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Midnight Heist News

Happy Halloween! New Skins & More

[h2]Hello everyone![/h2]

Many thanks for the great feedback so far and for the very helpful, constructive criticism. We have released some hotfixes after the last big update 0.4 which fixed many bugs and improved and optimized some things.

With this update we would like to give you some new skins for Halloween! A total of 14 new themed skins are waiting for you, which you can buy with your looted money - Happy Halloween!



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Changes & bugs:
  • Fixed tutorial freezing at the end for new players
  • Added rebind option to drop items
  • Adjusted the van collision

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If you are not yet on our Discord server, you are welcome to join. Feel free to exchange experiences with the community or send us feedback and ideas. Please follow the link below:

Join our community Discord server

Until then, see you in Midnight City
Dan and Andreas

Bug fixes & adjustments - 27.10.2024

Bugs fixed:
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  • Fixed heist could not be completed in some cases
  • Fixed some objectives
  • Fixed finger scan displayed the wrong fingerprint in multiplayer
  • Fixed some UI masking
  • Fixed stats app on lobby computer
  • Fixed the server on Gray Phantom Hideout


Adjustments:
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  • You now get one less main objective per heist
  • You now get one more bonus objective per heist
  • The marking on the wall for graffiti is less transparent for better visibility
  • Added back uv light mode for the normal flashlight but with a smaller range and cone (should be an upgrade in the future)
  • Added back photo app for the smartphone but the scanner takes longer (should be an upgrade in the future)
  • Updated the guide with the new objectives & equipment
  • Increased the range you can throw boxes

New Gameplay & Equipment!

Hello everyone!


We're celebrating our first anniversary of Midnight Heist and have a new update for you!

Just in time for the spookiest time of the year, we have brought you a big gameplay update. This update is part 1 of a total of 2, as some things didn't make it due to time constraints. Nevertheless, we have developed a lot of new gameplay features and even unlocked the equipment with this update. Let's start with this one right away!

[h3]Equipment[/h3]
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There are now a total of 9 individual items with their own functions, with more to come in future updates.



In addition to your perks and modules on the tablet, you will now also see a new menu called “Equipment” on the workbench. Here you can equip yourself with items for your heists, at least one of which is always included so that you are able to complete the new tasks.



What you currently have equipped for the upcoming heist is displayed in the mission overview as “Loadout”. Every player is able to buy and add items.



All the equipment you have added to your arsenal for the heist can be seen in the new redesigned van at the start. Along with this come two tables on which all your available equipment for this heist is placed, which you can switch back and forth at any time.

It is now possible to carry 4 items at the same time, of which the smartphone is always equipped by default. By default you can also use the “G” button to drop equipped items, for example to pick up other items.

[h3]Objectives[/h3]
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In addition to the main objective of hacking computers, there are now additional, randomly selected main tasks each round, which are displayed in your mission overview.



For the new tasks, we have always written instructions on how to complete these tasks. Depending on the number of players, an additional main task will be added for each additional player. The rest are optional bonus tasks.

Each task requires a specific item to solve it, sometimes even several. It is therefore advisable to look at the tasks in advance to know what you need. Each additional task will bring a fixed reward of €500!

At this point, it might seem like a step back in terms of item functionality, as we've split them all up and transferred them to different items. For example, the smartphone can no longer take photos and the flashlight no longer has a UV light, but this decision opens a huge door for future updates in terms of upgrades. We also have a lot more options for perks that we didn't have before. We are convinced that we will introduce a very motivating upgrade system in the near future, which will be a lot of fun and super rewarding. It is also likely that the functions will return depending on the upgrades.



To keep the excitement high, we will let you explore the new tasks for yourself rather than describing them here. We'll just say this much: some of them require brains, others precision. There's a bit of everything and there will be even more in the future.



With the addition of the new items, we have also added “special” loot that sits behind glass in addition to normal loot and the Black Market items. You can smash the glass to steal the randomly placed loot behind it.

[h3]Further changes and adjustments[/h3]
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  • It is now possible to see Inuva on the tablet through the cameras
  • Dead players can now communicate with each other as ghosts
  • Light switches now have a short cooldown to prevent desynchronization

[h3]Bug fixes[/h3]
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  • Fixed a case where the speed of the entities was calculated wrong in black market missions
  • Fixed some positions you could get stuck in


[h3]More[/h3]
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Halloween has also made it back to Midnight City, adding a spooky yet cozy atmosphere to the lobby. We are even currently working on new skins, which we also want to release very soon.



