Patch 1.0.1
[h3]At the very beginning, we would like to thank each of you for your feedback, Steam opinions, and ideas that you write to us - thank you for your commitment after the premiere, it is invaluable to us. š¤[/h3]
š” We are constantly writing down all your suggestions, and the bugs you have found and the whole team is working to fix them. Today we come to you with the first patch, and you can expect more fixes and optimizations in the coming week.
[h3]FULL LIST OF CHANGES IN PATCH 1.0.1[/h3] Bugfixes and improvements:
Thank you once again,
SGS2 Team
š” We are constantly writing down all your suggestions, and the bugs you have found and the whole team is working to fix them. Today we come to you with the first patch, and you can expect more fixes and optimizations in the coming week.
[h3]FULL LIST OF CHANGES IN PATCH 1.0.1[/h3] Bugfixes and improvements:
- Fixed the issue with rope blocking itself, which forced players to reload the game.
- Added an option to start sorting minigame while having materials in a warehouse but nothing on the truck.
- Saw sounds were adjusted.
- Fixed missing symbols in Chinese localization.
- Fixed the issue which didn't allow players to buy upgrades while having the exact amount of needed materials.
- Fixed model of first level hammer.
- Corrected asset of the lamp which players could find on the ships.
- Enabling Wiki has been disabled while players had a tutorial popup visible.
- Fixed the amount of resources on Snopkovich and ChillingTurtle in ShipTube.
- Disabled the possibility of riding on the hulls of ChillingTurtle to get out of the map.
- Fixed anntens connectors.
- Fixed issue with falling down parts on GreenRex.
- Fixed texts and translations in the game.
- Crashes of the game.
- Tools being blocked.
- Issue with never ending night after loading the game.
- Issue with crane being busy after loading the game.
- And many more. We plan to add autosave every certain amount of time selected by players.
Thank you once again,
SGS2 Team