1. Vampires: Bloodlord Rising
  2. News
  3. Patch Notes: Side Quests Update

Patch Notes: Side Quests Update

[h3]*NEW* Procedural Side Quests[/h3][p]You can now get a random side quest by asking Boian in the Medresti Tavern. You can receive the first quest after the start of the "Kiss of Eternity" quest. While the quest is active, villagers may hint at an ongoing quest during dialogue by mentioning Boian.[/p][p][/p][p]Quests offer branching choices that impact Prosperity, Morale, and Relations with Boian. Quest rewards will be stored in the Tribute chest. The tribute chest can be found near the tavern.[/p][p][/p][p]Quests will be repeating, except for quests marked "one-time."[/p][p][/p][h3]*NEW* Enemy Type[/h3][p]Wolves can now spawn in every region. Each region has its own wolf type, with a distinct look and abilities.[/p]
  • [p]Wolf: May have Wild Blood.[/p]
  • [p]Hell’s Hound: Chance that attacks temporarily apply Burning debuff.
    May have Wild Blood.[/p]
  • [p]Ashen Hound: Does not attack unless it or another wolf in the group is attacked.
    May have Pure Blood.[/p]
  • [p]Blighted Hound: Chance that attacks temporarily apply Poisoned debuff.
    May have Wild Blood.
    [/p]
[h3]*NEW* Collectible Hearts[/h3][p]The heart can only be obtained by killing the enemy through combat and then looting the body. Different hearts provide different bonuses.[/p]
  • [p]Infernal Heart - 15% chance to apply Burning debuff.[/p]
  • [p]Pure Heart -  20% chance to apply Pure Blood blood.[/p]
  • [p]Poisoned Heart - 15% chance to apply Poisoned blood.[/p]
  • [p]Weak Heart - 30% chance to apply Weak blood.[/p]
  • [p]Wild Heart - 20% chance to apply Wild blood.[/p]
[p][/p][h3]*NEW* Medresti (Complete Visual Rework)[/h3][p]All buildings in Medresti have been updated, except for the chapel and tavern.[/p][p][/p][h3]*NEW* New Buildable Items[/h3][p]A selection of plants is available for building - ivy, pot plants, hedge segment.[/p][p][/p][h2]Bug Fixes[/h2][p]- Removed a non-functional “Description Text” button from the map UI.[/p][p]- Fixed missing collision on Gargoyle, preventing it from clipping into other objects.[/p][p]- Fixed missing scrollbar in letters, preventing them from being fully readable.[/p][p]- Fixed an issue where the world marker would not appear when approaching a quest objective in bat form.[/p][p]- Fixed missing translation for the “May have unusual desires” text.[/p][p]- Fixed an issue allowing players to drop empty bags with zero resources.[/p][p]- Reworked the old onboarding cave into a new location: Inquisition’s Prison.[/p][p]- Added ambient sounds to the Cultists’ Hideout.[/p][p][/p][h3]Gamepad[/h3][p]- Fixed an issue where the cursor appearing could cause loss of camera control.[/p][p][/p][h3]Known Issues[/h3][p]- In multiplayer mode, two side quests are unavailable: Tavern Sign and Let the Music Flow![/p]