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Goblin Dungeons News

Trading Cards and Community Items!

[p][/p]
[p]Great news for all players![/p]
[p]Steam Trading Cards and Community Items for our game are now available 🎉[/p]
[p]By playing the game, you can earn trading cards and create:[/p]
  • [p]✨ Steam Badges[/p]
  • [p]🖼️ Profile Backgrounds[/p]
  • [p]😄 Chat Emoticons[/p]

[p]In addition, themed items for the game are now available for purchase in the Steam Points Shop:[/p]
  • [p]Animated Avatars[/p]
  • [p]Avatar Frames[/p]
  • [p]Profile Backgrounds[/p]
  • [p]Animated Stickers[/p]
  • [p]Emoticons[/p]

[p][/p]
[p]Customize your profile, collect badges, and show your love for the game to the entire Steam community![/p]
[p]Thank you for your support ❤️
See you in the game![/p]

Update — Improvements Based on Player Feedback!

[p]Thank you all for your feedback! We’ve gathered the most common requests and fixed critical issues to make the gameplay more stable and enjoyable. Some other features require more time and effort, and we’ll definitely add them in the future. Below is the full list of changes.[/p][p][/p][h3]General Changes[/h3]
  • [p]Dialogue progression now happens via the “Continue” button instead of any key press.[/p]
  • [p]The game is now paused while the Steam Overlay is open.[/p]
  • [p]Added the ability to surrender to the enemy.[/p]
  • [p]Heart filling in H-scenes has been sped up.[/p]
  • [p]Added menu open/close on the ESC key.[/p]
  • [p]Added support for Num keys.[/p]
  • [p]Added automatic end of turn when the player has no actions left.[/p]
  • [p]All Steam achievements have been translated into supported languages.[/p]
  • [p]Added the option to skip the tutorial.[/p]
  • [p]The tutorial now properly checks for starter achievements — if they failed to unlock due to an error, the game will unlock them automatically.[/p]
  • [p]Increased the number of blockable spells.[/p]
[p][/p][h3]Post-Game Changes[/h3]
  • [p]Added the ability to unlock cards using resources.[/p]
  • [p]You can now accelerate inside the tunnel.[/p]
  • [p]Added the ability to unlock scenes if the player never died to enemies.[/p]
  • [p]After completing the Lair of Evil, it is now added to the dungeon list.[/p]
  • [p]Added console commands allowing you to change equipment and spell levels:[/p]
    • [p]Equipment: [c]hat_1 – hat_5[/c], [c]robe_1 – robe_5[/c], [c]belt_1 – belt_5[/c], [c]amulet_1 – amulet_5[/c], [c]tome_1 – tome_5[/c][/p]
    • [p]Spells: [c]spell_1 – spell_5[/c][/p]
[p][/p][h3]Bug Fixes[/h3]
  • [p]Fixed an exploit with the Rune of Foresight that allowed rerolling rewards after removing a skill.[/p]
  • [p]The Forbidden Page effect no longer incorrectly unlocks “once per battle” spells.[/p]
  • [p]Fixed loss of game focus after opening the Steam Overlay, which could cause the controls to stop working.[/p]
  • [p]Resolved an infinite loop caused by interactions with the Plague effect and certain mechanics.[/p]
  • [p]Fixed a crash when moving spells during reward distribution.[/p]
  • [p]Fixed a potential softlock when killing an enemy with the Phoenix spell.[/p]
  • [p]Fixed a UI issue where an enemy’s HP could display as 0 despite being full (sometimes after skipping a turn).[/p]
[p][/p][h3]Other[/h3]
  • [p]A memorial plaque dedicated to the NUCLOWN YouTube channel has been added to the camp — he streamed the game at release, but his channel was permanently banned.[/p]

Day-One Patch - Improvements, Fixes, and Your Feedback

[p]Thank you all so much for your feedback! We carefully read every comment and will continue improving and polishing the game as much as we can. Today’s day-one patch includes the following changes:[/p]
  • [p]Added achievement translations for all supported languages.[/p]
  • [p]Added the ability to unlock closed scenes after completing the game as the Echo of Passion.[/p]
  • [p]Improved highlighting of interactive elements when playing with a gamepad.[/p]
  • [p]Added the ability to change settings during the tutorial.[/p]
  • [p]Added an option to disable automatic mouse cursor hiding when using a gamepad.[/p]
  • [p]Fixed a critical bug in the Chinese version that caused the game to crash (our sincere apologies to all affected players).[/p]
[p]Thank you for playing and helping us make the game better![/p]

Goblin Dungeons is now available!

