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PAYDAY 2: Silk Road Update

Hello Heisters!

It's time to get back in the van and kick some ass. We here at OVERKILL have something wonderful for you. A big update to make up for the recent year of silence. We bring more content and fixes to the game we all love. So suit up and join the fray as we once again put on our masks; let's head south of the border to hunt murkies.

Outfits system

A new cosmetic Outfits system is introduced in PAYDAY 2 with this DLC. In addition to selecting a mask of their choice, players can now also select an Outfit from a selection in their inventory. Outfits are clothes that the character wears below the neck and are selected in the same screen as armor.

Improved UI

The general UI and menus have been given an overhaul and streamlined to make things more efficient and easier to navigate. This also, of course, includes added elements for managing the new outfits system.

Outfits

In addition to the outfits system itself, the following outfits are made available in the Silk Road update:
Silk Road update (free) outfits:
  • Tactical BDU
  • Raincoat
  • Scrubs
  • Winter Camo Parka
  • Tuxedo
  • Murkywater Uniform


Community Safe 8

Alongside the update, a new community safe is added to the drop pool. The safe contains 16 new weapon skins from the Steam workshop to customize your loadout with. It will have the same drop chance as all other community safes.

Border Crossing Heist DLC

The Payday Gang’s enemies, Murkywater and the Dentist, are moving money and illicit merchandise from the US to Mexico through a tunnel across the border. The Gang gets wind of this and formulates a plan. While some Payday Gang members are off rescuing Bain, others will travel to Arizona to hit Murkywater and the Dentist.

Tailor Pack 1 DLC

Tailor Pack 1 DLC outfits (each of these has 5 color variations, for a total of 20 outfits):
  • The Showman
  • The Casual Formal
  • The Sunny Rico
  • The Classic


Cartel Optics Mod Pack DLC

The Cartel Optics Mod Pack DLC includes 10 new weapon mods to help you customize and improve the performance of your weapons in combat. The central theme for this mod pack is optics and sights.
Mods included:
  • 3 Sights
  • 2 Pistol Sights
  • 2 Optics Gadgets
  • 1 Grip
  • 1 Muzzle Brake
  • 1 Compensator


Buy all 3 DLCs as a bundle here

It's time to make those helmets fly again!
OVERKILL_TestTobias OVERKILL - a Starbreeze Studio.

