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Update 199.3 Sale

To mark the release of Update 199.3, we are hosting a Steam sale with discounts up to 80%. If you haven't already, now is a good time for you to complete your Legacy Collection or add any of our new bundles to your Steam Library.

PAYDAY 2: Update 199.3 + Hoxfixes

Hello Heisters!


While we are all stuck in custody, we here at OVERKILL have been working on some stuff for you heisters, and today we are releasing a small update to help keep you busy while we are all holding out in our homes.

While there might be reasons not to commit crimes in real life, we are bringing some great changes to the game where you can heist with your friends without the fear of jail or viruses. We think you will be very excited about what we have prepared for you, so let's dive into the update.

SKINS! SKINS! SKINS! and more SKINS!

It is as simple as that, more skins and then even more skins. We have increased the drop rate of skins from once per week, to once per day. You will always have something to look forward to when you log in to play PAYDAY 2. As the famous saying goes “A few heists a day may not keep the cloakers away - but it will bling the shit out of your guns”. Well, it’s something like that at least.

Of course, it sucks to have to leave the lobby right when the adrenaline is high and there is loot to steal just to open a safe. Therefore, for now on, you will get your skin right away in the loot drop, just like you would get the safes before. And all your crewmates can see that legendary “Plush Phoenix” skin or a sweet “Frenzy”.

What does this mean?
Skins will still be associated with a particularly safe, however, safes will no longer drop as a steam item in your steam inventory. Safes as a concept will still remain when referring to the skins as a collection. You can still say that the Sydney safe has better skins than the Wolf safe. And you can still view the skins associated with a particular safe in the steam inventory menu in-game.

What happens with your safes?
If you have safes in your inventory they will remain until you open them. Nothing will happen to them. Those safes will still only be able to yield skins associated with that safe.

Happy Holdout

We have looked into the Holdout game mode, and made a few changes to make the mode a bit more appealing. First and foremost you will find 5 new Holdout levels based on existing heists from the game. Each Holdout comes with its own set of 4 achievements for wave 3, 5, 7 and 9.

The biggest change, however, is that the weekly Holdout is no longer available. Instead, you can choose what level you want to play similar to how you would choose a normal heist. All weekly only rewards are still unique to Holdout, but can be acquired on any Holdout level. We have also added 10 weapon colors that you can only get in the Holdout game mode. These can drop randomly as a reward from wave 5 and wave 9. Speaking of rewards, we have also upped the rewards so a full Holdout wave 1 to 9 will reward you 9 Normal loot cards 3 special loot cards 6 Continental Coins in addition to Cash and XP.

Summer Heisting Outfit

As the weather is getting warmer, our heisters need some cooler threads to wear. We bring back an old favorite: the outfit from the Slaughterhouse and Diamond heists in PAYDAY: The Heist. Playing the Slaughterhouse heist in PAYDAY 2 will unlock this short-sleeved outfit for all your summer larceny needs.

No Party Without Music

Jump into the options menu and look over the Custom Menu Tracks. You will find two new awesome tracks from Gustavo Coutinho. "Ojos De Diamante" is played by the Mariachi Band in the San Martín Bank Heist and "Ojos De Esmeralda" is played in the trailer for the heist.


Making Heisting Easier

Last, but not least, we bring some nice quality of life conveniences to the game. Have you ever found an awesome weapon mod or mask locked behind an achievement and then needing to find what achievement unlocks that particular item? Well, now each item that is locked behind an achievement will tell you right away what you need to do to acquire it.

Perhaps you have been playing with your neat regen/convert build only to die while thinking you had your 2 converts for regen and backup, not realizing the converts you saw were not actually yours? Or have you failed a stealth heist thinking you answered 3 pagers when in fact you had answered 4? Now your converts will be color-coded in a darker blue than your follow heisters and the number of both pagers and your converts will be listed on the TAB screen.

Have you been solo heisting and had your AI decked out perfect for your build only to switch the build-in loadout and the AI no longer being finely tuned to your skillset? Now AI loadout will be saved with your profile so when you switch, they switch as well. Keep in mind that you might need to set up the AI to be in sync with your profiles if you want the most out of the bonuses they provide.

And to get you back in the fight as quickly as possible, we’ve added a right-click menu for the weapon and mask inventory. You will find the same buttons that you might find at the bottom right of the screen, to quickly be able to get the loadout you want to roll out with.

