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Two Point Museum News

As a real life museum employee, I'm a bit confused by the amount of pirate ghosts in Two Point Museum—but it's not going to stop me trying to make the most realistic exhibits I can




You know you’ve worked in museums for too long when you get irrationally excited about staff-only doors. While this is a new feature introduced in Two Point Museum, I know that if it had been in Hospital and Campus, I wouldn’t have had the same unbridled jolt of glee. I didn’t think I could be much more boring, but here we are. Uh, don’t worry—there is a lot more to see in my museum than just special doors...
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Hotfix Patch 1.2.177372

Hey everyone!

Happy Saturday :) Bug fix update!

We're continuing to work on addressing any bugs and balance problems and will be patching again shortly.

Thanks again for being the best community ever—keep curating, keep causing chaos, and most importantly, keep sharing your museums with us!

Please let us know if you have any problems/issues/questions,

Jo & the Two Point team

Patch Notes 1.2.177372
  • Fix for level loading issue if there was certain exhibits on the inventory (fix for https://steamcommunity.com/app/2185060/discussions/1/603024176009218170/)
  • Messaging improvements with "Unachievable" gates UI
  • Fixed a rounding issue when calculating inspection rating for visitor rating
  • Fixed a case of stuck characters (this was due to adjacent doors causing chaos with some navigation)
  • Fixed some bugs around completing a building (where it wasn't possible to complete a building due to invalid items - in some cases it was actually litter!)
  • Fix for janitors not repairing some interactive displays when there was an active queue
  • Fixed a case on conflicting Ghost buzz bonuses
  • Fix security guards only escorting criminals out of their zone
  • Fixed case of characters getting occasionally stuck in a situation where the closest door to their ticket desk if behind a staff only door
  • Fixed a bug where entrances to the levels seemed too dark (in the level environments)
  • Balanced advisor messages to hopefully make them less frustrating/spammy
  • Fixed an instance where curator class can show negative star rating when autosave frequency is set to never
  • Stability improvements

Museum Bounties 💰

[h2]Welcome to Just Two Point Museum[/h2]

Good news curators!

We've partnered with Just to reward your content and creativity. It’s their way (and ours) to recognise this brilliant community. Most importantly, any content you submit will always remain yours - we just want to help it shine

Just Two Point Museum is the place to earn real-money rewards for creating great content about the latest in this beloved management sim series

[h2]Rewards[/h2]
These are content creation challenges with real-money prizes. They may ask you to create or share something your community will enjoy, like showing us around your museum, or to accomplish something, like building a successful museum despite a challenging restriction.

You can earn real money from bounties like "Make the worst, silliest, most disastrous museum you can" or even grab awesome screenshots using photo mode to earn bounties!

❗ There are rewards as high as $250 already live and much more to do in the coming weeks~

Get Involved Now!

[previewyoutube][/previewyoutube]

Patch Update 1.2.177126

Hey everyone!

Another small update ahead of the weekend :)

We're continuing to work on addressing any bugs and balance problems and will be patching again shortly.

Thanks again for being the best community ever—keep curating, keep causing chaos, and most importantly, keep sharing your museums with us!

Please let us know if you have any problems/issues/questions,

Jo & the Two Point team

Patch Notes
  • Fixed perks installed on cameras being removed if the camera was attached to a room, and the room was moved
  • Fixed some typos in English
  • Improved messaging on a marketing Sandbox goal
  • Fixed soft lock in Desert Act 1 which was caused by unlocking the Spa Point but building and upgrading it in another Museum
  • Fixed other possible causes of soft locks in Desert level
  • Fixed counters in Ravenous Caverns and S.S.Silverbottom
  • Updated Greasy Fields and Cold Mines as some exhibits were taking a very long time to find
  • Fixed another case of school trips becoming stuck
  • Update Idol Grab and Sonic Grabber so that guests don't want to go on duplicate versions right away
  • Fixed issues where Mayoral visits were not triggering as complete even though they received an exceptional rating
  • Fixed instances of stars becoming out of sync