Update 198 Changelog

Date: 2019-11-07
Update size: 2.0GB

GAMEPLAY
  • Fixed an issue where players would be able to use Pocket ECMs on objectives that would normally lock when exposed to the ECM effect
  • Another attempt at fixing an issue where an ammo bag that appeared empty could prevent smoke and corpses from properly despawning for clients
  • Fixed a crash that could occur if the player used the HRL-7 Rocket Launcher on Captain Winters
  • Fixed an issue where the clients would not get progress on Holdout if the host changed from regular lobby to holdout after they joined
  • Fixed an issue with containers always showing the 'hold F to open' prompt even though you are closing the containers
  • Fixed so that you can play on Steam OS with the Xbox One controller as well as the Xbox 360 controller
  • Fixed so that the Steam Marketplace does not use a localized string when searching
LEVELS
  • Fixed an AI navigation issue on Shadow Raid
  • Fixed an issue where players could kill the escape driver on day one of Watchdogs causing a blocker on day two
  • Adjusted spawn points for snipers on Beneath The Mountain
  • Fixed an issue where one of the cameras on Big Oil day one was not connected to the landmines
  • Fixed an issue where the trip mines on Hotline Miami day one were missing their lasers
  • Fixed an issue where the team AI could not get to the player on the roof of the building on Cook Off
  • Fixed an issue on Brooklyn 10-10 where the player could get stuck inside a police car near the escape
  • Fixed an issue on Firestarter day 3 that could cause the AI to break stealth if the player got electrocuted
  • Fixed a hole in the wall near Sokol in the New Safe House
  • Fixed issues causing noticeably reduced enemy spawns on Golden Grin Casino
  • Fixed an issue on The Big Bank where the player could be prevented from progressing when breaking stealth after having opened the vault
  • Fixed an issue on Biker Heist day two where the AI would not follow the player upon the train car
  • Fixed an issue on Framing Frame day three where the players could throw bags into an unreachable area
  • Fixed an issue where players could get stuck behind plants in a staircase on Breaking Feds
UI
  • Move Credits into the options menu
  • Renamed "GAMEHUB" to "COMMUNITY"
  • Renamed the "EQPT & SKILLS" column in the inventory to "ABILITIES"
  • Moved Equipment to the character column in the inventory
  • Move Crew Management and Infamy into the inventory under the Abilities column
  • Moved and adjusted the size of the detection risk indicator under overall stats in the inventory
  • Created a new Advanced category under options
  • Moved Ban List to Advanced in the options menu
  • Moved Workshop into Advanced in the options menu
  • Moved Clear Progress into Advanced in the options menu
  • Change name “CLEAR PROGRESS” to “RESET ACCOUNT PROGRESSION”
  • Move “MUTE CONTRACTOR VOICES” from gameplay to sound
  • Move “THROWABLE CONTOUR” from gameplay to user interface
  • Move “AMMO CONTOUR” from gameplay to user interface
  • Moved "QUICKPLAY" options to the main menu and integrated it with the "QUICKPLAY" button
  • Replaced the heister icons with the heisters faces
  • Added separator spaces between groups of buttons in the main menu
VISUALS
  • Fixed an issue causing the monitors on drills and saws to retain the glare after playing certain heists
  • Fixed an issue where, if playing No Mercy before Hotline Miami, would remove the fog on Hotline Miami
TEXT
  • Fixed a text overlap issue in Russian when selecting weekly holdout
  • Fixed text strings related to Storyline mode
  • Fixed incorrect text for Joys room upgrades in the Safehouse for German, Dutch, Japanese and Russian
ACHIEVEMENTS
  • Fixed strings related to achievements. Some of them were missing what difficulties they could be unlocked on
  • Added information on how to activate the One Down modifier to achievements that were missing instructions
  • Added information about what masks are needed to unlock certain achievements
  • Fixed various inconsistencies in achievements names and descriptions between the in-game interface and steam
  • Renamed "A Taste of Their Own Medicine" to "Return to Sender" to better differentiate from a similar achievement name
  • Renamed "Every Dog Has Its Day" to "Every Dog Has It's Afternoon" to better differentiate from a similar achievement name
  • Renamed "This Is WAR Baby!" to "What Is It Good For?" to better differentiate from a similar achievement name
  • Renamed "Don't forget to vote" to "You Can't Vote Twice" to better differentiate from a similar achievement name
  • Renamed "Makin' My Way Downtown" to "All The Noise and The Hurry" to better differentiate from a similar achievement name
  • Removed duplicate information from various achievement descriptions
  • Fixed an inconsistency between steam achievements and the in-game achievement interface causing the wrong infamy achievement to be displayed in the in-game interface
  • Added the "Raincoat" outfit as a reward for the "Taking the High Road" achievement
  • Added the "Winter Camo Parka" outfit as a reward for the "Friendship Frozen" achievement
  • Added the "Tactical BDU" outfit as a reward for the "Valuable Ornaments" achievement
  • Added the "Tuxedo" outfit as a reward for the "Trip to the Coast" achievement
  • Added the "Scrubs" outfit as a reward for the "Just Some Medical Students" achievement
Special thanks to community member andole for helping us collect bugs!
An additional special thanks to our volunteer translators, Bad_Karma, Sylvanas_Windrunner, Shadai, Hoxi and Dagged for all their efforts in making sure that the new content is properly localized!

PAYDAY 2: Border Crossing Heist Trailer

Heisters!

It's time to cross some borders. Available November 7th.

[previewyoutube][/previewyoutube]

Check out http://www.overkillsoftware.com/games/silkroad/

EDIT:
The website has now been updated with more info.

Let's do this,

OVERKILL_Almir
OVERKILL - a Starbreeze Studio.

Winds of Change

Heisters,

I’m posting this today to communicate a few of the changes coming to PAYDAY 2. Most of you don’t know me, and that’s how it should be. The day to day interactions you have with our OVERKILL devs, community managers and moderator crew are by far more interesting, I’m sure. Our team, together with you, provide a forum where firsthand input can be discussed, and these are dialogues that directly affect our current and future development. I took over the helm in December of last year (for the second time). I see myself primarily as the custodian, facilitator of making great games. If you look at a company as a well-oiled machine; every cog in the engine is more important than I. I’m just here to make sure everything’s clean, oiled, and running smoothly. My job is to create an environment where the team can focus on what’s important, the game(s). As many of you may or may not know, our company has gone through something of a purgatory fire in the past year. Because of this, we’re announcing a few PAYDAY 2 changes today. I’ll summarize them here in a TL;DR right here at the top, and then dive into the details:

  • Last year PAYDAY 2 development was stopped. Having reconsidered our future, I’ve asked the OVERKILL crew to resume production on PAYDAY 2. The game will have more updates going forward, both paid and free.
  • The team is working hard on the first new update, I will let the team present it soon™, but you can get a sneak peek here.
  • We’re re-introducing the DLC smörgåsbord again. An à la carte option of previous legacy content DLCs will be made available again starting today!
  • As a part of our journey into the future, we’ll be changing the PAYDAY 2: Ultimate Edition to PAYDAY 2: Legacy Collection starting later today. We want to be able to move forward together with all of you in our community, and to be able to do this we need to retire the promise of free future content based on old assumptions (more below).
  • New curated bundles on existing content will be created to give great offers to new and returning players.



