1. Two Point Museum
  2. News

Two Point Museum News

Update 7.0

[h2]CHANGELOG - 25/11/2025[/h2][p]Number of changes: 19[/p][p]Inspired by the community: 71%
Changes with ✨ were inspired by the community.[/p][p][/p][h2]New Content & Features[/h2][h3]✨ Zooseum Taster[/h3]
  • [p]All players can now access[/p]
    • [p]Silverbottom Park, a new museum location[/p]
    • [p]The first star of the new Zooseum DLC campaign[/p]
    • [p]The first 3 Points of Interest of the new Farflung Isles expedition map[/p]
  • [p]The new Wildlife exhibit theme is now discoverable in Farflung Isles, alongside a new POI in the Bone Belt[/p]
  • [p]A new Wildlife Expert can be hired in any museum via a job advert, after gaining one star in Memento Mile and after playing the first star of the Zooseum campaign.[/p]
  • [p]Unlocking the new POIs Sticky Thicket, Farflung Jungle, and The Heat Line provides:[/p]
    • [p]6 new exhibits[/p]
    • [p]Wildlife-themed decoration[/p]
    • [p]Zooseum-themed plushies, books, onesies and posters for the Gift Shop[/p]
    • [p]Slushie and Hotdog Kiosks[/p]
  • [p]An additional Wildlife exhibit can be found on the Bone Belt[/p]
[h3]✨ New High-Level Curator Class Rewards[/h3]
  • [p]Added new rewards for higher Curator Class levels. These will be automatically unlocked if you’ve already reached the associated Curator Class:[/p]
    • [p]Curator Class 7 - Digital Info Stands[/p]
    • [p]Curator Class 8 - Tall Ambience Speaker[/p]
[h3]✨ New Achievement for Pointy Mountains[/h3]
  • [p]Players can now earn an extra achievement for beating Act 5 of Pointy Mountains[/p]
[h2]Improvements & Fixes[/h2][h3]Quality of Life Improvements[/h3]
  • [p]✨ Significant overhaul to the exhibit inspector UI. This change aims to improve readability and front-load key information:[/p]
    • [p]Spirit, Fish and Animal exhibit inspectors now have sub-tabs which reorganise their key information[/p]
    • [p]Spirit, fish and animals now show their quality on their associated room UI when viewed in the exhibit list[/p]
    • [p]Font sizes for additional exhibit features, such as messiness and spirit patience, have been reworked to be more readable[/p]
    • [p]The cause of death for fish and animals has been updated to be clearer[/p]
    • [p]Exhibit descriptions now have a dedicated place in the details tab of the exhibit inspector[/p]
  • [p]✨ Modified aquarium capacity calculations so that smaller aquariums receive a slightly higher capacity. Minimum-sized aquariums are not affected, but the room size required to reach a capacity of 4 fish and above has been reduced.[/p]
    • [p]We will continue to monitor fish capacity and player feedback on this issue[/p]
  • [p]✨The Marketing Room Bean Bag now provides a small amount of energy when used by staff[/p]
  • [p]✨ Added a trait to the Lava Lamp to explain that it increases the nearby temperature[/p]
  • [p]Haunted TV - Added Amusing trait[/p]
  • [p]✨ Reduced Prosperity Potion workshop cost from $15,000 to $1,750[/p]
  • [p]✨ Added the Unique trait to the unique Vampire Survivors exhibits[/p]
[h3]Fixes[/h3]
  • [p]✨ Fantasy experts restoring exhibits now gain +5XP instead of +3XP[/p]
  • [p]✨ Fixed an issue with Darwin Charlston changing appearance[/p]
  • [p]Fixed an issue with the pause menu flashing[/p]
  • [p]Text and localisation fixes[/p]
  • [p]Stability improvements​[/p]
[p][/p][p][/p][p][/p][h2]CHANGELOG - 02/12/2025[/h2][p]Build number: 7.0.206667[/p][p][/p][p]Zooseum DLC is now available!
Purchasing the DLC will unlock the following:[/p]
  • [p]21 additional POIs[/p]
  • [p]34 new animals for Terrariums and Habitats[/p]
  • [p]Ticket Desk, Small and Large Donation stands, Wildlife themed benches[/p]
  • [p]20 Habitat Room decorations[/p]
  • [p]3 Habitat Room enrichment items[/p]
  • [p]7 Terrarium enrichment perks[/p]
  • [p]Medium and Large Terrariums[/p]
[p]Fixes:[/p]
  • [p]Fix for crash when setting up expedition for some players[/p]
  • [p]Tentative fix for crash in the room inspectors[/p]
  • [p]Fix for discovered locations not showing in Ghost Inspectors[/p]
  • [p]Fix for Janitors trying to pet the animals, as they are not qualified[/p]
  • [p]Fixed lighting for the Habitat rooms on different levels.[/p]
  • [p]Fixed an issue with players being able to put animals with Farflund Flu into the vet room without a machine.[/p]
  • [p]Another tentative fix for variants, which should help issues where icons aren't displaying correctly, and where variants would change colour on load[/p]
  • [p]Fixed multiple text and localisation issues[/p]
[p]​[/p]