You can read more about the update and see some nice preview images on our website: Update 199.3 Site

Remember to wear masks and latex gloves.
OVERKILL_Tobias OVERKILL - a Starbreeze Studio.


Update 199.3 Changelog
Update size: 1.2GB


General
  • Fixed a crash when going into custody while using sentry guns
  • Fixed an issue with switching profiles after purchasing assets using the “sixth sense” skill
  • Fixed an infinite loading occurring while previewing skins on the Steam marketplace when the Steam Overlay was disabled
Levels
  • Fixed an issue on Big Oil day 2 where the Guards would not get alerted when the basement door was opened
  • Fixed a potential soft-lock on Biker Heist day 1 if certain doors were opened before the objective was triggered
  • Fixed some graphical issues with the fridges on Border Crossing
  • Fixed an issue on Brooklyn Bank where clients could get stuck inside the winch
  • Fixed an issue on Car Shop where civilians could get alerted when seeing a computer that has previously been hacked
  • Fixed an issue on Counterfeit where players could get stuck behind the ladder
  • Fixed an issue on Diamond Heist where the escape would not trigger
  • Fixed an issue on Firestarter day 2 where all team AI would stand on the same spot
  • Fixed an issue on No Mercy Hospital where the enemies could get stuck behind a wall
  • Fixed an issue on Rats day 1 where a sentry gun could be placed near the shed and the enemies would not be able to destroy it
  • Fixed an issue on San Martín Bank where the Fabergé egg did not have an outline
  • Fixed an issue on San Martín Bank where the AI would move around the level in stealth if a client had left the game
  • Fixed an issue on San Martín Bank with an invisible collision in a window by the side entrance
  • Fixed some minor graphical issue on San Martín Bank
  • Fixed an issue on San Martín Bank where the glass did not break when an AI jumped through the windows at the front of the bank
  • Fixed an issue on San Martín Bank where you could interact with the cup through furniture
  • Fixed some gaps on San Martín Bank near the security boxes
  • Fixed an issue on Scarface Mansion where some debris could be seen floating above the ground
  • Fixed an issue on White House where the player could get stuck in a coat hanger
  • Removed folders from various levels related to the 2017 Locke & Load event that did not have any functionality
Weapons
  • Fixed skins that applied over the lens on sights
  • Made “Boost” weapon mods purchasable with Continental Coins
  • Fixed an issue with how the Advanced Combat Sight was applied to the Piglet Grenade Launcher
Text
  • Added descriptive text to items locked behind an achievement
  • Added a prompt for what button to use when tased
  • Fixed some issues with the Japanese font


Hotfix 199.3.1 Changelog
Update size: 26,9Mb

  • Fixed an issue where Holdout objectives would not show correctly
  • Fixed an issue where the Telemetry approval popup would appear multiple times if you had declined data gathering


Hotfix 199.3.2 Changelog
Update size: 25,8Mb

  • Fixed an issue where players are able to jump out of the level on San Martín Bank Holdout
  • Fixed an issue where the players were blocked by a missing door
  • Fixed an issue where the players could get stuck behind a safe door on the Four Stores heist
  • Replaced the pager counter icon in the TAB menu
  • Replaced faulty thumbnail for San Martín bank in the Holdout level selection menu
  • Fixed an issue where a player could hide inside the hostage and not take damage on Holdout levels
  • Fixed a graphical issue with the skin tone of Jiro's head and arms while wearing the Legacy Tactical suit
  • Added tattoos to Bodhi's arms while wearing Legacy tactical outfit
  • Added the name of the Holdouts in progress to CrimeNet
  • Fixed an issue where voice lines played in Holdout for Zeal snipers even though they are not available anymore

PAYDAY 2: Cartel Business Update - Hotfix 2.1

Addressing skins from the Sputnik Safe

Addressing the recent issues with skins from the sputnik safe and a crash issue.
With the update from last week, we started seeing reports about skins from the Sputnik safe. All skins within the Sputnik safe were given a new id meaning that any skin in this safe would appear as a different Sputnik 3 skin. We have now restored the skin ids and the skins have now returned to the skin they were supposed to be.

Please take extra care when buying skins from the Sputnik Collection.
Since the item listing in search results may be incorrect please take extra care and make sure the item you purchase is the one you want to buy.

We are still experiencing issues with the steam marketplace listings.
We recommend not buying or selling any items from the Sputnik Collection until we've updated this announcement.

Keep those helmets flying!
OVERKILL_Tobias OVERKILL - a Starbreeze Studio.


