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Dragonheir: Silent Gods News

šŸŽ¬ Galloping News 🐓 | Dragonheir's Reborn

Welcome, travelers! I’m Sagomir, and you’re watching Galloping News! I’m thrilled to report that this segment is galloping back into action—bringing you exclusive scoops and shadowy secrets straight from the heart of Adenthia!

With the great Dragonheir reboot on the horizon, change is sweeping the realm. From the new Resonance Level System making progression smoother than ever, to the mysterious Trial Breakthroughs emerging across the land, there’s no shortage of tales to tell!

šŸŽ In celebration of this epic comeback, all players will receive a special reward – Sagomir’s Gift: 350 Wyrmarrow, delivered straight to your in-game mailbox.
Please note that this gift will only be available for collection until the end of May.

šŸŽ¬ Watch the video for more details on what’s to come: https://youtu.be/62zWE0KoS3s

āš”ļø Stay sharp, travelers—the winds of change are rising. A grand adventure awaits, and now’s the time to prepare.
šŸ‘‰ Register NOW: https://dragonheir.sgrastudio.com/act/a20250411reserve/


šŸŽ‰ The New Dragonheir Pre-Registration Site Is Live! šŸ”„

The full-scale reboot of Dragonheir: Silent Gods is coming—and it starts now. Head over to our brand-new pre-registration site and sign up today to secure your spot in the next era of Adenthia!

āœ… Pre-register early to:
šŸ”¹ Unlock exclusive in-game rewards—up to 20 Heliolite Dice as more players join!
šŸ”¹ Join special events, including a lucky draw for awesome prizes—ranging from valuable items to exclusive Sagomir-themed merch (yes, Sagomir fans, you're in for a treat!).
šŸ”¹ Invite friends and earn additional rewards through Friend Assist—including a Legendary Random Chest!

*After launch, simply return to the pre-reg site, select your in-game character, and claim your rewards—it’s that easy.
PS: Milestone rewards will be distributed to all players after the game launches, no manual collection is required.

šŸ“œ The winds of change are stirring… more exciting updates are just around the corner. Stay tuned to our social channels for the latest news!
šŸ‘‰ Register NOW! https://dragonheir.sgrastudio.com/act/a20250411reserve/

šŸŽ® Massive Overhaul Preview Vol.2 – Gameplay

This week’s spotlight: Gameplay Improvements.
We’re continuing our system deep-dives with changes that make Dragonheir smoother, faster, and more rewarding to play—every single day.
šŸ’¬ We’ve heard what frustrates you —
Endless dailies, tedious dungeon routing, unrewarding efforts in PvP. It’s time for that to change.
Here’s what’s new:
āœ… Daily Quest Redesign
No more RNG commissions. Complete any content and claim all daily rewards in under 5 minutes.
šŸ† Dungeon Rework
• Difficulty curve optimized
• Drop rates increased
• First-clear rewards added
• Extra Wyrmarrow drops possible
šŸ“œ No More Manual Map Runs
Jump into any unlocked dungeon directly from the menu—no extra walking required.
🧱 Pillar of Trial Revamp
Now rewards refinement materials to boost your gear.
🌿 Fey Meander Expansion
• Now with 300 floors (was 180)
• Auto-challenge enabled — just activate and let your heroes climb on their own
• Daily rewards scale with your best clear
āš”ļø PvP Overhaul
• New Global Arena added
• Guaranteed rewards whether you win or lose
šŸŒ€ New Mode: Infinite Challenge
A roguelike combat mode set in the Ancestral Ruins.
No talents, no gear—just you and the chaos.
šŸ“£ Stay tuned for next week’s module preview, and follow our community channels to keep up with every reveal!
dragonheir #dragonheirsilentgods

āš”ļø Massive Overhaul Preview Vol.1 – Character Building

This week marks the beginning of our ongoing preview series for Dragonheir's full-scale reboot.
We’re starting where it matters most — character progression.
šŸ’¬ We've heard your feedback:
Too much grind.
Progress lost every season.
Gear that doesn't carry over.
We're here to fix it.
šŸ”§ Here's how the Character Building system is being reworked:
šŸ” Resonance Level Sharing
Level once, benefit all. EXP and upgrades now apply across your entire team.
šŸ”“ Breakthrough Rework
No more getting stuck on materials — unlock progression through trials, not inventory limits.
🧠 Hero Talent Trees
Build heroes your way with talents that boost specific stats and combat roles.
āš™ļø Gear Overhaul
• Lower level caps on common & rare gear
• Special gear available earlier to boost early game
• Mythic sets are no longer slot-bound
• Forge System lets you choose slot, set & attributes
• Tempering system revamped — all stats roll max values
šŸ“¦ Cross-Season Gear Inheritance
With the new Boundless Chest, fully-refined Legendary and Mythic gear can now be stored and inherited into the next season — no more full resets.
🧭 This is just the first step.
More system modules will be revealed in the coming weeks.
šŸ“£ Follow our community channels to stay updated!
#dragonheir #dragonheirsilentgods


A Letter from the Developers

A Letter from the Developers
Dear Traveler,

Since its launch in September 2023, Dragonheir has received support and love from 10 million Travelers worldwide. Your perseverance and feedback give us the confidence and motivation to make this game the best it can be.
We deeply understand that many Travelers have been dissatisfied with Dragonheir's lack of new content since December. I'd like to take this opportunity to communicate with all Travelers about what has happened with Dragonheir over the past year and a half, and to talk about our plans moving forward.

