Release 1.5.0 has crossed the finish line!
What has changed?
Release 1.5.0 is finally here!
I've got so many changes for you... really not sure where I should begin.
[h2]Network Gameplay[/h2]
The biggest change is the network layer. Here I changed the library from PUN 2 to Fishnet, which has a lot more features.
For example, you now got LAN multiplayer!!! Do you remember the good old times?
Also, it's now deeply integrated into Steam, means you can easily join a race of a friend, if he has an open lobby.

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Complete List of Changes
Here's everything that's been updated:
[h2]Improvements[/h2]
- New Network Library
- LAN multiplayer now available
- Reworked hit points animation
- Reworked stunt hit animation
- Reworked on screen comic text
- Reworked explosions
- New in-game ads are displayed
- UI: small improvements for the main menu
- UI: Highlighting own player in statistics after race or grand prix finished
- Upgraded Unity version
- Reworked Track "Watch Out For Trains"
- Camera Zoom can be changed with gamepad / keyboard and can be different for each splitscreen player
- A lot of smaller improvements all over the game
[h2]Bug Fixes[/h2]
- Hiding now the username above vehicle on explosion
- On own explosion, the camera was "falling" through the ground
- Usernames above players, were sometimes not blended out correctly
- MacOS: Resolution was not saved and restored correctly after restart of the game
- Various small fixes all over the game
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What is Next?
I’ll be keeping an eye on the new network implementation, and if any issues arise, I’ll address them as needed.
In the meantime, I’ll also be diving into some research - learning new things and experimenting with fresh game ideas. Not sure where this journey will take me yet, but I’m excited to explore!