New Update With Tiles Durability Changes
Hello wall diggers,
It’s a new week and a new patch is here! This time, the update also mainly concerns balance changes. Please, make sure that you have the latest (1.2.2.448) version of the game.

List of changes:
Furthermore, the achievements for Wall World: Deep Threat are coming later this week.
Thank you for your support and feedback, which help us improve Wall World: Deep Threat. Stay tuned for further updates! 💙
https://store.steampowered.com/app/2474860/Wall_World_Deep_Threat/
It’s a new week and a new patch is here! This time, the update also mainly concerns balance changes. Please, make sure that you have the latest (1.2.2.448) version of the game.

List of changes:
- Reduced the durability of tiles in the mines of 2nd and 3rd tiers.
- Reduced the amount of zyrexes HP during waves.
- Increased the spawn rate of the unique resource.
- Changed the display of clouds created by the chemical weapon. They have been moved to a layer behind the enemies and no longer obstruct visibility during fights.
- Changed the behavior of the timer in the specific cutscene. Now it turns off immediately upon the final boss' arrival.
- Changed the visual animation for usage of “String Core Projector” device.
- Added a description for the “Cascade Explosion” talent in the “Bomb” category of the relics upgrade tree.
- Added sound effects to the final cutscene.
- Fixed an issue preventing the rocket from defeating the zyrex-turnskin.
Furthermore, the achievements for Wall World: Deep Threat are coming later this week.
Thank you for your support and feedback, which help us improve Wall World: Deep Threat. Stay tuned for further updates! 💙
https://store.steampowered.com/app/2474860/Wall_World_Deep_Threat/