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Build 2885 - Emote binds, mapcycle changes and synced trees

Hey,

So I'm here yet again, slowly getting hang of it. Maybe next time I'll add some nice gif or image? Who knows. I'll go wild and crowd will go mild, at most. :)

  • Emote binds should be fixed now.
  • #mapcycle results are in! We run a biweekly CTF mapcycle poll on Discord in #mapcycle channel, if you want to be notified when a poll goes live, type !role mapcycle in any channel.
  • Trees should now properly sync across clients. No more different height trees.
  • Additional keybinds.
  • More Patreon heads.
  • Various security and QoL fixes.


Thanks to everyone who worked hard on this release! All your contributions are highly appreciated!

Forum discussion can be found here.

Cheers,
Furai


Changelog:

Base:

[added] Azazyl's custom patreon head
[modified] merged JayP9 sections in accolades
[added] keybinds to trading post
[added] '0' key as tenth keybind
[added] more restrictions for who you can report
[modified] jayp head 1px offset
[added] JayP head
[fixed] Wrong "nobuild zone" position
[fixed] trees recreating growth incorrectly on join, synced growth time
[fixed] trees desyncing
[fixed] missing semicolons in ctf map file
[modified] #mapcycle results
[fixed] outdated function
[added] send servername to bot for discord message
[modified] move Nevrotik's head to Patreon section in accolade_data.cfg
[fixed] found Toblerone's missing accolades
[fixed] patreon tier icon displaying wrong tier or invisible icon for tier 4
[modified] Extended red name toggle to work for any special coloured name
[modified] Moderation accolade is always visible for ex-admins
[modified] Moderation accolades show with red name, fixed Sarius6 typo and gave Atheon Github badge
[fixed] merge conflict on EmoteHotkeys.as
[removed] !suicide/!killme commands
[fixed] console spam from EmoteBinding.cfg by always writing it to cache if it doesn't exist
[fixed] emote bindings not being read.
[added] shop keybinds without using shift key
[modified] made the scroll edges smaller so it's harder to accidentally scroll
[modified] door-drill correlation
[added] scoreboard scrolling
[added] Cape reward to accolades

Engine:

[fixed] an exploit allowing a user to get admin
[added] build info for displaying a message in game depending on the build (test/release)