I. Changes
From late 2023 to early 2024, while we were still basking in the joy of Dragonheir's successful launch, various unexpected changes began to occur both within and outside our team, causing the development of new content to stagnate for nearly a year. After numerous efforts, it wasn't until the end of 2024 that Dragonheir was finally able to reconnect with players in most regions around the world.

II. Issues and Adjustments
The migration was a significant loss for both the project team and the players, but it also gave us an opportunity to examine ourselves.
While migrating, we have also begun reflecting on and revising Dragonheir. We believe that for Dragonheir to perform better, we need to address the following issues:
1. Too Expensive: The $5 per summon price and the gacha design focused on a general pool with all heroes mixed together were too costly for most players. It was too expensive to obtain the heroes a player wanted, and even after four seasons, many players still couldn't assemble mainstream hero lineups to experience the joy of strategic gameplay.
2. High Learning Curve for Team Strategies: In-game, we lacked guidance for hero team composition, requiring players to invest enormous effort into researching hero skills, equipment, and team synergies. For players with fewer Legendary heroes, finding effective team strategies was even more difficult.
3. Lack of Diverse Gameplay: We introduced numerous challenge stages centered around team strategies. However, stages alone don't create a complete gaming experience. The game's modes still need adjustment and expansions.

Therefore, since October 2024, we have been working to adjust the game's content, hoping to welcome all players back with an improved experience. Our changes include:
• Significant Price Reductions: We hope that by lowering the cost of each summon, adding targeted banners, and setting more reasonable pity systems, most players will be able to assemble strategically viable teams.
• Streamlined Progression: We want players to spend less time leveling up individual heroes and more time focusing on the core gameplay to have fun: selecting suitable heroes and using effective strategies to overcome stronger opponents. As a result, we've completely abandoned individual hero levels. All heroes now share a level, making them as close to "ready to use upon summoning" as possible.
• Combat System Overhaul: With reduced prices and streamlined progression focusing players on team strategy enjoyment, we needed more accessible strategic gameplay that beginners could easily grasp and gradually master. To achieve this, we've replaced our previous Elemental Affinity-based team building guide with "comps," each with different effects. Through these strategies, we hope players will gradually understand each hero's abilities and discover unique approaches to tackle different bosses.
• Redesigned Season Gameplay: To address the "combat needs to be fun" issue, we focused on "having fun content." As a seasonal game, the purpose of seasons shouldn't just be a new round of competition. We want each season to focus players on different core gameplay elements, so we've planned various central mechanics, such as Alliance PvP and Alliance Boss modes, as well as solo roguelike gameplay. We hope to continuously bring players new experiences.
These features were first launched in the mainland China version and have proven effective. Now we finally have the confidence to synchronize these adjustments with the global version.

III. Rebirth: Global Version Challenges and Plans
The reason we launched in mainland China first was because it was a completely new region, allowing us to adjust the game to its optimal state without interference from existing online data. Now, as we return to the global version, any modifications directly affect tens of thousands of online players, so we must proceed with caution.

After careful consideration, we plan to restart Dragonheir's global version content updates and promotion strategy in the following ways:
1. Season Restart with Synchronized Content: We want all players to experience the proven content. Therefore, in the global version, we will restart seasons and updates, releasing new content according to the seasonal schedule and merging it with the global version. All players will start from Season 1, but user data will be retained: Due to significant adjustments to hero abilities and seasonal gameplay, after the new version update, all players will need to begin from the brand new Season 1.
2. All players will start from Season 1, but user data will be retained: Due to significant adjustments to hero abilities and seasonal gameplay, after the new version update, all players will need to begin from the brand new Season 1. However, players will retain their heroes, Artifacts, Dragon Crystals, Wyrmarrows, dice, and Skill Scrolls. Your assets will not be lost, so please don't worry.
3. Account valuation for veteran players with exclusive benefits: In addition to retaining all user data, before the official restart, we will launch an account valuation event for veteran players, returning your previous investments in the form of special rewards in the new version. Through this approach, we hope to express our sincere gratitude to the Travelers who have continuously supported us by providing attractive rewards, and we encourage you to spread the word, to reunite with your former battle mates to once again venture across the continent of Adenthia. (Please follow upcoming community content for detailed rules)
4. Complete global launch: When the new version goes live, Dragonheir will also relaunch in North America and several other affected regions. We are delighted to once again provide complete service to Travelers across all global regions.

Detailed update plans and event information will be gradually released through Discord and Facebook communities in the future. Travelers, please stay tuned.
For all players who have persevered and accompanied Dragonheir until today, our hearts are filled with gratitude. We also solemnly promise to continue delivering quality updates for the global version, bringing Travelers more and better gameplay experiences.
To express our gratitude, we're offering a gift code containing 5 Heliolite Dice, 10 Starlight Stone Dice, and 1,000,000 Gold, which you can redeem by entering the game now:怐BRANDNEWDH怑(Valid from April 28 to May 31.)

We hope you continue to follow Dragonheir and the community before the season restart. We also welcome your feedback in the community. Together, let us witness the rebirth of a better Dragonheir.