Adaptory Demo 0.13.5 released
This is a small patch that fixes a few bugs, but also adds a better way to select items in the world. I'd love to hear your feedback on these changes!
[h2]New features[/h2]
[h2]Internal[/h2]
[h2]Fixes[/h2]
Thank you very much to our community testers who found some of these bugs :)
[h2]New features[/h2]
- Improved object selection
- Objects in the game can now be selected more precisely, with non-square, non-integer selection bounds
- Selecting a tile now prefers the tile itself (such as oxygen or vacuum) over any background building (such as a background panel)
- Currently selected objects, and about-to-be-selected objects, are now highlighted
- If the mouse cursor moves while an object is selected, doing another selection now skips the current object, since it's unlikely you actually want to re-select the existing object
- Added selection animation
- Objects in the game can now be selected more precisely, with non-square, non-integer selection bounds
[h2]Internal[/h2]
- Selected plants now clearly describe "needs" and "currently" for their growth requirements
[h2]Fixes[/h2]
- Meteors are no longer selectable
- Fixed a bug where explorers could get in a loop when trying to move to food while carrying another resource
- Fixed a crash that could occur if an explorer was eating some food while also carrying a different food
Thank you very much to our community testers who found some of these bugs :)