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PAYDAY 2: Update 234 Changelog

Update 234 Changelog
Update size: 767.8MB

We're releasing with a possible crash on Hotline Miami Heist - Day 1 following the destruction of the gas station. There's already a fix being worked on and we hope to get it out as soon as possible.

General
  • Reworked damage zones (like fire and tear gas from some levels) to not depend on latency for client players, as well as to further reduce cases of the effects persisting forever until going into custody.
  • Similar to the above, clients should now be able to safely jump onto the blankets in Lab Rats from great heights and consistently not die from fall damage, like the host does.
  • Fixed Graze not passing weapon data when dealing damage. This allows it to count for sniper kills (such as for challenges, sidejobs or achievements). Multikills requirements still require the main bullet to count as such, as usual.
  • Fixed an issue that caused the Rodion 3B Rifle's volley fire mode to count towards the Field Test achievement.
  • Fixed some issues with the concussion accuracy penalty multiplier. It should work more consistently and as expected. It will also sync to drop-ins.
  • Fixed an issue with modified enemy health syncing to drop-ins.
  • Temporary invulnerability will now also sync to drop-ins.
  • Optimized area trigger filtering code, fixed some specific bugs with it, and made a few more filters allow clients to sync status to the host to make things more responsive.
  • Ammo pickups that normally result in no ammo are now stored and accumulate with more pickups to gain ammo.


Weapon fixes
  • Fixed an issue that caused the new suppressors to have zero threat decrease.
  • Fixed an issue that caused bullets in the Aran G2 Sniper Rifle to appear as if they had not been properly ejected, or reloaded, when a weapon colour had been applied.
  • Fixed a graphical issue that occurred on low FOV while using the Aran G2 Sniper Rifle & Perfect Blue Exclusive Set.
  • Fixed a specific crash with Body Expertise if a unit has no headshot multiplier set.
  • Fixed an issue with an animation on the Rodion 3B Rifle that stopped the player from interacting with anything until the animation was complete.
  • Fixed a graphical issue that would occur on a Military Red Dot Sight on the Aran G2 Sniper Rifle, with the exclusive set, when another player viewed it with "Use HQ Weapons" set to OFF.


Suit fixes
  • Fixed a graphical issue that appeared when pairing the Haunted outfit with various gloves.


UI Fixes
  • Fixed an issue that caused the new suppressors to have incorrect weapon menu icons.
  • Updated the icon for the ordnance bag in the HUD.


Map fixes
  • Hell's Island - Fixed an issue that caused several doors to have hold interactions rather than instant interactions when opening them.
  • Safe House - Fixed an issue where the safe house door to scarface room was impossible to open.


Skills
  • DMR kits and similar weapon mods that change ammo pickups no longer result in the weapon not benefiting from in Walk-In Closet, Fully Loaded ace and the team AI Sharpeyed bonus.
  • Fully Loaded ace throwable gain chance now increases properly
  • Updated the Infiltrator perk deck description to match its intended functionality


Audio
  • Fixed a sound issue that occurred whenever the Aran G2 Sniper Rifle was fired.
  • Fixed an issue where Bain and Locke would comment on any civilian being killed with the same type of voiceline, instead of skipping a few and using other unique lines.
  • Fixed getting tased or going from bleedout into fatal (fully incapacitated) causing Bain/Locke to think your team went down more than you actually did, when commenting at the end of an assault wave.
  • Fixed an issue that stopped "assault incoming" VO from Bain/Locke to play.



Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any issues with the game; try removing any mods you may have installed and try again.

If you are having issues with an unmodded game you can try to verify the integrity of the game files. In the steam library; right click on PAYDAY 2. Select ""Properties"" from the menu. Under the tab ""LOCAL FILES"" select ""VERIFY INTEGRITY OF GAME FILES..."".
The process may take some time to finish.




Keep those helmets flying!
OVERKILL_Tobias

PAYDAY Twitter Man Sale

Heisters!

PAYDAY Twitterman has gone rogue yet again and set a bunch of hefty discounts while management wasn’t watching.

Take advantage like a true heister and get a great deal on most of the PAYDAY 2 catalog.

https://store.steampowered.com/app/218620/PAYDAY_2/

Deals are available until February 8th! Enjoy heisters!

Keep those helmets flying,

Almir
OVERKILL - a Starbreeze Studio.

PAYDAY 2: Update 233.1 Changelog

[h2]Update 233.1 Changelog[/h2]
Update size: 76MB

Sights
  • Fixed an issue that caused the red dot on the Biometric Analyzer mod to be misaligned when equipped on the Mosconi 12G Tactical Shotgun.
  • Fixed an issue on the North Star Sniper Rifle that caused the Tiwaz Silencer to disappear during reloads if the Celestial Assault Kit was also equipped.
  • Updated the description for the Aran G2 Sniper Rifle.
  • Fixed an issue that caused sights to be misaligned, when using ADS, with the Trace Optic Sight mod. This occurred on all primary sniper rifles and the Pronghorn secondary sniper rifle.


