Alpha 4 now on itch.io
Alpha 4 is now live! You can download a copy on itch.io for free.
This release does not have any new content in it, but it has a rewritten data model that should run simulations up to 2-10x faster. All things going well, this should be the final model used through to EA/1.0 release.
If you’re able to download a copy and give it a go, please let me know if you find any weird bugs! You can report them on our Discord server. I’ve had to touch almost every part of the game so there is bound to be a few areas I’ve missed.
---------
[h2]Simulation[/h2]
[h2]Internal[/h2]
[h2]Fixes[/h2]
This release does not have any new content in it, but it has a rewritten data model that should run simulations up to 2-10x faster. All things going well, this should be the final model used through to EA/1.0 release.
If you’re able to download a copy and give it a go, please let me know if you find any weird bugs! You can report them on our Discord server. I’ve had to touch almost every part of the game so there is bound to be a few areas I’ve missed.
---------
Release notes for Adaptory 0.6 (Alpha 4)
[h2]Simulation[/h2]
- A major data model rewrite
- Lots of simulation optimisations and additional caches
- Depending on your platform, you should expect speed increases of up to 10x
- Read more…
[h2]Internal[/h2]
- Added fullscreen mode, toggle with F5 or in the Options window
- Added experimental UI scaling slider in Options window
- Added new speed level 4, which tries to run simulations at 25x speed
- Default game window is now 1440x960
[h2]Fixes[/h2]
- Fixed bug where tilesets edges for elements wouldn’t update until another element in that same chunk updated
- Fixed two items in the same cell with different item types merging, they shouldn’t do that