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Ship Graveyard Simulator 2 News

๐Ÿšข New Patch Available on Unstable-Branch! ๐Ÿšข

[h3]Ahoy, Ship Graveyard 2 Players! ๐Ÿ› ๏ธ[/h3]

New stuff! We've added a functionallity to add some flair & personality to your scraypard house. You can now expand it with new rooms, decorate it and paint however you'd like! We've also expanded the beach, adding another big area to run & drive around, prepared for some very big ships... Once they arrive.


First game launch after patch might take a minute or two along with ~5fps showing, but do not worry - it's the engine generating metafiles for better optimization. After the first launch, every consecutive launch will be much, much much faster. Same with game saves.



[h3]Patch notes: [/h3]

SINGLEPLAYER:

  • Optimizations, performance boost by up to ~40%
  • Much faster game launching time
  • Optimized save system & loading system
  • Electric hazard not turning off properly has been fixed
  • Steam hazard not turning off properly has been fixed
  • Hulls not falling down after loading a save & using winch fixed
  • Better UI optimization
  • Game loosing focus fixed
  • Crate auto-snap not working after save load fixed
  • Scanner not showing info about props fixed
  • Gamepad UI navigation improvements & fixes
  • Hammer updgare animation showing when buying bombs fixed
  • Keybind changes not saving sometimes fixed
  • Grappling hook crosshair not showing fixed


MULTIPLAYER:

  • Ships not spawning properly with all elements fixed
  • Spawning submarines kicking guests from server fixed
  • Client's truck load gets reset after using "Sort excess" fixed
  • Scrapping ship causing clients to get kicked fixed
  • Limbo after leaving the server for clients fixed
  • Back to main menu not working for clients & host sometimes fixed
  • Crate in client's hands having wrong texture & animation fixed
  • Buying mobile cargo causes hammer upgrade animation to play fixed
  • Mobile cargo not registering crates thrown into it fixed
  • Mobile cargo displaying as empty for the client fixed
  • Launching many bombs causes client to get disconnected fixed
  • Weight from host to client updating fixed
  • Added option to block guests from using shops (and spending host's money without permission, anti-troll tool)
  • Nicknames over player's heads will be now visible through walls to let players know about their positions
  • PIN functionallity fixed
  • Connectors visibility for server guests improved & tweaked



[h3]
How to get to Unstable-Branch? It's simple! ๐Ÿ‘‡[/h3]

1. You must have Ship Graveyard Simulator 2 in your Steam library
2. Find the game in your Steam library
3. Right-click on it
4. Select "Properties"
5. Then the "Betas" tab
6. Select the "unstable-default" version from the list
7. Enter password: ShipTest1235

Please, remember to report any bugs or issues here on Steam or on our Discord and make sure to do the copy of your saves.







If you have any questions, please write to us on Discord or on Community Hub


We hope you enjoy testing out the new patch on the unstable-branch. Let us know your feedback and suggestions to help us refine the update before the official release! Happy scrapping! โš™๏ธ



See you soon,
Ship Graveyard Simulator 2 Team

New DLC coming soon! ๐Ÿ›ณ๏ธ

Prepare to experience the BIGGEST Ship 2 DLC thus far! ๐Ÿ”ฅ


[h2]Ship Graveyard Simulator 2 - Floating Cities DLC is about to hit your shores with a blast like no other DLC! ๐Ÿ›ณ๏ธ[/h2]

https://store.steampowered.com/app/3142330/Ship_Graveyard_Simulator_2__Floating_Cities_DLC/

[previewyoutube][/previewyoutube]

[h3]New, redesigned shore ๐Ÿ–๏ธ - bustling with life, larger than before and ready to house the upcoming shipwrecks! โš“

3 Entirely new, massive passenger ships offering you a dismantling challenge on a scale youโ€™ve not experienced ever before! ๐Ÿคฉ

Redesigned headquarters - upgrade and customize your house with many of the pieces youโ€™ve discovered throughout your entire work! ๐Ÿช‘

New mechanic - lockpicking! ๐Ÿ—๏ธ Crack open the left behind safes to uncover the treasures left behind by the passengers and the crew![/h3]

[h2]Get ready today and Wishlist now to not miss out on the premiere! ๐Ÿ‘‡๐Ÿ‘€[/h2]

https://store.steampowered.com/app/3142330/Ship_Graveyard_Simulator_2__Floating_Cities_DLC/





See you soon
Ship Graveyard Simulator 2 Team

FUTURE DEVELOPMENT!

[h3]Hello Ship Breakers! โš“[/h3]

We need YOUR help to shape the future of Ship Graveyard Simulator 2! ๐Ÿ›ณ๏ธ๐Ÿ’ฅ

We're committed to making the game better and your feedback is crucial in helping us steer the development in the right direction. By filling out a quick survey, you can tell us what you love, what you'd like to see improved, and what new features you'd like us to focus on. ๐ŸŽฏ

[h3]Your opinion is super important to us, and with your input, we can ensure that the game meets your expectations. ๐ŸŒŸ[/h3]

You can find the survey here

Thank you for being a part of our community and helping us make the game even better!




