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  3. File #13 // April Update + GualdalIndie

File #13 // April Update + GualdalIndie

Hey there, awesome gang:
We hope spring is treating you well—with sunshine, good vibes, and maybe a picnic or two! Can you believe we’re almost halfway through the year? Time’s flying faster than Jack dashing through Neo Barcelona!

We’ve been hard at work on Altered Alma, and we’re excited to share what’s new. So let’s dive right in!

[h2]Sun, Beach and Indies!![/h2]
We’re heading to Malaga!
Yup, it’s time to soak up the sun and indie game goodness at GuadalIndie 2025!

Thanks so much for all your love and support—it means the world to us seeing you at events, cheering us on, and being part of this journey. 💜



📍 We’ll be at the Palacio de Ferias y Congresos de Málaga
📅 May 16–17

If you’re near Málaga, come say hi! We’d love to meet you and show you the latest from Altered Alma.

Development Progress

[h2]🧪 New Dangers Below…[/h2]
The deeper you dive into Neo Barcelona, the weirder—and more dangerous—it gets. You might want to watch your step…

Say hello (or maybe don’t) to the mutants of Clavageres, a twisted underground zone crawling with freakish enemies, lurking shadows, and... acidic surprises. 😱



This area is home to Harlequins, mutants, and all sorts of enemies that definitely aren't pet material. You’ll need to be fast, sharp, and always on your toes—because down here, Jack won’t get a single second to breathe.

[h2]🧑‍🚀 Meet the Crew![/h2]
It's not all doom and gloom, though—Jack’s never truly alone. In our next teaser, you’ll get a glimpse of a happy moment of the Esperanza crew: the whole crew together, chatting and… hmmm… it seems that they are scolding their dear captain.



[h2]💥Alert! Danger incoming - VFX Upgrade[/h2]
Danger has a new face. When enemies gear up for a devastating heavy attack, Jack defense systems will now send a warning sign through the chaos. It’s your split-second chance to dodge, counter and show them who’s the boss.



But that’s not all — we’ve cranked up the action with fresh VFX that turn every battle into a spectacle. When Jack strikes, you’ll feel it: Enemies will explode in brutal blood splatters that paint the battlefield, each cut will now paint the wall with the true amount of damage you make with your blade.

Dev Update: April Progress
  • We improved the Spaceport area, updating the visuals and level design.
  • New enemies and environmental hazards have been implemented.
  • We’ve implemented new VFX for enemies, and reworked some old VFX too.
  • The team has also improved a little more in the dagger movement and game feel.


A huge shoutout to everyone who’s been active on our Discord, giving us your love, support and feedback. Your input has been invaluable, helping us fine-tune the game to make it even better. We’ve been writing down notes like crazy, and we can’t wait to put them to good use as we polish up the final game.
And a special thanks to all the brave souls who’ve already taken Neo-Barcelona for a spin and shared their honest thoughts with us in the previous events– you rock!


Before leaving, read our past updates on Steam:

See you in our next entry,
2Awesome Studio




Activity subsidized by the Spanish Ministry of Culture, Creative Europe Media and the Catalan Institute for Cultural Companies (ICEC).