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Ship Graveyard Simulator 2 News

Weekly Fixes Summary | 2

[h3]Hey Ship Breakers! πŸš’βš“[/h3]

We've got great news! The latest update for Ship Graveyard Simulator 2 has just dropped! πŸš’πŸŽ‰

We know it's been a while since the last update, and we're really sorry about that. πŸ’” For the past few weeks, we've focused all our attention on fixing the issues with contracts that many of you reported. It should be running smoothly now! πŸ› οΈβœ¨

Thanks for sticking with us and being patient. Your support means the world to us. You're the best crew we could have ever asked for! βš“β€οΈ

Jump back into the game and check out what we've prepared for you! It's time for some wrecking! πŸ’₯

Patch notes:

SINGLEPLAYER
  • CONTRACTS OVERHAUL, FIXES AND IMPROVEMENTS
  • Truck collision improvements
  • Contracts polishing
  • Save version added in menu
  • Leftover floating pipes & wires fixes
  • Submarines fixes & constant polish
  • Scanner display fix
  • Visual electric hazard effect fix
  • Tutorial pop-ups fix
  • Winch ceiling & obstacles highlight time increased
  • Contracts widget showing up in shiptube fix
  • Fix for invisible box when picking up with LMB
  • Radioactive hazard changes
  • Hulls unable to be winched off/craned & underground showing obstacles fix
  • Translations fixes



MULTIPLAYER
  • Day/Night replication fixed for host & clients
  • TPP animations improvements & fixes
  • Collectibles visibility fix for clients
  • Connectors fixes for clients & syncing problems
  • Electric hazard effect not turning off after destroying box with bomb fix
  • Winch system fixes
  • Chat improvements, now chat shows system messages with server information
  • Server searching & filtering fixes and improvements
  • Armano missing connectors fix
  • Possibly fixed not-full ship generation after buying
  • Player count on server list fix


See you soon,
The Ship Graveyard Simulator 2 Team


Patch | 1.4.1

[h3]Hey Shipbreakers! πŸš’βš“[/h3]

Finally the moment has arrived! πŸŽ‰ After long hours of working on complicated issues, we are happy to announce a new update for Ship Graveyard Simulator 2! We know you've been waiting for this for a long time, as you've reported these bugs to us many times, but we've finally fixed them. πŸ’ͺ

Patch notes:
  • πŸ“œ Contracts rework & overhaul.
  • πŸ› οΈ Minor multiplayer fixes
  • 🌊 Submarines fixes & polish


Despite our best efforts and best wishes, we can't give a 100% guarantee that the fixes will work on the ships you are currently taking apart. But we think everything should work πŸ˜‰


Thanks for your patience and support! We look forward to hearing from you and, as always, we see you at the scrapyard! 🚒πŸ”₯



See you soon,
Ship Graveyard Simulator 2 team

Submarines DLC Now Available!


[h2]The Submarines have just reached the coast! πŸ”₯[/h2]

https://store.steampowered.com/app/2909000/Ship_Graveyard_Simulator_2__Submarines_DLC/

[h3]We are thrilled to announce that the Submarines DLC is now available! βš“[/h3]

[h3]Dive into the depths of new adventures and explore new ships on the coast - SUBMARINES! [/h3]

[h3]On the occasion of the premiere of the new DLC, we have prepared several bundles for you! 😊[/h3]

https://store.steampowered.com/bundle/37206/MASSIVE_SHIP_GRAVEYARD/

https://store.steampowered.com/bundle/42632/Submarines_Graveyard/

[previewyoutube][/previewyoutube]

[h3]If you have any questions, feel free to jump on our Discord[/h3]


Have fun!
SGS2 Team

Patch | 1.4.0

[h3]Hey Ship Breakers! πŸš’βš“[/h3]

We’re busting our tails to get the game in tip-top shape ahead of the tommorow DLC Submarines launch. πŸš€ We want everything to be as epic as possible for when you dive into the new content!

Our devs and the whole team have been working their butts off to bring you the latest update, tackling some of the most serious bugs you’ve reported. We heard you, and we’re on it! πŸ› οΈ


Patch notes:

  • Contracts fixes, disappearing parts & contracts resetting should not be a thing anymore
  • Contract counting fixes
  • QoL improvements
  • Floating wires/pipes fix
  • Missing blue connectors fix
  • Tools fixes & improvements


Just a reminder! We’ve got the pre-update build on the unstable-default branch for those of you who want to finish dismantling your current ship before the update hits. πŸ› οΈ

Keep the feedback coming, and stay tuned for more updates. We’re here to make Ship Graveyard Simulator 2 the best it can be!

Thanks for your support and happy ship breaking! πŸ’₯
Ship Graveyard Simulator 2 Team

Weekly Fixes Summary | 1

[h3]Hey Ship Breakers! πŸš’βš“[/h3]

Guess what? It’s time for our very first update recap of the week! πŸŽ‰ Remember how we promised you frequent updates? Well, here we go!

Patch notes:

  • Fixes to hulls blocking each other
  • Contract counting fixes
  • Pickup & weight registration fixes (sorting place)
  • QoL improvements
  • Floating pieces [possible] fix
  • Multiplayer infinite loading fixes
  • Multiplayer optimization



Stay tuned for more updates coming your way, and keep sending us your thoughts and suggestions. We’re here to make Ship Graveyard Simulator 2 the best it can be!

Thanks for being an amazing community and happy ship breaking! πŸ’₯



See you soon,
Ship Graveyard 2 Team