Two Point Museum: Zooseum OUT NOW!

[h3]Hey Pointians: it’s TIIIIIIIIIIIIME![/h3][p][/p][p]We’ve finally unleashed our larger, longer and undoubtedly hairier DLC! Two Point Museum: Zooseum is ready for curators turned budding-keepers as you embark on the County’s new mane attraction, in setting up your ex-zoo-bition.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Play Two Point Musuem: Zooseum now! Early adopters can take advantage of a 10% discount for the first week of launch (discount for PS+ members on PS5)[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]​ [/p][h3]What’s in the habitat?[/h3]
  • [p]A new museum location, where you’ll set up your Zooseum in the beautiful Silverbottom Park, and explore the campaign[/p]
  • [p]A new expert and exhibit theme: Wildlife[/p]
  • [p]An unexplored expedition map: the Farflung Isles[/p]
  • [p]Rehabilitate 40+ Wildlife Exhibits[/p]
  • [p]A new five-star campaign to explore[/p]
  • [p]New adorable gift shop items[/p]
  • [p]New interactive displays[/p]
  • [p]New themed items and decorations[/p]
  • [p]Two new animal-related rooms[/p]
  • [p]Tonnes of new workshop items[/p]
  • [p]....and much more![/p]
[p][/p][h3]Now Hiring: Wildlife Experts![/h3][p]Are you qualified to heal, raise and perhaps occasionally hug some wonderful wildlife? Wiggy Silverbottom, Two Point County’s very own Kudoshillionaire (and noted eccentric) has generously lent us the use of (one of) his stately manors. Silverbottom Park is now a wildlife sanctuary-slash-museum… a Zooseum, if you will! Where the only thing wilder than the animals are the guests.[/p][p][/p][h3]Eat, Sleep, Sit[/h3][p]We urgently require Wildlife Experts trained in a dizzying array of knowledge on critters and creatures great and small. Do you get on with creatures with more legs than you? Or sometimes no legs at all? Excellent. If you’re someone who appreciates the intricacies of life across five distinct biomes, complete with corresponding fiddly flora, fauna and enrichment, this is the role for you![/p][p][/p][p]Disclaimer: each creature has specific needs for its habitat, and, like in the queue for the staff room doughnuts, they don’t all always get along… Except the magnificent, utterly chill Unflappybara. They’ll live with nearly anyone; they have truly the best vibes, pure zen-ergy.[/p][p][/p][h3]Rescue, Rehabilitate, Release[/h3][p]The Farflung Isles are in great trouble! The environment is collapsing, and creatures are falling sick with panda-emic, Faflung Flu. Reintroducing rehabilitated animals, among other conservation efforts, from budding Wildlife Experts is critical if we’re to turn the knackered ecosystem of the Isles around. You’ll heal and rehabilitate critters in the new Wildlife Welfare room, giving them a full spa treatment and getting them Re-Animilated. [/p][p][/p][p][/p][p]Through your efforts, the Biodiversity of the Isles will increase (or decrease… which is not recommended), and you’ll earn vital Sanctuary Points for your hard work. These points can be used to adopt from the County’s very own Department of Wildlife; you’ll only be able to offer sanctuary to animals you’ve already rescued, of course.[/p][p][/p][p]We expect that only the regular, completely by-the-book amount of predictable injuries will be sustained on expeditions. Probably.[/p][p][/p][hr][/hr][p][/p][h3]Sat on the Zooseum fence?[/h3][p]Pack your best khaki shorts and poop scoop, as you embark to the tranquil Silverbottom Park, where you can get a taster for curation-meets-keeping, in the DLC taster content![/p][p]Everything in the taster is now part of the base game, meaning you can collect the first seven wildlife exhibits from the DLC, as well as try out the first star of the campaign, for free![/p][p][/p][p][/p][p][/p][h3]Two Point Franchise Sale![/h3][p]The Black Friday SEGA sale is live for the next 2 weeks, so why not grab a bargain in preparation for the chillier months? [/p]
  • [p]Two Point Museum - 20% off![/p]
  • [p]Two Point Campus - 75% off![/p]
  • [p]Two Point Hospital - 75% off![/p]
[p] There's also cracking deals on our bundles, across the entire franchise, so if you're looking to pick multiple DLCs, there's loads of deals to be had [/p][p][/p][p]https://store.steampowered.com/publisher/Sega/sale/TwoPointFranchiseSale2025[/p][p][/p][p]​Museum has seen a host of patches have bringing you a wealth of new content, quality of life improvements, and new items to the game for free - making it the perfect time to jump into curation.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Plus, a frosty spell has hit Two Point Museum! Time to wrap up warm, dust off your festive decor, and get ready to explore as you lavish your staff and museums in gifts, because the Winter Seasonal Update is here! From today, you can expect a whole host of yuletide treats… maybe keep them frozen, OK?[/p][p]Play the Two Point Museum Winter Update now on PC, Xbox X|S, and PlayStation 5. The winter update, alongside update 7.0 and the Zooseum DLC taster content, is coming soon to Nintendo Switch 2 - we'll share more soon, for now, we can say it will be before Christmas!

Read the full winter changes here![/p][p][/p][hr][/hr][p][/p][p]Thank you all (again!) for providing feedback, sending us your ideas, reporting bugs and giving us suggestions for new content. If you’d like to send us your thoughts for future content or updates, here’s the place to do that:[/p][p]Happy curating, Pointians![/p][p](P.S. One of the best things you can do to help support the studio is to leave a Steam Review! If you’ve tried your hand at curating, we’d love to hear your feedback. Thank you!)[/p][hr][/hr][p][/p]
CHANGELOG
[p]Build number: 7.0.206667[/p][p]Zooseum DLC is now available!
Purchasing the DLC will unlock the following:[/p]
  • [p]21 additional POIs[/p]
  • [p]34 new animals for Terrariums and Habitats[/p]
  • [p]Ticket Desk, Small and Large Donation stands, Wildlife themed benches[/p]
  • [p]20 Habitat Room decorations[/p]
  • [p]3 Habitat Room enrichment items[/p]
  • [p]7 Terrarium enrichment perks[/p]
  • [p]Medium and Large Terrariums[/p]
[p]Fixes:[/p]
  • [p]Fix for crash when setting up expedition for some players[/p]
  • [p]Tentative fix for crash in the room inspectors[/p]
  • [p]Fix for discovered locations not showing in Ghost Inspectors[/p]
  • [p]Fix for Janitors trying to pet the animals as they are not qualified[/p]
  • [p]Fixed lighting for the Habitat rooms in different levels.[/p]
  • [p]Fixed an issue with players being able to put farflung flu animals into the vet room without a machine.[/p]
  • [p]Another tentative fix for variants, which should help issues where icons aren't displaying correctly, and where variants would change colour on load[/p]
  • [p]Fixed multiple text and localisation issues[/p]

Gingerbread Village | New Winter Seasonal Update!

[p]Warmest of wishes, Pointians![/p][p]A frosty spell has hit Two Point Museum! Time to wrap up warm, dust off your festive decor, and get ready to explore as you lavish your staff and museums in gifts, because the Winter Seasonal Update is here! From today, you can expect a whole host of yuletide treats… maybe keep them frozen, OK?[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Frost and foremost, three brrrrilliant POIs (that’s Points Of Interest!) have frozen over, sat above Cold Mines in the Bone Belt. So get hats and scarves ready as you prepare to dash through the snow in a no-horse close-topped plane.[/p][p][/p][p][/p][hr][/hr][p][/p][h3]Winter Town[/h3][p]First, you’ll embark to the first of three new POIs: the magical Gingerbread Village. The jolly hamlet appeared overnight, as if by some meticulous culinary magic. Such are the transformative, biscuit-y powers of the holiday season. With their winter coats dusted off, your experts will discover a hamper of fabulous decor and exhibits before exploring the icy fields of Festive Fleeces and the frozen Bauble Breach.[/p][p][/p][p]Get your staff all dressed up with snow-where to go (except to Gingerbread Village, of course) by weathering your staff in merry Santa and Elf Outfits. Freeze the day and decorate your museum for winter with a sleigh-full of new decorations, wallpapers, floors, and handy utility items to bring sparkle and joy to your museum halls.[/p][p][/p][p]Give your Museums a bright and jolly makeover to really bring the cosiness in. Gift-wrapped decorations and Santa’s Workshop red brick archways are now available, with winter nutcrackers to stand sentinel, silently judging your guests. If you’re partial to some merry decor, then rejoice with festive wreaths and winter rugs. For those who are anti-big light, bring some sparkle to your museums and deck the whole place in fairy lights and glowing Polar Lamposts![/p][p][/p][p]Just like the nippy weather, your exhibits and decor appreciate the chilly temperatures inside your museums. If things heat up, they may reveal something… any ice-blue items may have a special surprise for you![/p][p][/p][p]So, what’s new?[/p]
  • [p]Dash through the snow to three Points of Interest that make up Winter Town, tucked away in the Bone Belt[/p]
  • [p]Explore to find five new exhibits, including a new interactive display that’ll bring your guests some festive cheer![/p]
  • [p]Jolly new customisable options for your walls and floors[/p]
  • [p]Bring festive cheer with new free decor items: festive wreath, nutcracker, rugs… and more![/p]
  • [p]Bundle up tight with two new staff outfits[/p]
  • [p]…and a whole partridge in a pear tree![/p]
[p][/p][hr][/hr][p][/p][p]How does it work?[/p][p]Seasonal POIs are a bit special; they only appear during the seasonal event. So, plan your expeditions to discover the new festive fines on offer, whilst the winter event is live.[/p][p]Snow worries: we wouldn’t dream of melting your gifts early. Gingerbread Village and its neighbouring POIs are ready for exploration, so collect your brrrrilliant exhibits before February 28th. And don’t worry, we’ll post plenty of reminders before it’s time to pack away your hats and scarves.[/p][p]And the best bit: decorations are forever! Once you’ve unlocked the lovely seasonal decorative items, they’re yours to keep, no matter the season. Plus, the event’s POIs will make an annual return, just like the turning of the seasons themselves. So, you can always revisit them next year for another cocoa![/p]

Two Point Museum: Zooseum DLC is the biggest yet launching December 2 with a free update out now

SEGA and Two Point Studios revealed today that not only will the Two Point Museum: Zooseum DLC be the biggest yet but it's also arriving really soon.

Read the full article here: https://www.gamingonlinux.com/2025/11/two-point-museum-zooseum-dlc-is-the-biggest-yet-launching-december-2-with-a-free-update-out-now/

Free Zooseum Taster & QoL Changes | Update 7.0

[p]​Hey Curators,[/p][p][/p][p]The management chaos in Two Point County never sleeps! (… well, except for the Unflapybara, he’s on his sixth nap of the day).

