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Once upon a Dungeon II News

Shrines, campfire on demand and more

- Chopped tree turns in pile of wood
- Pile of wood can be used to make a campfire
- New interactives - Shrines: Health, Mana, Level up point, Resistances
- New unique amulets added

Diagonal movement, ancient enchanters and more

Version 0.8.11.0

- diagonal movement and combat (thx Zydrakk!), switchable in game options
- abilities tab - now also books shown to indicate they are affected
- ancient enchanters added
- now trees can be destroyed (thx coldsteel!)

New ally control panel, iron helmets and more

Version 0.8.10.1

- new ally control panel allows to
  • control each ally individually
  • order ally to leave/re-join squad
  • destroy ally


- enemies can knock your shield out, watch out!
- now helmets can be made of iron and steel
- equipment descriptor now shows item image in the header

Customer suggestions (thx Hannï!)
- possibility to break hero movement by keyboard
- filter for quests changed
- option to turn on/off weather effects

Rounded rooms, new spells and more...

Version 0.8.9.16

Rounded rooms ? why not!
Room content more varied
New Area of Field spells - Rain of Poison, Rain of Ice



Added Rain of Ice, and Rain of Poison:




As usually a couple of bug fixes :)

Cheers!

New Area of Field spell, spider nest and more...

Version 0.8.9.12

New Area of Field spell - Rain of Fire
Spider nest appears in dungeons, watch out! it spawns children quite fast
God statue's activity can be turned on/off on HUD
Two new music tracks added

Game Options/Look and Feel - Color Adjustments

a) normal view:


b) max saturation/high contrast



c) min saturation


New Area of Field spell: