced, Guild Saga: Vanished Worlds 1.0 is officially targeted for Q3 2026! You can expect multiple announcements coming up in the next few months regarding the new content and everything you can expect to see in the full 1.0 release.[/p][p][/p][p][/p]

Development Preview: Shadows of the Past & the Horizon of 1.0

[p]Greetings, Guildies! [/p][p]The journey that began in the humble corners of Respite is nearing its most epic milestone yet. As we prepare for the final stretch, we want to take a moment to thank our incredible Early Access supporters. Your feedback has been invaluable and has truly shaped the soul of this world. Today we are thrilled to give you a first look at Update 0.7, arriving this March. This is our final major step before we set sail for the full release of Version 1.0. In this update, the main quest continues by moving even further forward... or perhaps we should say back.[/p][p][/p][p]🕰️ A Step Back in Time: The Siege of Respite [/p][p]The main quest continues as you seek the guidance of the Magus Temporalis, Thevyre. Within his sanctum, you will be tasked with a feat of chronomancy: traveling 150 years into the past. Experience Respite Island as it once was during the height of the invasion by House Mazan. You will find yourself at the gates of the legendary Elven Castle at the exact moment it falls under siege. [/p]
  • [p]The Shard of Hydromancy: Your objective is to secure the ancient Elven relic required to navigate the raging Maelstrom and finally unlock the path toward the Isles of Mystshade. [/p]
  • [p]Shape the Future: Interact with the key figures of the invasion and help determine their destiny. The decisions you make in this era will ripple forward and affect your own time.[/p][p][/p]
[p]⚔️ Trials of the Past [/p][p]The battles within this expansion represent a significant new challenge. You will face an Ancient King, elven Royal Guards, Siege Constructs, and Soul Bending Sorcerers. These encounters require your absolute best preparation. Now is the time to lean heavily into your Cooking, Alchemy, and Fletching skills. Make sure your inventory is stocked with the finest gear and consumables you have gathered and crafted during your journey. These fights are designed to test your tactical depth, so come prepared for a challenge.[/p][p][/p][p]🌟 New Talents and Skills[/p][p]With Update 0.7, character progression is taking a major leap forward.[/p][p]This update introduces over 50 new talents and skills, dramatically expanding the ways you can shape your party and approach combat.[/p][p][/p][p]🎮 Community Feedback & QoL Improvements[/p][p]As always, this patch is packed with improvements, bug fixes, and quality of life upgrades driven directly by your reports and suggestions, including: increased inventory size, inventory multi-select, shared inventory for crafting and merchant window, area loot for KBM, more extensive text size customization, and steamdeck optimization. We are constantly reviewing your feedback on Discord and the Steam forums to make the game better with every update. Thank you for being such an essential part of our development. Expect a more detailed announcement when Update 0.7 arrives. [/p][p][/p][p]☀️ The Horizon Beckons: Version 1.0 Roadmap [/p][p]We know many of you have been eagerly awaiting the news of our full release. We are beyond glad to announce that Guild Saga: Vanished Worlds 1.0 is targeted for Q3 2026. [/p][p]The full release will be the ultimate realization of our vision for the game and you can look forward to plenty of significant additions. [/p]
  • [p]The Open Seas: Navigate your ship through sprawling chains of islands and finally cross the Maelstrom to explore the mysterious Isles of Mystshade. [/p]
  • [p]A World of Content: A plethora of new crafting recipes, legendary items, unique skills, and terrifying new enemies. [/p]
  • [p]The Conclusion of Your Story: Your companions’ personal quests will finally reach their resolution. Your decisions will matter all along the way. Much like your own story, your companions will have different endings based on the choices you have made throughout the game.[/p]
[p][/p][p]See you in the past, Guildies! [/p][p]- The Guild Saga Team[/p][p][/p]

Companion Spotlight 2: The Pirate and The Soldier

[p]Greetings, Guildies![/p][p]In our last spotlight, we introduced you to your first two guildmates: the stalwart Luceit and the keen-eyed Aska. [/p][p]While those two form the foundation of your initial quest, your guild will grow far beyond its first initiates. In Guild Saga: Vanished Worlds, a true leader knows that victory lies not just in strength, but in synergy. Every new ally you recruit is a new strategic possibility. [/p][p]Your party is your creation: you have full control to fully customize every companion's equipment and abilities to form the tactical synergies you find best. Today, we're looking at two companions you may find in the world who bring powerful, and dangerous, new options to your party: Leora and Persephone.[/p][p][/p][p]Leora and Bonito [/p][p][/p][p]Every party needs its wild card, a survivor who has stared into the maelstrom and refused to blink. [/p][p]Leora was found on the southern coast near Gladeheim, soaked, bruised, and with no memory of her past. She recalls only fragments of the storm that wrecked her ship—the rush of water, the sound of splintered wood. Her old life was washed away by the tide, leaving only a roguish charm, a survivor's wit, and a thousand questions. [/p][p]She is not entirely alone. With her is Bonito, a small furred creature she rescued and who has not left her side since. This connection to the sea is profound; in combat, Leora moves with the fluid grace of the ocean, wielding the chaotic power of a hydromancer with the dexterity of a rogue. She joins the quest not for glory, but for answers, driven to find the truth of the past the sea stole from her.[/p][p][/p][p][/p][p]Persephone, Daughter of General Zillfred[/p][p][/p][p]Behind the calm exterior lies a mind built for war and a grudge that never forgets.[/p][p]Persephone was raised for a life of duty. As the daughter of General Zillfred of the Royal Mazan Navy, she was trained as a naval siege engineer, mastering logistics, tactical systems, and the destructive beauty of explosives. But her true fascination lay hidden in restricted tomes, books of rites, bloodlines, and forbidden channels of power.[/p][p]That fascination became her downfall. While undercover in a smuggling ring on Respite Island, she was captured by the Azure Company’s lead physician, Dr. Moreau, and held underground. What happened in those dark cells changed her. Something took root. The disciplined engineer who emerged is now also a vessel of the very corruption plaguing the isle, a darkness she wields as a weapon. She is precise, dangerous, and driven by a cold, burning need for revenge.[/p][p][/p][p]What's Next on the Horizon? [/p][p]Development is moving at a fantastic pace, and we're currently putting together a full development roadmap that we'll share with you soon, laying out the complete path to our 1.0 launch. [/p][p]We’ve been thrilled to see your reactions to the v0.6: Curses & Courtiers & Controllers update! While we don't want to spoil too much, our plan is to deliver one more major content update before we focus entirely on the final push for our 1.0 release in 2026. [/p][p]As for what that update contains... let's just say we hope you're prepared to meddle with things best left undisturbed. You may just get the chance to pull at the very threads of time, journey into the past to meet the ancient elves who first inhabited Respite Island, and seek a powerful relic from the goddess Undine herself, it is the only thing that might allow you to face the raging maelstrom at sea... and finally sail your ship toward the Shadow Isles.[/p][p][/p][p][/p][p][/p][p][/p]

v0.6 Hotfix #9

  • Fixed Aska losing her Wildheart talent
  • Fixed a bug where battles would not progress after the party died

v0.6 Hotfix #8

  • Fixed a bug causing post-battle walking in place