We need your immediate attention, Curators, at a brand-new initiative in the County: our very own wildlife sanctuary-slash-museum… a Zooseum, if you will—the latest venture from the notoriously generous and known eccentric, Wiggy Silverbottom. Pack your best khaki shorts and poop scoop, as you embark to the tranquil Silverbottom Park, on the County’s hairiest journey to date, ahead of the full Zooseum release later this winter.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]The County’s very own Kudoshillionaire, Wiggy, has, ahem, once again (!!) gotten himself in a spot of trouble with the local council, something to do with chopper licenses (this time). He needs a hand setting up an educational rehabilitation centre for wildlife from the troubled Farflung Isles. [/p][p][/p][p]This new museum, which you’ll set up in one of Wiggy’s drafty stately manor parks, is all yours*! Curators (or should we say, keepers?) can now start working up to the first star in Silverbottom Park, as part of the Zooseum Taster! This content is a permanent addition to Two Point Museum’s base game, complete with all its warts and claws.[/p][p][/p][p][/p][p]Have questions about our latest DLC, Two Point Museum: Zooseum? Don’t worry, we’ve got you! Check out our complete FAQ here.[/p][h3][/h3][h3]So, what’s new?[/h3]
  • [p]Gather your best khaki shorts and poop scoop, as you embark on the County’s hairiest journey to date, ahead of the DLC release. The Zooseum free taster content includes:[/p]
    • [p]A new museum location, where you’ll set up your Zooseum in the beautiful Silverbottom Park, and explore the campaign up to the first star[/p]
    • [p]Discover Points of Interest on the new Expedition Map, Farflung Isles[/p]
    • [p]Build two new animal-related rooms[/p]
    • [p]Create new workshop items[/p]
    • [p]Unlock new decor[/p]
    • [p]Rehabilitate three Habitat Animals alongside four Tearrium critters![/p]
    • [p]All other Stars in the campaign and Points of Interest, along with their associated objectives and items, will require the complete Zooseum DLC, which opens later this winter.[/p]
  • [p]New high-level Curator Class Rewards[/p]
  • [p]Overhaul to Exhibit Inspector[/p]
  • [p]Aquarium capacity changes[/p]
  • [p]….and much more![/p]
[p]If you like what you curate, please wishlist Zooseum! It makes a huge difference, press the button right meow:

