1. Wall World
  2. News

Wall World News

Small Hotfix for "The Route of All Evil" Achievement

Hey Wall Diggers!

This tiny hotfix finally resolves the issue when some players still weren't able to obtain the "The Route of All Evil" achievement, even after the last update. Now it works correctly for all players. Please, make sure that you have the latest (1.2.4.498) version of the game.

List of Changes:
  • Fixed an issue when it was impossible to receive the "The Route of All Evil" achievement.

Thank you for all your support and patience! šŸ’™

https://store.steampowered.com/app/2474860/Wall_World_Deep_Threat/

Small Hotfix 1.2.4.485

A small update with several more bug fixes. Please, make sure that you have the latest (1.2.4.485) version of the game.



List of Changes:
  • Increased the amount of meta-resources for purchasing meta-upgrades from 40 to 60.
  • Fixed an issue when it was impossible to receive the ā€˜The Route of All Evil’ achievement.
  • Fixed an issue when the player could receive only the 1st lvl. of blueprints from the String Projector of the Core after being defeated by Leviathan’s 3rd phase.
  • Fixed an issue when the use of Devastator against a large number of enemies led to the game crashing.
  • Fixed an issue when, after obtaining the String Projector of the Core, the player purchased one meta-upgrade but received 2 of them instead.

Stay tuned! šŸ’™

https://store.steampowered.com/app/2474860/Wall_World_Deep_Threat

Healing Issues Update & Major Changes

Hey, wall diggers! We've prepared a major update that includes many bug fixes and several major changes. Please make sure that you have the latest (1.2.4.482) version of the game.



First things first, the 'Dying Changes Everything' achievement is now available even if you met its conditions earlier, before the DLC achievements were added to the game.

List of changes:
  • Reduced the Pulse Gun relic damage.
  • Reduced the drones' rocket damage.
  • Changed the attacking priority for the drones and the spider's rockets. They now target the most dangerous zyrex first and the weakest ones last.
  • Changed the layer of the circular drone's spawn from the layer under the character to the layer under the robospider.
  • Added a warning sign that appears on the player's robospider when the Zeus (white robospider) launches the homing rocket.
  • Fixed an issue when the repair kit didn't heal the character.
  • Fixed an issue when the robospider didn’t take any damage after the first dash to the Leviathan's tentacle until the next dash.
  • Fixed an issue when the player didn’t take any damage from the Leviathan's laser.
  • Fixed an issue when the robospider got stuck in the enemies' dying animation and couldn't move forward until the melee enemies disappeared off the screen.
  • Fixed an issue when the talent 'Rare Resources' brought the resources from the DLC to the base game.
  • Fixed an issue when the circular drone kept attacking the areas on the wall where the Boulder was located before it was destroyed.
  • Fixed an issue when the rocket stopped working after players bought its 5th grade in the meta-shop.
  • Fixed a visual issue when the animation of Leviathan's death displayed incorrectly and had the wrong size.
  • Fixed a visual issue when the energy shield was not visible against the cloud background.

Thank you for your feedback and support in helping us make Wall World better. Stay tuned and enjoy the game šŸ’™

https://store.steampowered.com/app/2474860/Wall_World_Deep_Threat

Achievements & Relics Update

Hey wall diggers,

Here's the new update that will allow you to unleash the power of rare Relics that many of you may have overlooked! Additionally, this update finally brings the highly anticipated achievements for Wall World: Deep Threat, along with several other things. Please make sure you have the latest (1.2.3.464) version of the game.



List of changes:
  • Added Steam achievements.
  • Increased the spawn rate of powerful relics: ā€œHeavy Suitā€, ā€œChemical Traceā€, and ā€œPulse Gunā€.
  • Changed the spawn rate of a special room. It now appears more than once during a playthrough.
  • Fixed an issue with credits and final slides displaying incorrectly for some players.


Wish you success in obtaining all the new achievements and completing the game 100%. Stay tuned for upcoming news!
https://store.steampowered.com/app/2474860/Wall_World_Deep_Threat

New Update With Tiles Durability Changes

Hello wall diggers,

It’s a new week and a new patch is here! This time, the update also mainly concerns balance changes. Please, make sure that you have the latest (1.2.2.448) version of the game.



List of changes:
  • Reduced the durability of tiles in the mines of 2nd and 3rd tiers.
  • Reduced the amount of zyrexes HP during waves.
  • Increased the spawn rate of the unique resource.
  • Changed the display of clouds created by the chemical weapon. They have been moved to a layer behind the enemies and no longer obstruct visibility during fights.
  • Changed the behavior of the timer in the specific cutscene. Now it turns off immediately upon the final boss' arrival.
  • Changed the visual animation for usage of ā€œString Core Projectorā€ device.
  • Added a description for the ā€œCascade Explosionā€ talent in the ā€œBombā€ category of the relics upgrade tree.
  • Added sound effects to the final cutscene.
  • Fixed an issue preventing the rocket from defeating the zyrex-turnskin.

Furthermore, the achievements for Wall World: Deep Threat are coming later this week.

Thank you for your support and feedback, which help us improve Wall World: Deep Threat. Stay tuned for further updates! šŸ’™

https://store.steampowered.com/app/2474860/Wall_World_Deep_Threat/