We are really looking forward to your feedback!

As a small note to conclude the devlog: Our German-speaking partner streamer MadMiez will be streaming Midnight Heist on October 31, 2024 (Halloween) around 5pm [UCT], introducing the new update and giving away keys for the game. If you are interested and have time, you are cordially invited to drop by!

Madmiez on Twitch

If you are not yet on our Discord server, you are welcome to join. Feel free to exchange experiences with the community or send us feedback and ideas. Please follow the link below:

Join our community Discord server

Until then, see you in Midnight City
Dan and Andreas

Black Market Missions

[h2]Hello everyone![/h2]

Our biggest gameplay-changing system to date is finally ready:

The Black Market missions!


We have spent a lot of time balancing this system as much as possible and fixing bugs, of which there were quite a few, as we have added many new modifiers that greatly affect the gameplay.

Let's introduce this system step by step:


We have redesigned the look of the Black Market so that you can now find two categories in it. The valuables that you have already stolen in order to sell them at a daily changing rate and the new category “Missions”.


This is what the user interface looks like once you have selected the missions. Lots of information, lots of numbers, some nice shiny stars and the usual skulls staring back at us. Let's go through them one by one.


Together with the Black Market Missions, we have introduced a new currency called “Data”. You need this to be able to generate Black Market Missions. Depending on the modifiers of a mission, these missions are sometimes more and sometimes less expensive to generate. You can also exchange your money for data and your data for money, depending on what you need more of.



Here you can decide for yourself how difficult (but also rewarding) your black market mission should be. A maximum of 5 modifiers are active at the same time, one positive and one negative, and a maximum of 5 tiers that simultaneously influence the values of the positive and negative modifiers.


We have rated the Black Market missions with stars. Half a star each for increasing the tier and half a star each for adding a modifier, so that you can achieve a total of 5 stars (tier 5 and 5 modifiers).


Once you have generated a mission, it will appear directly in your mission inventory on the left side. You can have a maximum of 32 missions. Here you can also use the mission buttons to hide or display the information, delete the mission again or equip it so that it is activated for your next heist (more on this in a moment).


In addition to generating missions, we have also added four randomly generated weekly missions that you can select for free, but beware: once a mission is activated, it disappears forever after you have completed your heist. Regardless of whether you succeed or fail.


You can now see from the skull symbol whether you have selected a Black Market mission and if you hover over it with the mouse, you will also see the positive and negative modifiers that you will activate for the upcoming heist.



You can also select a Black Market mission from the operator itself if you have forgotten to do so directly in the Black Market.


A new icon is now available on the tablet in the heists, which gives you information about the current mission and active modifiers. Just like in the menu, you can hover over the skull icon to get more information on active modifiers.

The Black Market mission system should be fine in its current state after countless tests, but we are always open to feedback and suggestions.

We won't reveal which modifiers are available apart from the shared screenshots to let you discover as much as possible for yourself, but there are quite a few to look forward to.

IMPORTANT: The modifier that increases the number of safes spawns one code per safe. So if there are three safes, for example, there are three codes that you can find and use.

[h3]Other[/h3]
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In addition to the Black Market system, we have implemented your previous feedback and extended the time between hunts on all difficulty levels so that you are not constantly being hunted (especially on higher difficulty levels).

We have also changed the font of the safecode for better readability.


In addition to this update, we have also improved the netcode so that we can expect a more stable connection and have reduced possible errors.

[h3]What's next?[/h3]
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After this update, we will now focus on the major gameplay changes that will bring new tasks and make Midnight Heist much more replayable. We want to have a major update ready by Halloween, which will also bring other smaller changes such as new skins, new mini-games and ongoing adjustments to existing systems.

Since the Black Market mission system turned out to be more difficult and extensive than we thought, we would like to point out that even after endless testing, bugs are still to be expected. You can send them to us as usual and we will take care of them as soon as possible.

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If you are not yet on our Discord server, you are welcome to join. Feel free to exchange experiences with the community or send us feedback and ideas. Please follow the link below:

Join our community Discord server

Until then, see you in Midnight City
Dan and Andreas

Bug fixes - 02.07.2024

Bugs fixed:

  • Fixed Black Market item price history not updating for some of you
  • Fixed some clipping issues on Midnight City Bank