[dynamiclink][/dynamiclink][/p][p]A (literal) island full of new content awaits, so let’s delve into our highlights! If you want to skip to the full changelist, it’s below.[/p][p][/p][hr][/hr][p][/p][h3]Zooseum Taster[/h3][p]Gather your best khaki shorts and poop scoop, as you embark on the County’s hairiest journey to date. Fantastic news for you, curators! You can now prepare to be a force for nature early, in anticipation of the whole Zooseum adventure dropping later this winter.[/p][p][/p][p]The full Zooseum DLC releases December 2nd for PC, PlayStation 5, and Xbox Series X|S. The Nintendo Switch 2 version will follow in Q1 2026.[/p][p][/p][p]​The Zooseum free taster content includes:[/p]
  • [p]A new museum location, where you’ll set up your Zooseum in the beautiful Silverbottom Park, and explore the campaign up to the first star[/p]
  • [p]Discover 3 Points of Interest on the new Expedition Map, Farflung Isles[/p]
  • [p]Build two new animal-related rooms[/p]
  • [p]Create new workshop items[/p]
  • [p]Unlock new decor[/p]
  • [p]Rehabilitate three Habitat Animals alongside four Tearrium critters![/p]
  • [p]All other Stars in the campaign and Points of Interest, along with their associated objectives and items, will require the complete Zooseum DLC, which opens later this winter.[/p]
[p]To explore the Zooseum campaign and embark to Silverbottom Park, you’ll need to have completed Memento Mile Act 1, our lovely city location. Or if you can’t wait, you can jump into hairy mayhem from the get-go, in sandbox mode.[/p][h2][/h2][h2]Quality of Life Changes[/h2][h3]New High-Level Curator Class Rewards[/h3][p]We heard you loud and clear, Curators! The well-seasoned explorers amongst you will be glad to hear that new Curator-Class rewards are up for grabs to reward you for your continued efforts in the higher levels of museum management.[/p][p][/p][p][/p][p][/p][p]​These lovely rewards will automatically unlock for those of you who have gone above and beyond in the realm of mayhem management. If you’re working towards your museum legacy, the new rewards are seen at Curator Class 7 and 8.[/p][h3][/h3][h3]Aquarium Capacity[/h3][p]For another heavily requested change, the calculations that run under the filter in your Aquariums have been rejigged, which has changed the capacities for fish in your aquariums. We heard from Curators across the County that smaller aquariums were feeling a bit sparse, so while minimum-sized aquariums are not affected, the room size required to reach a capacity of 4 fish and above has been reduced. [/p][p][/p][h3]Overhaul to the Exhibit Inspector[/h3][p]No longer will you scratch your head, wondering “why oh why are my fish not happy?”! We’ve overhauled the exhibit inspector UI, making everything clearer and easier to grab top-level information quickly. This is especially true for your Polterguest, Marine Life and new Animal Exhibits, where you’ll be able to see what’s bothering them much more easily using the new sub-tabs available, alongside changes to the text and layout.[/p][p][/p][p][/p][hr][/hr][p]As usual, this update also comes with a load of bug fixes, improvements and optimisation changes.[/p][p][/p][p]Thank you all (again!) for providing feedback, sending us your ideas, reporting bugs and giving us suggestions for new content. If you’d like to send us your thoughts for future content or updates, or show us your fab museums, here’s the place to do that:[/p][p][/p][p]DiscordTikTokBlueSkyTwitterInstagramFacebook[/p][p]Happy curating, Pointians! [/p][p](P.S. One of the best things you can do to help support the studio is to leave a Steam Review! If you’ve tried your hand at curating, we’d love to hear your feedback. Thank you!)[/p][p][/p][hr][/hr][p][/p][h2]CHANGELOG[/h2][p]Number of changes: 19[/p][p] Inspired by the community: 71%
Changes with ✨ were inspired by the community.[/p][p][/p][h2]New Content & Features[/h2][h3]✨ Zooseum Taster[/h3]
  • [p]All players can now access[/p]
    • [p]Silverbottom Park, a new museum location[/p]
    • [p]The first star of the new Zooseum DLC campaign[/p]
    • [p]The first 3 Points of Interest of the new Farflung Isles expedition map[/p]
  • [p]The new Wildlife exhibit theme is now discoverable in Farflung Isles, alongside a new POI in the Bone Belt[/p]
  • [p]A new Wildlife Expert can be hired in any museum via a job advert, after gaining one star in Memento Mile and after playing the first star of the Zooseum campaign.[/p]
  • [p]Unlocking the new POIs Sticky Thicket, Farflung Jungle, and The Heat Line provides:[/p]
    • [p]6 new exhibits[/p]
    • [p]Wildlife-themed decoration[/p]
    • [p]Zooseum-themed plushies, books, onesies and posters for the Gift Shop[/p]
    • [p]Slushie and Hotdog Kiosks[/p]
  • [p]An additional Wildlife exhibit can be found on the Bone Belt[/p]
[h3]✨ New High-Level Curator Class Rewards[/h3]
  • [p]Added new rewards for higher Curator Class levels. These will be automatically unlocked if you’ve already reached the associated Curator Class:[/p]
    • [p]Curator Class 7 - Digital Info Stands[/p]
    • [p]Curator Class 8 - Tall Ambience Speaker[/p]
[h3]✨ New Achievement for Pointy Mountains[/h3]
  • [p]Players can now earn an extra achievement for beating Act 5 of Pointy Mountains[/p]
[h2]Improvements & Fixes[/h2][h3]Quality of Life Improvements[/h3]
  • [p]✨ Significant overhaul to the exhibit inspector UI. This change aims to improve readability and front-load key information:[/p]
    • [p]Spirit, Fish and Animal exhibit inspectors now have sub-tabs which reorganise their key information[/p]
    • [p]Spirit, fish and animals now show their quality on their associated room UI when viewed in the exhibit list[/p]
    • [p]Font sizes for additional exhibit features, such as messiness and spirit patience, have been reworked to be more readable[/p]
    • [p]The cause of death for fish and animals has been updated to be clearer[/p]
    • [p]Exhibit descriptions now have a dedicated place in the details tab of the exhibit inspector[/p]
  • [p]✨ Modified aquarium capacity calculations so that smaller aquariums receive a slightly higher capacity. Minimum-sized aquariums are not affected, but the room size required to reach a capacity of 4 fish and above has been reduced.[/p]
    • [p]We will continue to monitor fish capacity and player feedback on this issue[/p]
  • [p]✨The Marketing Room Bean Bag now provides a small amount of energy when used by staff[/p]
  • [p]✨ Added a trait to the Lava Lamp to explain that it increases the nearby temperature[/p]
  • [p]Haunted TV - Added Amusing trait[/p]
  • [p]✨ Reduced Prosperity Potion workshop cost from $15,000 to $1,750[/p]
  • [p]✨ Added the Unique trait to the unique Vampire Survivors exhibits[/p]
[h3]Fixes[/h3]
  • [p]✨ Fantasy experts restoring exhibits now gain +5XP instead of +3XP[/p]
  • [p]✨ Fixed an issue with Darwin Charlston changing appearance[/p]
  • [p]Fixed an issue with the pause menu flashing[/p]
  • [p]Text and localisation fixes[/p]
  • [p]Stability improvements[/p]