Preface

In the beginning of this wall of text, I mentioned the purgatory fire that we’ve been through in the past months, and challenges we’re still facing. To keep it relevant and not too lengthy, I’ll condense some of the background to this here, most of the details can be found on our website if you’d like to learn more.

Late 2018 Starbreeze found itself in an acute liquidity shortfall (fancy words for: “we were urgently really out of cash”). In December of 2018, Starbreeze entered into “reconstruction”, a procedure similar to the US version of Chapter 11. On December 3rd, we only had projected cash reserves to run the company until mid-January 2019. This was how serious the situation had become. Since then we’ve been able, through extremely hard work and commitment by all of our employees, been able to stay afloat, clean up our business and start thinking about our future and the future of PAYDAY. We’re not entirely there yet, but we are starting to look ahead at what’s next. This brings me to the changes we’re making.

PAYDAY 2: Legacy Collection & À la carte

To get it out of the door immediately; yes, I know we’re breaking a promise. We do not do so with ease or take this lightly.

At one point in time, our company believed that the interest and engagement in PAYDAY 2 would decline over time, as new internal games were released. Resources were needed on new projects and production of PAYDAY 2 was scheduled to stop and no more updates to come. By popular demand this deadline was extended a few times, but development on PAYDAY 2 ultimately shut down December 2018.

It was also believed that the sheer amount of six years of DLC-releases was confusing for returning or new players and a blocker for people to get into the game. At the same time, getting the game with all of its content, was coming in above 200 USD, a respectable sum for any game. Hence, PAYDAY 2: Ultimate Edition was born as a packaged deal. It was basically the promise of “get everything PAYDAY 2 in a package, until we release the next installment of PAYDAY”.

Now we’re breaking the Ultimate Edition promise of forever-free-content. The reasoning for this is plain and simple:

We want to move forward and make more of PAYDAY 2, and to do so we need your support to continue producing content. New DLCs will be a mix of paid and free updates.

Enter The PAYDAY 2: Legacy Collection!

The Ultimate Edition will be retired today, but PAYDAY 2: Legacy Collection will immediately replace it. This will still be the best offer on anything released 2018 or earlier. Also:

À la carte is back on the table!

I’ve had reports from our team that the smörgåsbord, or à la carte option, to be able to purchase DLC separately, is very much requested; I’m happy to announce that we’re making individual DLC available again starting later today. The prices for the individual DLCs will remain as stated as the original price in the bundles.

More Payday 2!

What about the next content drop for PAYDAY 2? Be patient with our team please. They’re working hard to deliver the next PAYDAY 2 update and will present it in all its glory, sneak peek here!


Thank you for your support and for sticking by us.

Mikael
CEO Starbreeze / OVERKILL

Happy 6th Birthday to PAYDAY 2

Hello Heisters!


Today PAYDAY 2 turns 6 years old. It’s been an incredible journey so far. Many of you reach out to us and express how much the game has meant to you. It is amazing to see how active the community is around this game, and we love seeing your memes, cosplays and gameplay. Whether you’ve been with us for the long haul or have just discovered the joy of heisting more recently, we would like to thank you for being part of the Payday gang.



To commemorate the 6th birthday, we're asking for your input. We've made a community survey of PAYDAY 2 that we'd like you fill in, and spread to any PAYDAY heisters you know. The results of the survey will help us navigate our course going forward.

You can find the survey here: PAYDAY 2 Community Survey

In addition, one of our artists made a fiery image in honor of the anniversary.
You can download it here:
1920 × 1080 2560 × 1440 3840 × 2160

While we got the gang gathered we also want to bring some attention to a charity stream that is being held by MadeofSandL on the 30th of this month. He’s streaming for 24h and will also hold an auction for a mask signed by us here at OVERKILL. If certain milestones are met, he will also be holding giveaways for additional PAYDAY crew masks. All proceeds will go towards Macmillan Cancer Support. https://www.twitch.tv/madeofsandl


Keep those helmets flying!
OVERKILL_Crew