Greetings Survivors!
We’re close to releasing Hamlet from Early Access. As we said in a
recent roadmap post, we have been working on two new characters plus a new giant to battle with. Actually, we would like to have those tested a bit.
So, once more, we invite you to the interior beta branch, this time to meet the newest “guests” of the Constant: Wagstaff and Wheeler.
But with light comes shadow. An ancient and terrible metal hulk lies waiting to be discovered. A lonely sentinel still stuck in a long forgotten war.
A big thank you to everyone who has tried out the beta branch so far. As always you’ve been tremendously helpful. There are still some issues with the interiors, particularly when used in worlds other than Hamlet, and we will be working to fix those up before we move everything to the main branch.
We’re planning to go live with Hamlet 1.0 on May 14th.
To access the beta branch:
- Go to the BETAS tab in the Don’t Starve Properties dialogue.
- Enter the code: dsinteriorbeta and press the CHECK CODE button.
- Select hamet_interors - Hamlet Interior upgrade beta from the drop down.
- Your game will then update to the new beta branch.
This branch uses separate save files from your regular base game. You can make a copy of your base game save files in the beta branch by using the console command:
TheSim:ImportSave() Your save files will remain unchanged in your regular branch.
You can return to the regular branch by going to the same BETAS tab and selecting the drop down:
NONE - Opt out of all beta programs.[Game Update] Hamlet - 327257
Bug Fixes:
- Fixed potential assert on earthquake in anthill.
- Fixed code that tried to place out of bounds blue sow and truffle back in its room
- Worldgen occasionally generates an unreachable area. It should now be accessible through a wormhole
- Fixed aporkalypse clock blocking interaction with suspicious crack on north wall
- It's now possible to drop items on carpets and the aporkalypse clock.
- Improved craft-tabs to more accurately chime and highlight to reflect changes
- Fixed glitch where aporkalypse clock was sometimes missing on the minimap
[Beta Change Notes] Hamlet - 327391
New Features for testing:
- Added Wheeler
- Added Wagstaff
- Added the Ancient Hulk
- Added some new wall and floor textures to the Renovate Tab.
Beta Bug Fixes:
- Fixed bug where anthills could end up without a way out.
[Game Update] Hamlet - 327549
Beta Bug Fixes:
- Optimized Wheeler’s tracker when searching lootdropper tables
- Fixed UI bug when equipping a backpack or entering a boat with Wheeler’s tracker or weapon equipped
- Wagstaff can craft an Electrical Doodad in Vanilla DS
- Added Wheeler’s minimap image
- Updated the wheeler tracker inventory image
- Added a background to wheeler’s tracker and trusty shooter slot
- Wheeler is actually invincible for the duration of her dodge now
- Fixed some icons for 2 new renovation wallpapers
[Game Update] Hamlet - 328827
Bug Fixes:
- Burnable but insulated items won’t burn from lightning strikes
- Crashed balloon can be inspected
- Spider monkey uses correct damage (watchout!)
- Fixed some layering issues with the navigadget
- Robot parts and cork chest minimap icons fixed.
Beta Specific Bug Fixes:
- The telebrella can be used as a weapon (but you probably don’t want to)
- The telebrella can be used as an umbrella (but you probably don’t want to)
- Wagstaff can investigate and use the telebrella while mounted
- Wagstaff goggles re-exported for character res.
- Wheeler now has 15 inventory slots and receives a 1% speed boost for each empty inventory space + a natural 10%
- The last ammo on the Trusty Shooter now also deals damage
- Reduced Wheeler’s dodge cool down to 1.5 seconds
- Optimized the search area of the Navigadget to reduce lag
- Wheeler’s Trusty Shooter can now take full stacks instead of just 6 items and can take all items as long as they're not alive or irreplaceable.
- Tuned the Trusty Shooter damage
- Added the irreplaceable tag to the Trusty Shooter, Navigadget and Wilba’s Silver Necklace
Edit: Pushed an update to fix a crash due to a missing comma in the speech files.
[Game Update] Hamlet - 332388
Bug Fixes
- Fixed minimap icons for Ro-bin and saltlick
- Fixed a rare crash in werepigbrain.lua
- Fixed rare crash with tuber trees
- Fixed inability to inspect boats in Hamlet compatible worlds
- Made it easier to hammer structures when inside a boat
- Fixed bug where birds would stop spawning
- Taking off the shamlet mask won't give entities the "monster" tag if they didn't have it to begin with
- Webber's Shamlet mask will now show up as the first craftable item in the dress tab
- Shamlet mask now works as an open top hat
Beta specific fixes (332395):
- Wheeler can now dodge with a controller
- Wheeler can now use the Trusty Shooter and Navigadget with a controller
- Entities inside interiors should not get snow-covered
- Fixed a potential crash and some bad picks in Wagstaff's nearsightedness name randomizer
- Fixed crash when entering an interior on the volcano
- Fixed crash when using spyglass in interior
- Wagstaff now really should have the Pretty Parasol recipe available
- Added Wheeler’s dodge values to tuning.lua to make it accessible for modders
- Updated the Trusty Shooter tier damage list and moved it to tuning.lua
- It is now possible to telelocate mobs into, out of, and between interiors
- Fixed a bug in the player interiors that could lead to misplaced rooms, causing infinitely looping rooms*
- Wagstaff’s infroggles now work in caves
- The Aporkalypse is now only endless the first time around
- Added the Living Artifact
- The Ant Queen Chambers now have a minimap
- Items shot by the Trusty Shooter no longer show up at 0,0
- Items shot by the Trusty Shooter can no longer be picked up in the air
- Wheeler no longer gets the "Dodge" prompt while on a boat or riding a beefalo
- Using the trusty shooter on a boat no longer causes problems
- Moved the UI for the trusty shooter and navigadget so it doesn’t interfere with boat UI anymore
- Fixed multiple miscellaneous string problems
*The bugfix in the player interiors needed a fixup that in case of detected errors will remove the offending doors (not rooms) and will reimburse players the cost of those doors. If you notice missing doors in your house, this is why.
[Game Update] Hamlet - 332790
Beta specific fixes (332790):
- The uncharged shot is not blocked by the world edge anymore
- Fixed jittery forest canopy shadow on clouds
- Improved controller support for bug-report screen
- Gunpowder used by the Blunderbuss no longer shows up at 0,0
- Fixed some animation issues with the living artifact
- Miscellaneous string fixes
- Fixed a crash on the Navigadget when entering interiors