1. Tiny Glade
  2. News

Tiny Glade News

Patch 1.8.1 - More ways to create doors 🚪 + hotfixes

Hi all 👋 Here comes our first patch for the full game. It's just a few quick fixes + we are adding a new door creation method.

[h3]More ways to create doors[/h3]

Before, to get a door from a window, you needed a platform under it. Now, the window will turn into a door if it's close to ground, water or a bottom of a building 🙌 Thanks to the community for the suggestion and to everyone who tried the `new-door-chemistry` beta branch yesterday. There were no critical issues, thus we decided to merge it into the main game, and the beta branch will now be closed.




[h3](small) Fixes[/h3]

* Fix camera rotation key bindings being reversed
* Fix image corruption on Adreno (Snapdragon)
* Fixed a crash when hovering over a 3d gizmo
* Don't offer coloring menu for metal pipes since they don't have other colors

[h3]Current issues[/h3]

We've seen a lot of crashes on Radeon 5xxx XT series. If you're experiencing them, here is a post with current updates and some potential workarounds. Meanwhile, we're talking with AMD and trying to resolve it as quickly as possible.

We've also heard some reports of the game becoming black and white, or turning the "sculpture" mode on (the one that removes textures). It seems like photomode filters sometimes invade the building mode. We're currently investigating the cause. Meanwhile, if you restart the game, it should restore the correct colors.

Aaand, that’s all for now 👩‍🔧👨‍🔧

We continue to monitor our bug and crash reporting. Thank you for taking your time to submit a report 💗

Love,
Ana & Tom

Chill diorama builder Tiny Glade is out now

If you like just chilling and building things as if you're painting the screen, then you may want to take a look at Tiny Glade that just released.

Read the full article here: https://www.gamingonlinux.com/2024/09/chill-diorama-builder-tiny-glade-is-out-now

Stunning sandbox building game Tiny Glade is finally here, with a demo

I oftentimes find it difficult to play videogames after work. Writing about them all day is a privilege, but it does mean I don't want to move from my office to my couch to just play what I've been writing about. Games that hone in on warm, relaxing vibes are a different story. I can easily sit and create in games like Minecraft and Terraria to my heart's content, and now that Tiny Glade is finally here, this drop-dead gorgeous castle-building game can be added to that list. Pull up a chair, grab a cup of tea, and prepare to lose yourself in the vibes.


Read the rest of the story...


RELATED LINKS:

Chill castle building game Tiny Glade shows off new rustic structures

Gorgeous new Steam sandbox building game "floored" by response to demo

Tiny Glade is out NOW! 🎉🎉

Tiny Glade is released! 💗 We’ll run a 15% launch discount until the 3rd of October, and you should be able to see the final price in your local currency below:

https://store.steampowered.com/app/2198150

We hope you have fun, and we can’t wait to see what you make 🤩 If you can, leave a review, even if it’s just a few words - it helps us a lot 💚

[h3]Small changes from the streamer version[/h3]

Of course, we continue tweaking things. You thought the launch would stop us? 😄 If you’ve seen early footage from streamers, I’m happy to report that we’ve addressed the lack of pink color, improved flag placement, gothic door merging, and many other misc tweaks and fixes. (I totally did not binge-watch a dozen videos… 👀)

You might have also seen Daily Themes during streams and YT videos. We used the first 7 themes to give an early preview of what these themes could look like. Therefore, during the launch week you might see these themes again, but after, there will be new ones :3 We currently have 30 themes prepared 🙌


(the pink! how could I forget about pink? :D)

[h2]Beta branch[/h2]

While some tweaks are easy to add, there are a few things that need a bit more testing.

If you feel adventurous, I’ve prepared our first beta branch. It has one new feature: windows that touch ground or the bottom of a wall will now also turn into doors ✨ Big thanks to our community for the suggestion. This new interaction has additional chemistry, like getting railings when elevated, or stairs when in water. If you’d like to try it, the beta branch name is `new-door-chemistry` (how to switch to a beta branch). Otherwise, expect this new feature to come to the main game in a few days!



[h2]Wholehearted Thank You[/h2]

Thank you so much for following the development and being so supportive of our little diorama builder. You might not know but Tiny Glade started as my escape hobby from a bad creative burnout. Without getting too sentimental, I just want to say - thank you for making me believe that I can make something worth sharing again, and I hope Tiny Glade can do the same for some of you too. As I’m writing this, I have no idea how the release will go - someone from the future, please tell me haha :D All I know is that I’m grateful for the chance to make Tiny Glade and share it with you.

There is no concrete roadmap yet, but I really hope Tom and I (together with our audio duo, Martin & Oda) will be able to continue developing Tiny Glade further. Meanwhile, we do have a few little bits and bobs planned that will come your way soon’ish. Stay tuned!



Lots of love,
Ana, Tom, Oda & Martin

(small) Demo Patch 1.7.20 - integrated graphics hotfix

Hullo again!

Here's another small hotfix of a patch. If the game works for you, there's nothing to see here - carry on, have a good day, and don't forget to pet the floofs ❤️🐑

... but if you're a user of integrated AMD graphics and the game fails to launch for you, this patch might help! Here's the extensive list of changes:

* Add video memory fallback for integrated graphics chips.

🤓 Nerd note: we've noticed that we were being too picky with what kind of memory we request for our buffers and textures, requiring DEVICE_LOCAL memory. But on integrated graphics, that memory may be absent or very scarce. We'll now always fall back to host memory. We got lucky/unlucky that all the integrated chips & drivers just happened to work in our internal testing, but that's certainly not the rule.

P.S. We continue seeing crashes from owners of integrated Intel Graphics with outdated drivers. If you have Intel graphics and you ignore our driver version warning, you will almost certainly get a crash, and it's important that you update your drivers. Intel drivers were historically buggy in Vulkan, and only the recent versions work correctly.

Love,
Tom & Ana