See you in the yard,
Ship Graveyard Simulator 2 Team

New horizons of availability! ๐ŸŽฎ

Get ready to start your adventure on new devices! โš“


[h3]We are happy to announce that Ship Graveyard Simulator 2 is now available on consoles! ๐ŸŽฎ[/h3]

[h3]Ship Graveyard Simulator 2 joins the blue PlayStation 5 family ๐Ÿ”ต and green Xbox Series X|S family! ๐ŸŸข [/h3]


[h3]Grab your hammer and start your adventure today! ๐Ÿ‘‡ โš’๏ธ[/h3]
PlayStation 5 ๐Ÿ”ต https://store.playstation.com/en-us/concept/10010588

Xbox Series X|S๐ŸŸข https://www.xbox.com/en-US/games/store/ship-graveyard-simulator-2/9p5v8nv8mpl8


Visit the new beach coast with the world's largest ship graveyard NOW on the consoles! ๐Ÿ”ฅ

[previewyoutube][/previewyoutube]



See you soon,
Ship Graveyard Simulator 2 Team

๐Ÿšข New Patch Available on Unstable-Branch! ๐Ÿšข

[h3]Ahoy, Ship Graveyard 2 Players! ๐Ÿ› ๏ธ[/h3]

Weโ€™re excited to announce that a brand new patch has just been deployed, bringing plenty of new features, fixes and heavy performance boosting optimizations. This build is currently live on the unstable-branch, allowing you to test out all the exciting changes before the official release, as we want to be sure that everything is okay after so many changes. If you want to try out these new additions and optimizations, switch to the unstable-branch and let us know your thoughts! Your feedback is invaluable to us, and we can't wait to hear what you think! ๐Ÿ’ญ

[h3]Important notice! ๐Ÿšจ
Much faster game launching time [First game launch after patch might take a minute or two along with ~5fps showing, but do not worry - it's the engine generating metafiles for better optimization. After the first launch, every consecutive launch will be much, much much faster![/h3]


Check out one of our previous posts to see how to enable unstable-branch ๐Ÿ‘‡

https://store.steampowered.com/news/app/2201940/view/6553378394371383048?l


[h3]Patch notes: [/h3]

SINGLEPLAYER:

  • Optimizations, performance boost by up to ~40%
  • Optimized save system & loading system
  • Electric hazard not turning off properly has been fixed
  • Steam hazard not turning off properly has been fixed
  • Hulls not falling down after loading a save & using winch fixed
  • Better UI optimization
  • Game loosing focus fixed
  • Crate auto-snap not working after save load fixed
  • Scanner not showing info about props fixed
  • Gamepad UI navigation improvements & fixes
  • Hammer updgare animation showing when buying bombs fixed
  • Keybind changes not saving sometimes fixed
  • Grappling hook crosshair not showing fixed
  • Sorting place fixes & optimization
  • Furniture not applying physics & falling down fixed
  • Ohio & Kursk flaps coming back onto the ship after save loading
  • Autosave system rework
  • XESS & DLSS optimizations
  • Crate sometimes disappearing when picking up with LMB fixed
  • Truck collisions improvements
  • Physics & collapse system improvements & fixes
  • Bomb detonation system rework
  • Added options to lower/turn off VFX effects for better FPS on lower end PCs
  • English translations & typos fixes
  • Textures small changes & improvements
  • Click if you're stuck not working in some situations fixed
  • Ingame music not playing fixed
  • Hammering sound not always playing when quickly destroying connectors fixed
  • Added draw distance system for better FPS count & optimization on big ships
  • Better ships collapse system
  • Tools optimization
  • Tutorial waypoints not showing up fixes



MULTIPLAYER:

  • Ships not spawning properly with all elements fixed
  • Spawning submarines kicking guests from server fixed
  • Client's truck load gets reset after using "Sort excess" fixed
  • Scrapping ship causing clients to get kicked fixed
  • Limbo after leaving the server for clients fixed
  • Back to main menu not working for clients & host sometimes fixed
  • Crate in client's hands having wrong texture & animation fixed
  • Buying mobile cargo causes hammer upgrade animation to play fixed
  • Mobile cargo not registering crates thrown into it fixed
  • Mobile cargo displaying as empty for the client fixed
  • Launching many bombs causes client to get disconnected fixed
  • Weight from host to client updating fixed
  • Added option to block guests from using shops (and spending host's money without permission, anti-troll tool)
  • Nicknames over player's heads will be now visible through walls to let players know about their positions




We hope you enjoy testing out the new patch on the unstable-branch. Let us know your feedback and suggestions to help us refine the update before the official release! Happy scrapping! โš™๏ธ



See you soon,
Ship Graveyard Simulator 2 Team