Changelog
Update size: 27.6MB General
  • Fixed crash or endless loading issue related to Ethan with the winter parka outfit
  • Revered skins from the Sputnik Safe that got converted into different skins from the same safe


Sputnik Safe Update

Thank you all for being patient, giving us the chance to ensure we provide the correct and hopefully best information we can. We’ll go through events and solutions here.
  1. The changes to safes caused a couple of problems, which lead to a number of issues collectively called the Rodina bug. The issue was that skins from the Sputnik safe had begun appearing as other skins from the same safe.
  2. Late last week we emailed Valve and asked for assistance solving the various issues, they helped us remove all the faulty listings on the marketplace.
  3. For some of you, you’ll have got drops from the Sputnik safe that turned into other skins during the process, the skins you have now are the ones that dropped in reality.
  4. The above-mentioned issue also created copies of some of the skins from the Sputnik safe. As of Monday, any copy-skins were made untradeable to prevent further disruption to the marketplace. If you were unfortunate to receive a copy-skin, these will be functional in-game but remain untradable until the next game update.


We confirmed with Valve that you are eligible for refunds if you purchased a skin from the Sputnik Collection during the period of the bug 27 Feb - 06 Mar. Just contact Steam Support and refer to this message.

PAYDAY 2: Cartel Business Update - Hotfix

Hello heisters!

Last week we released the Cartel Business Update with a new Bank for you to break into. Since then we have been working to fix some of the bugs the crept into the release. In the hotfix today we are releasing fixes for Jacket’s Piece in when using the new weapon color system, Bonnie and Ethan turning invisible when using the raincoats and the bank lobby disappearing if you were standing in a particular spot in the level.

But we are, on top of the hotfix, activating two new language options:

日本語 and 中文

We are very happy to announce that we now have PAYDAY 2 available in two new languages with increased support for our friends in the east. Japanese and Chinese language support is now available and can be activated from the “properties” of the game in your Steam library.

To find this setting right-click on the game and at the bottom of the popup menu you will find “properties”. In the window that appears open the tab “language” and here you can choose the language you want to play the game in.

As always our localizations are made by fans that volunteer their efforts to translate the game and as with all other languages, it is a constant and never-ending work in progress. But we are incredibly lucky to be able to say that the language translations are complete.

We want to extend a massive thank you to Riki7119 for the work on bringing the Japanese translations to a fully translated state. We also want to thank Rico.Se7en, Roka0221, and cyscjackson for working on the Chinese translations and an extra thank you to the PDLG fan group for the work on the 《收获日2》PDLG汉化 mod that was used as the base for the localization. Without all of these people, releasing these languages would have taken a lot longer.

If you are interested in the localization of the game we have a separate forum where our translators jump in from now and then. https://steamcommunity.com/app/218620/discussions/20/


Keep those helmets flying.
OVERKILL_Tobias OVERKILL - a Starbreeze Studio.


Update 199 Mark II.B
Update size: 27.8MB
  • Added “stealth is an option” and a stealth bonus to the San Martín Bank Heist
  • Fixed an issue on the San Martín Bank Heist, that caused the civilian behind the mechanic shop to have problems detecting the player
  • Fixed an issue on the San Martín Bank Heist, that caused the Janitor to teleport between the two backside rooms
  • Fixed an issue on the San Martín Bank Heist, that caused the guard on the roof to act unpredictably
  • Fixed an issue on the San Martín Bank Heist, where converted cops could interrupt the drills
  • Fixed an issue on the San Martín Bank Heist where if you stood in a particular spot outside the bank parts of the lobby would disappear
  • Fixed an issue on San Martín Bank Heist where part of a wall would be visible inside the vault
  • Fixed an issue where the raincoats from Greenbridge would make Bonnie and Ethan invisible if equipped
  • Fixed an issue when applying a custom weapon color to Jacket’s Piece while having the “80’s calling” mod equipped
  • Fixed an issue with Bernetti Auto Pistol, Czech 92 Pistol and Igor Automatik Pistol where you could not apply the Immortal Python weapon skin
  • Fixed an issue with Bernetti Auto Pistol and Czech 92 Pistol when aiming down sight while having the Scrubs outfit equipped

PAYDAY 2: Cartel Business Dev Stream

We're hosting a developer stream, to talk about what's new in the Cartel Business update that dropped for PAYDAY 2 earlier today. We will also be covering some questions we've gathered through Steam and Reddit.

Tune in at 6PM CET @ https://www.twitch.tv/starbreeze