[p]We are excited to announce that our game has been released![/p]
[p]Explore a new world, try out the mechanics, and share your impressions — we eagerly await your feedback and suggestions.
Thank you to everyone who supported the project and followed its development. Your interest and input helped us make the game better![/p]
[p][dynamiclink][/dynamiclink]Join our Discord server — we are holding a key giveaway right now![/p]

Preparing for the Descent into the Dungeon: Potions, Runes, and Goblins

[p][/p][p]Before every descent, it’s important to remember: the dungeon does not forgive mistakes. To survive, you must know how to use the abilities you find — and what kind of enemies you’ll encounter. Below is a complete breakdown of everything that will help you go deeper.[/p][hr][/hr][h3]

🧪 Potions — the foundation of your survival[/h3][p][/p][p]Potions allow you to survive deadly blows, restore resources, or take a risk to change the flow of battle.[/p][h3]❤️ Healing[/h3]
  • [p]Minor — restores 15% health[/p]
  • [p]Standard — restores 30% health[/p]
  • [p]Strong — restores 50% health[/p]
[h3]🔷 Mana[/h3]
  • [p]Minor — restores 15% mana[/p]
  • [p]Standard — restores 30% mana[/p]
  • [p]Strong — restores 50% mana[/p]
[h3]🎲 Special Potions[/h3]
  • [p]Potion of Fate — removes one random effect (positive or negative).[/p]
  • [p]Potion of Greed — 50% chance to gain the effects of all potions at once or nothing.[/p]
  • [p]Potion of Luck — applies a random effect (also positive or negative).[/p]
[hr][/hr][p][/p][h3]🔮 Runes — power earned in battle[/h3][p][/p][p]Runes drop from bosses and grant unique abilities. They define your playstyle, strengthen your spells, and determine the outcome of dangerous encounters.[/p][hr][/hr][h3]⚡ Synergy Rune[/h3][p]Allows you to apply elemental states to enemies:
Smoldering, Frozen, Electrified, Bloodied.[/p]
  • [p]If the elements are compatible — synergy triggers and you deal +50% damage, activating a unique synergy spell.[/p]
  • [p]If incompatible — damage dealt is reduced by 50%.[/p]
[p]Synergies (+50% damage):[/p]
  • [p]Fire + Ice = Steam[/p]
  • [p]Ice + Blood = Shards[/p]
  • [p]Blood + Electricity = Flash[/p]
  • [p]Electricity + Fire = Sparks[/p]
[p]Incompatible combinations (-50% damage):[/p]
  • [p]Fire + Blood[/p]
  • [p]Ice + Electricity[/p]
  • [p]Electricity + Ice[/p]
  • [p]Blood + Fire[/p]
[hr][/hr][h3]📘 Resonance Rune[/h3][p]For each spell in your spellbook, grants a +10% bonus depending on its element:[/p]
  • [p]Fire — increases damage[/p]
  • [p]Ice — increases resistance[/p]
  • [p]Electricity — increases mana regeneration[/p]
  • [p]Blood — increases health regeneration[/p]
[hr][/hr][h3]👁️ Foresight Rune[/h3][p]Allows you to look one step ahead in the dungeon labyrinth and change the upcoming reward.[/p][hr][/hr][h3]🌿 Restoration Rune[/h3][p]Allows you to call upon an ancient power once per run, restoring 50% health and 50% mana.[/p][hr][/hr][p][/p][h3]👺 Goblin Subspecies[/h3][p][/p][p]A subspecies defines a goblin's innate ability, which greatly affects the battle.[/p][hr][/hr][h3]🌲 Forest Subspecies[/h3][p]When taking damage, applies the “Poisoned Cuts” effect to the attacker.
If the effect is already present — adds +1 stack.[/p][p]Poisoned Cuts:[/p][p]Each turn deals damage equal to 1% of maximum health, multiplied by the number of stacks.
Stacks reset at the end of the battle.[/p][hr][/hr][h3]🕳️ Cave Subspecies[/h3][p]When the goblin’s health drops below 30%, it gains +50% damage.[/p][hr][/hr][h3]⛰️ Mountain Subspecies[/h3][p]Each attack burns 20% mana from the opponent.[/p][hr][/hr][h3]🏜️ Desert Subspecies[/h3][p]Reflects 30% of the damage received back to the attacker.[/p][hr][/hr][h3]❄️ Northern Subspecies[/h3][p]Resistant to critical damage — critical hits deal significantly less damage or do not trigger at all.[/p][hr][/hr][h2][/h2][h3]🧭 Good luck in the dungeons![/h3][p][dynamiclink][/dynamiclink][/p][p][/p][p][/p]