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Changelog CL12374 (EA2 Preview Patch)

[p]Prefabs[/p]
  • [p]Added an overwrite button to the details panel in the My Prefabs tab.[/p]
  • [p]After saving a prefab, it will be selected and focused in the UI so you can see it.[/p]
[p]Painter[/p]
  • [p]The painter can now paint and pick the color sections of entities, such as making wheels have differently colored tires.[/p]
[p]Weapons[/p]
  • [p]Return of Crystal Kalis which was accidentally disabled.[/p]
[p]UI[/p]
  • [p]The world browser and catalog now remember the last used tab between sessions.[/p]
  • [p]Pressing Ctrl F in the My Worlds or My Prefabs tabs will now focus the search box.[/p]
  • [p]Clicking the current folder breadcrumb will now reload the listing to see external changes.[/p]
  • [p]The pause menu now has a button to open the server list when on a server as a client.[/p]
  • [p]The unimplemented admin button has been removed from the pause menu.[/p]
[p]Bugs[/p]
  • [p]Fixed crash auto toggling tool with controller.[/p]
  • [p]Fixed crash saving prefab due to unreferenced bundle.[/p]
  • [p]Fixed inaccurate tool traces against wheels attached to wheel joints.[/p]
  • [p]Fixed inaccurate box selection of entities when the box is placed on a rotated physics grid.[/p]
  • [p]Fixed Z fighting of brick previews when overlapped with the original bricks in precision mode.[/p]
  • [p]Fixed ugly one pixel visual seams along the edges of brick previews.[/p]
  • [p]Fixed opening the save prefab dialog from a subfolder not writing the prefab to that folder.[/p]
  • [p]Fixed prefab publish dialog becoming very wide when entering a very long name.[/p]