General
  • Fixed an issue that caused invisible collisions to spawn, resulting in involuntary player movement, when switching back and forth between a primary weapon and the Aran G2 Sniper Rifle.
  • Fixed an issue that caused volley fire, on the Rodion 3B Rifle, to pierce through armor.
  • Fixed a missing icon for the Sting Grenade when shown in the Underbarrel modding category of a weapon.
  • Fixed stinger ammo dealing 10x more damage than intended on the Little Friend.


Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any issues with the game; try removing any mods you may have installed and try again.

If you are having issues with an unmodded game you can try to verify the integrity of the game files. In the steam library; right click on PAYDAY 2. Select ""Properties"" from the menu. Under the tab ""LOCAL FILES"" select ""VERIFY INTEGRITY OF GAME FILES..."".
The process may take some time to finish.



Keep those helmets flying!
OVERKILL_Sebastian

PAYDAY 2: McShay Weapon Pack 3 - Available now!

Hello Heisters!

We hope you’ve had a good holiday season, full of fun, relaxation and gifts… freely given or otherwise. Ultimately however, the holidays are behind us and we look forward towards the cash-green hills of the future. We have more PAYDAY coming in all shapes this year! Not only are we getting more amazing PAYDAY 2 content, but the much awaited PAYDAY 3 has finally appeared on the horizon.

[h2]McShay Weapon Pack 3[/h2]
Three fantastic and unique weapons join the heister arsenal today courtesy of our Texan gun-runner Gemma McShay. Each weapon brings its unique flare to the table even before you equip one of the 3 included Exclusive Sets.
  • Aran G2 - An easily concealable high-power secondary sniper coming with a unique Exclusive Set and 6 unique mods and one scope usable with compatible weapons.
  • Rodion 3B - A triple barrel menace with a high-capacity magazine being delivered with an Exclusive Set and 6 unique mods and 5 for weapons in the AK-family.
  • Akron HC - A large caliber LMG that can be turned into a powerful DMR by a quick swap to the included long barrel, part of its 5 unique mods.

https://store.steampowered.com/app/2200970/

[h2]Hostile Takeover Bundle[/h2]
If you’re feeling the alluring draw of McShay Weapon Pack 3, but feel like holding out for a sweeter deal, wait no further! The Hostile Takeover bundle collects 4 DLCs in one heavily discounted package. The bundle contains the McShay Weapon Pack 3, and the previously released McShay Mod Pack and Street Smart Tailor Pack as well as the upcoming and Hostile Takeover Heist being released February 22nd.
https://store.steampowered.com/app/2215011/PAYDAY_2_Hostile_Takeover_Bundle/

[h2]Free Content[/h2]
For free this update, we’re releasing the deadly Sting Grenade. Available as underbarrel ammunition for all grenade launchers.

The Sting Grenades will function much like a shotgun round. Blasting a great number of small projectiles to shred anything in front of it. The Sting Grenades will be available for all grenade launchers, underbarrel or hand-held.


OVERKILL_Tobias
OVERKILL - a Starbreeze Studio.

PAYDAY 2: Update 233 Changelog

[h2]Update 233 Changelog[/h2]
Update size: 491.6 MB

We're aware of the alignment issues affecting primary & some secondary sniper rifles as well on the latest Trace Optic x6.25 scope and are working on a fix.

Visual
  • Fixed the alignment of the Cassian Elite Scope x4.5 on a number of weapons in addition to the fixes implemented but not mentioned in update 232.4. The remaining weapons will be fixed in upcoming updates.
  • Fixed an issue that allowed sights on the Akimbo Kahn .357 revolvers
  • Fixed graphical issues that appeared when Duke had the Balaclava mask equipped.
  • Fixed graphical issues around the head area of Duke's character model
  • Fixed a graphical issue that occurred around the wrist area when Sangres equipped the Ranchhand gloves.
  • Fixed an issue during mask customization that caused the Doomweaver mask pattern to be off-center."
  • Fixed a graphical issue, on AMD GPUs, that made the Dead Man's Eyes mask appear bright white in some areas.
  • Fixed a crash that occurred when equipping a bow in VR.
  • Fixed an issue that caused the view, when using ADS, to be even more zoomed in when having a secondary magnifier sight equipped.
  • Fixed an issue that allowed the V-12 grip to be applied to the Little Friend 7.62 AR and also still retain the stats.


General
  • Fixed an issue of where some contractors had their lobby backgrounds wrong
  • Fixed an issue that allowed the numbers on Biometric Analyzer to still be visible when activating or charging a right handed melee weapon.
  • Fixed an issue when a player respawns, where mission equipment is transferred from players in custody regardless of player count, instead of when that player is now the only player alive
  • Fixed an issue of where the "Exit Game" button was cut off at the bottom in Main Menu


Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any issues with the game; try removing any mods you may have installed and try again.

If you are having issues with an unmodded game you can try to verify the integrity of the game files. In the steam library; right click on PAYDAY 2. Select ""Properties"" from the menu. Under the tab ""LOCAL FILES"" select ""VERIFY INTEGRITY OF GAME FILES..."".
The process may take some time to finish.


Keep those helmets flying!
OVERKILL_Tobias
OVERKILL - a Starbreeze Studio.